Nov 27, 2008, 06:59 AM // 06:59
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#1
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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[vid]how to play assassin p2
yes, more shove spiker goodness. it's slightly longer than the last one, and features more of the things you all love, including enormous amounts of clicking randomly, running around in circles, the occasional gank, and incredibly fruity music that gets fruitier as the video plays.
i could not find a good match no matter how hard i try. the map is almost always flipping between kaanai canyon and ancestral lands. i was also suffering intermittent lagspikes throughout, which is why i screwed up on the timing of some of my spikes.
link to youtube vid:
http://www.youtube.com/watch?v=8x0O1kkKOho
link to HQ vid:
http://files.filefront.com/assassin3.../fileinfo.html
link to part 1:
http://www.guildwarsguru.com/forum/s...php?t=10334953
Last edited by moriz; Nov 27, 2008 at 10:08 AM // 10:08..
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Nov 27, 2008, 08:52 AM // 08:52
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#2
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Frost Gate Guardian
Join Date: Dec 2006
Location: In my lair...
Profession: R/Mo
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The Prophet Moriz has returned to bestow divine knowledge!
I've dedicated a PvP slot to the Shovesin; it's incredibly fun and surprisingly resilient specced into Tactics as it is.
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Nov 27, 2008, 09:56 AM // 09:56
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#3
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Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
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Shove sin is rather nifty but i still stand by what i have always said...
Assassins
are
Meh
Assacasters as lame as they are, are the only assassin build idnt like coming up against i just S-Bash the melee ones ;p <3
Last edited by Rothan Celt; Nov 27, 2008 at 10:08 AM // 10:08..
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Nov 27, 2008, 10:08 AM // 10:08
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#4
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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HQ version is up.
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Nov 27, 2008, 11:37 AM // 11:37
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#6
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Wilds Pathfinder
Join Date: Oct 2008
Guild: Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
Profession: W/
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Erm I think I'm missing whats so special about this video and play style...
It looks to me like you are playing like 90% of the other sins I've met in AB: running around looking for 1 vs 1, instead of capping with team.
Also, doesn't everyone click to move? Im only confused why you are doing so much clicking, as one or two clicks will generally get you to where you need to go...
Anyways, distortion + empathy > you.
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Nov 27, 2008, 11:54 AM // 11:54
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#7
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Guest
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Quote:
Originally Posted by Horace Slughorn
Erm I think I'm missing whats so special about this video and play style...
It looks to me like you are playing like 90% of the other sins I've met in AB: running around looking for 1 vs 1, instead of capping with team.
Also, doesn't everyone click to move? Im only confused why you are doing so much clicking, as one or two clicks will generally get you to where you need to go...
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Lol, look at the bigger picture.
Quote:
Anyways, distortion + empathy > you.
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No one cares.
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Nov 27, 2008, 12:05 PM // 12:05
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#8
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La-Li-Lu-Le-Lo
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It'd be cool if it wasn't slow and practically useless during actual team play. As it stands, this is "How to play Assassin in AB at a mediocre level". :<
__________________
Stay Breezy
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Nov 27, 2008, 12:10 PM // 12:10
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#9
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Wilds Pathfinder
Join Date: Oct 2008
Guild: Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
Profession: W/
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Quote:
Originally Posted by Unreal Havoc
Lol, look at the bigger picture.
No one cares.
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The bigger picture being? What, failing at AB?
And if you dont care, then dont post -_-
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Nov 27, 2008, 12:27 PM // 12:27
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#10
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Guest
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Quote:
Originally Posted by Horace Slughorn
The bigger picture being? What, failing at AB?
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Had you of read half of what he posted it was pretty obvious this wasn't meant to be take seriously.
Quote:
And if you dont care, then dont post -_-
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How original.
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Nov 27, 2008, 12:36 PM // 12:36
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#11
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Wilds Pathfinder
Join Date: Oct 2008
Guild: Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
Profession: W/
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Quote:
Originally Posted by Unreal Havoc
How original.
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Meow!
12chars
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Nov 27, 2008, 01:33 PM // 13:33
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#12
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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Quote:
Originally Posted by Horace Slughorn
Erm I think I'm missing whats so special about this video and play style...
It looks to me like you are playing like 90% of the other sins I've met in AB: running around looking for 1 vs 1, instead of capping with team.
Also, doesn't everyone click to move? Im only confused why you are doing so much clicking, as one or two clicks will generally get you to where you need to go...
Anyways, distortion + empathy > you.
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an assassin that "caps with his team" is not doing his job. you fall in with the tactically inept crowd that thinks "cap cap cap omfgwtfcap" is the end all be all of AB, which it is not. (but to your credit, you are one small step above the ones who can't seem to do anything at all except die over and over again)
it's also really ironic that you claim that i "run around looking for 1v1", when i started the game by capping 3 shrines and taking out any target that's of any threat to my fire nuker. by that point, going off to pick off stragglers is exact what i (and you) should be doing.
empathy does not stop this build. a full run through of the combo will merely reduce me to half health, which is hardly threatening. if you put up distortion (and who the hell uses that anyways... except tyla of course), i'll just spike someone else. my build does not lock me to my target anyways.
and lastly, i spam so much the same reason why starcraft players do: to keep my fingers warm and put myself into a state of heightened awareness. it does come in handy sometimes.
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Nov 27, 2008, 02:18 PM // 14:18
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#13
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by moriz
if you put up distortion (and who the hell uses that anyways... except tyla of course), i'll just spike someone else. my build does not lock me to my target anyways.
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Scenario:
Target engaged. Blocks attack(s) made after Shove. What do you do for the next 18-20 seconds?
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Nov 27, 2008, 02:20 PM // 14:20
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#14
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Guest
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Quote:
Originally Posted by Faer
Scenario:
Target engaged. Target blocks Shove, or blocks attacks made after Shove. What do you do for the next 18-20 seconds?
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You could try taking a team mate with Rigor Mortis.
Other than that, you're screwed if they time the block right and you don't take Wild Blow.
Time to cancel and get out of danger.
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Nov 27, 2008, 02:24 PM // 14:24
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#15
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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i do the same thing every other assassin will do: run away if under fire, or just go melee someone else until my combo recharges.
i think a lot of people (especially you faer, but you're a lovable asshat so it's all good ) still tries to judge assassin builds based on the old, pre-nerf SP spikers... which is simply not realistic these days. these days, you either go all in with one of the few instagib builds, or you pick and choose your strengths and weaknesses and go with something thats a bit more manageable.
and btw, you can't "block" shove.
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Nov 27, 2008, 03:00 PM // 15:00
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#16
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Faer
Scenario:
Target engaged. Target blocks Shove, or blocks attacks made after Shove. What do you do for the next 18-20 seconds?
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Kite.
As a Sin, you draw a lot of hate for being a noob runner. You're hardly useless on recharge, especially in AB. Apart from that, having a Sin in spell range makes anyone rethink their steps.
That said, lots of stance Monkies around lately. At least when I'm on.
Quote:
Originally Posted by Unreal Havoc
You're using the Shovesin I put up on PvX aren't you?
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I still say [grapple] for optional.
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Nov 27, 2008, 03:25 PM // 15:25
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#17
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by Unreal Havoc
Time to cancel
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Can't. Dash is disabled due to Shove, which means if you want to get away, you just have to turn around and run for the next 6-7 seconds without an IMS getting pounded on from behind (inb4 surprise buttsecks).
Quote:
Originally Posted by moriz
i think a lot of people (especially you faer, but you're a lovable asshat so it's all good ) still tries to judge assassin builds based on the old, pre-nerf SP spikers.
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I judge builds by how good they are with the current state of the game. This one isn't good with the current state of the game. It's mediocre at best, and won't work in any serious situations. Better than a lot of the builds people run (SPITEFUL SPIRIT WARRIOR HELL YEAH), but still not that good, and won't do much outside of RA/AB.
Quote:
Originally Posted by moriz
you can't "block" shove.
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You're right. Fixed.
Anyway, the point is...
Quote:
Originally Posted by moriz
i do the same thing every other assassin will do: run away if under fire, or just go melee someone else until my combo recharges
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Quote:
Originally Posted by moriz
if you put up distortion (and who the hell uses that anyways... except tyla of course), i'll just spike someone else. my build does not lock me to my target anyways.
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Running away or autoattacking != spiking. Once you hit Shove, you either finish your combo, or you are practically useless for 18-20 seconds.
This build is mediocre because of that, and because it takes so long to actually kill anything (needs moar Frenzy and higher damage potential). Somebody casts WoH, and you're screwed.
__________________
Stay Breezy
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Nov 27, 2008, 03:36 PM // 15:36
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#18
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Faer
Anyway, the point is...
Running away or autoattacking != spiking. Once you hit Shove, you either finish your combo, or you are practically useless for 18-20 seconds.
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If one or more enemies spends their time chasing you I consider that useful.
Quote:
Originally Posted by Faer
This build is mediocre because of that, and because it takes so long to actually kill anything (needs moar Frenzy and higher damage potential). Somebody casts WoH, and you're screwed.
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KDlock, an IAS would screw it up.
Anyway, it's for lolganks, there are stronger builds out there but that wasn't the point of the vid
Last edited by Bobby2; Nov 27, 2008 at 03:37 PM // 15:37..
Reason: meow?
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Nov 27, 2008, 03:39 PM // 15:39
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#19
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Desert Nomad
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
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First of all, shove-sin isn't a solo-spike build. Also, an IAS ruins the quarter-knock (if done well the target can't even get a 1/4s cast off).
If you ask me, the shove sin's purpose is to keep a foes on the ground and inflict decent damage in the process. I don't see a lot of Mo/W in ab, more Mo/A/E which means jumping the monk and doing your chain while the rest of ur team kills people work well, I have used that tactic in the past.
That being said, I don't play shove-sin anymore because Grenth's grasp builds are more fun and I hardly play assassin anymore.
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Nov 27, 2008, 03:45 PM // 15:45
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#20
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by Bobby2
KDlock, an IAS would screw it up.
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Higher damage potential, KDlock screws it up.
What I'm saying is that this build is too slow to be good. Not so slow that it's terrible, but not fast enough to rise above the mediocre category, either.
Quote:
Originally Posted by Bobby2
Anyway, it's for lolganks, there are stronger builds out there but that wasn't the point of the vid
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That's cool. It's not like the thread is titled "How to play Assassin" or anything.
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