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Old Jul 11, 2008, 12:06 PM // 12:06   #41
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If you think Paragons are useless please uninstall.

By the way, 'Sins still have two really sexy skills.

[moebius strike][shattering assault]

OSHIT
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Old Jul 11, 2008, 12:22 PM // 12:22   #42
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OP: you know jack about Para's.

Ahem. [skill]beguiling haze[/skill] has long been my shadowstep of choice anyway.

No more
[skill]shadow walk[/skill][skill]wounding strike[/skill]
[skill]death's charge[/skill][skill]devastating hammer[/skill]
and certainly no more
[skill]death's charge[/skill][skill]bull's strike[/skill] the noob way of landing it and you know it's true ^^

I think the game will be improved by this.

Last edited by Bobby2; Jul 11, 2008 at 12:26 PM // 12:26..
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Old Jul 11, 2008, 02:31 PM // 14:31   #43
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The shadowstep nerf has destroyed the whole beauty of the assassin imho.

People have lotsa fun playing w/ shadowsteps and its one of the best means of escape for a ganked sin. I agree w/ those guys that said there should be a minimum lvl of critstrike for normal shadowstepping and anything below would fail half the time or have the aftercast delay.
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Old Jul 11, 2008, 02:38 PM // 14:38   #44
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Quote:
Originally Posted by Tyla
[shattering assault]
Still glitched. It doesn't give a damage bonus.

"Assassins are becoming the new Paragons" mean that Assassins have become the new dummy for the nerf bat.

There's probably many different ways Anet could have fixed it, but noooooo, they had to do something incredibly stupid and ruin a whole class.
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Old Jul 11, 2008, 02:40 PM // 14:40   #45
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Quote:
Originally Posted by White Lies
PvP only nerf then?
why pvp and pve?
After shadow stepping to a monster in PvE chances are it's not going anywhere. So the change doesn't affect pve anyway.

In PvP that small window of oppertunity can be enough to save the life of the person being targetted.

Quote:
Originally Posted by Bobby2
Ahem. [skill]beguiling haze[/skill] has long been my shadowstep of choice anyway.
Same here

Quote:
Originally Posted by Taurucis
Still glitched. It doesn't give a damage bonus.
If you follow the tral skill description then its technically not bugged. Only if it seid +damage would it be bugged.
Currently it is just a unique skill.

Last edited by isamu kurosawa; Jul 11, 2008 at 02:42 PM // 14:42..
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Old Jul 11, 2008, 02:45 PM // 14:45   #46
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Quote:
Originally Posted by isamu kurosawa
If you follow the tral skill description then its technically not bugged. Only if it seid +damage would it be bugged.
Currently it is just a unique skill.
I believe there's another skill that's similar... Savage Shot or something, there's no plus before the damage bonus.

I don't plan on logging into Guild Wars for a while so I won't be able to check.
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Old Jul 11, 2008, 02:53 PM // 14:53   #47
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Quote:
Originally Posted by sthpaw
New Paragon??
what do you mean by that?
do u think Paragons are useless?
QFT

also at OP----WHAT? you lost me..paras are better than 'sins IMO so...what is th point of this thread? other then nerfs bugger 'sins?
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Old Jul 11, 2008, 02:59 PM // 14:59   #48
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Quote:
Originally Posted by Taurucis
"Assassins are becoming the new Paragons" mean that Assassins have become the new dummy for the nerf bat.
Quote:
Originally Posted by payne
..paras are better than 'sins IMO so...what is th point of this thread?
I think thats what the OP meant when comparing sins to paras.

anyways, tested shadowstep builds and yep, lotsa ppl can run away now and laugh at sins...
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Old Jul 11, 2008, 05:05 PM // 17:05   #49
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I lol'd at this topic.
I wish Assassins were as broken-awesome as Paragons :|
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Old Jul 11, 2008, 05:12 PM // 17:12   #50
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Quote:
Originally Posted by DarkNecrid
Shadowsteps minimize the powers of kiting, which is one of the few reasons why GW is a step above the rest of its competition: it emphasizes movement rather than keeping the enemy out of the game for obscene amounts of times with more snares/roots/etc than Mhenlo has sex partners.
Do you know how many monks I've faced who had [return]?

Shadow stepping was NEVER something that only sins used.

And it didn't break kiting. It gave other classes a chance to kite as well.
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Old Jul 11, 2008, 05:30 PM // 17:30   #51
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i'm surprised return didn't get an aftercast. maybe the next update.
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Old Jul 11, 2008, 05:36 PM // 17:36   #52
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Yeh leaving [skill]return[/skill] alone is pretty off.

Also finally fixing [skill]wounding strike[/skill] would solve a big part of the problem Dev is soooooooo keen on fixing
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Old Jul 11, 2008, 05:59 PM // 17:59   #53
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Quote:
Originally Posted by moriz
i'm surprised return didn't get an aftercast. maybe the next update.
i was fairly angry when i saw that actually. Maybe due to tournament however we'll see i guess.
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Old Jul 11, 2008, 06:04 PM // 18:04   #54
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Quote:
Originally Posted by Taurucis
Still glitched. It doesn't give a damage bonus.
Read the description. It's not ment to give bonus damage, but I hit for 80's when I use it. Perculiar, no?

It is indeed bugged.

Oh, and stop being so carebearish about this crap. Assassins were a broken concept to begin with.

Quote:
I believe there's another skill that's similar... Savage Shot or something, there's no plus before the damage bonus.
Distracting Shot I believe. That skill doesn't have +damage, and hits for the correct amount.

Quote:
It gave other classes a chance to kite as well.
Every class can kite without shadowstepping. I would like to see every last one killed though.

Quote:
Shadow stepping was NEVER something that only sins used.
True.

Last edited by Tyla; Jul 11, 2008 at 06:10 PM // 18:10..
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Old Jul 12, 2008, 10:18 AM // 10:18   #55
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Quote:
Originally Posted by Tyla
If you think Paragons are useless please uninstall.

By the way, 'Sins still have two really sexy skills.

[moebius strike][shattering assault]

OSHIT
Not talking about elites, talking about shadowstep aftercast, gg.

Quote:
Originally Posted by Taurucis
"Assassins are becoming the new Paragons" mean that Assassins have become the new dummy for the nerf bat.
QFT. Quit posting about the title, please.
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Old Jul 12, 2008, 10:23 AM // 10:23   #56
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Quote:
Originally Posted by Lady Raenef
Not talking about elites, talking about shadowstep aftercast, gg.
The shadowstepping nerf only truly hit W/A's and D/A's abusing them in retarded spikes.

Assassins weren't used beyond Shattering Assault in 8v8 competetive play, and not even TA I don't think.

Oh, and the thread title doesn't specify shadowsteps, moreso the class in general. Just because they killed a (broken) mechanic doesn't mean the class is dead.
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Old Jul 12, 2008, 02:20 PM // 14:20   #57
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Quote:
Originally Posted by Tyla
Just because they killed a (broken) mechanic doesn't mean the class is dead.
Time will tell. Wars and Dervs were designed to bear the brunt of frontline fighting - the loss of surprise doesn't truly hold them back.

I honestly think the Assassin class will suffer the most in the long run (but hey. not liek any srs GvG guild has a Sin on their roster EVER.)
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Old Jul 12, 2008, 02:22 PM // 14:22   #58
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Wow people really under estimate paragons >.>
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Old Jul 12, 2008, 02:22 PM // 14:22   #59
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Quote:
Originally Posted by Bobby
(but hey. not liek any srs GvG guild has a Sin on their roster EVER.)
I know many PvP'ers who have a 'Sin.

I even modded myself up a PvP 'Sin as a result of Hero Battling. Although I've quit that.

Quote:
Originally Posted by Azza
Wow people really under estimate paragons >.>
Too true...
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Old Jul 21, 2008, 12:00 AM // 00:00   #60
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I have a sin and monk which see allot of play at PvP's arenas.

The guys here who complain about shadow stepping being nerfed a little probably don't play much with a monk. Nerfing the offensive shadow steps wasn't to take out the surprise element, because you knew that assassin is coming at you but you just couldn't react in time! Unless you're a prot monk, and then you had to pre-prot with Guardian all the time, basically maintaining it and wasting viable time, energy and effort, just to see the little shit switching targets.

I have an assassin as well, I play allot with him since before the first day of factions! (the preview). Anet just balanced the playing field. I can still spike other unprotected targets without really feeling the pain of the nerf, just be smart when you use it, don't shadowstep there when they aren't doing anything or auto-attackng, jump in there when they are using spells! so they also have an aftercast delay! you won't notice the nerf, I promise you that.

Bottom line, you're the reason why people underestimate assassins, you don't think. Now assassins have to be a little smart or stupid and experienced in order to pull of a nice shadow stepping spike, that's the real nerf. So please stop crying to your mom (Anet) that the little ninja made you think.

Yours truly (annoyed by the fact that mostly dumb people are attracted to assassins), Ratson Itamar.

Last edited by Ratson Itamar; Jul 21, 2008 at 12:03 AM // 00:03..
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