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Old Dec 17, 2008, 02:04 AM // 02:04   #1
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Smile Hundred Blades PvE Build

Just curious, but with the recent redesign of Hundred Blades, wouldn't it be possible to bring a build along the lines of this:

Critical Strikes: 11 + 1 + 1 (headgear and minor rune)
Shadow Arts: 6 + 1 (rune)
Swordsmanship: 12

Hundred Blades
Way of the Master
Critical Agility
Critical Eye
Critical Defenses
Way of Perfection
Res. Signet
Optional

Equipment and runes: a sword with +15% dmg. while enchanted and 20% enchantment duration increase would do. Nightstalker insignia and attunement runes on everything that doesn't have the crit rune or the shadow arts rune. Also, I know the build is a little enchantment heavy, but in the end they're all worth it.

I'm working my way towards Hundred Blades in factions, so I can't use the build yet, but from a statistical standpoint, if Hundred Blades crits with a third of the hits inflicted by hundred blades (not sure if the Hundred Blades AoE can crit, but it should), you'd end up with three things:

Enormous DPS, life gain, and energy gain.


Now, in the grand scheme of things here, taking into account the attack speed increase of Critical Agility, and any bonus damage that could be done via Sundering or 15^50 inscriptions, the DPS against your target would be 28-31* and the DPS against all adjacent enemies would be 29-32* assuming the usage of a Sundering Mod on said sword. IMO, that's a boatload of damage, either in NM or HM. Granted, it's probably not the safest for HM farming, but then again, I didn't write this with farming in mind. I think this particular build would be classified under the "AoE DPS Sin" category, where your sole purpose in a party is to run in and deal as much damage as you possibly can without dying. It could also be classified under the "Looks epic on paper, fails miserably in game" category as well, but we'll just have to see about that, won't we :P

Here's the end result:

Way of Perfection at 7 Shadow Arts: +24 HP per crit
Energy gain per crit: 3 + 1 for critical eye
DPS: 28-31 against target, 29-32 against adj. enemies.

Thanks for your time, comment if you liked, disliked, or have used this build, see you in game.

IGN: Razr Hwk

*All Calculations based on an enemy with 60 armor.
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Old Dec 17, 2008, 02:52 AM // 02:52   #2
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Optional slot should be [Whirlwind Attack] for extra kaboom. I think MS/DB may still be able to provide more DPS, especially since Hundred Blades isn't maintainable, but I think this would still work moderately well.
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Old Dec 17, 2008, 03:24 AM // 03:24   #3
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Quote:
Originally Posted by fliakyte
DPS: 28-31 against target, 29-32 against adj. enemies.
Quote:
Originally Posted by sora of the divine
I think MS/DB may still be able to provide more DPS
ms/db does ~200dps

oh and to op
im pretty sure hundred blades dmg is unnaffected by crits
hence, useless to run on a sin
(but not 100% sure)

Last edited by snaek; Dec 17, 2008 at 03:27 AM // 03:27..
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Old Dec 17, 2008, 03:39 AM // 03:39   #4
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Quote:
Originally Posted by snaek View Post
ms/db does ~200dps

oh and to op
im pretty sure hundred blades dmg is unnaffected by crits
hence, useless to run on a sin
(but not 100% sure)
On this point yes, but a sin would have near 100% speed buff, energy and blocking.
While a warrior would have to run tiger or flurry(or frenzy) which all have their own down side. At the same time, warrior's blocking isn't as good as a critical sin's( also, most of them are stance that can't be run with attack speed buff) . Ofc, a sin would be more vulnerable to enchant striping and damage.
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Old Dec 17, 2008, 03:42 AM // 03:42   #5
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Hundred Blades is only affected by armor. Crits do next to nothing on sword.

Fact of the day: sword and sins don't mix.
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Old Dec 17, 2008, 03:53 AM // 03:53   #6
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Quote:
Originally Posted by Dmitri3 View Post
Hundred Blades is only affected by armor. Crits do next to nothing on sword.

Fact of the day: sword and sins don't mix.
qft

try a scythe or an axe
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Old Dec 17, 2008, 04:26 AM // 04:26   #7
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ms/db and crit scythes are both > this
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Old Dec 17, 2008, 04:27 AM // 04:27   #8
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I think [[Hundred Blades] is better left to a Warrior.
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Old Dec 17, 2008, 04:34 AM // 04:34   #9
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Quote:
Originally Posted by ac1inferno View Post
I think [[Hundred Blades] is better left to a Warrior.
I think you think of the obvious.
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Old Dec 17, 2008, 06:52 AM // 06:52   #10
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Quote:
Originally Posted by ac1inferno View Post
I think [[Hundred Blades] is better left to a Warrior.
LIES AND SLANDER! my Mesmer uses Hundred Blades all the time, and i win at PvE
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Old Dec 17, 2008, 07:07 AM // 07:07   #11
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a few words....

throw dirt - strip enchantment

otherwise it seems ok, just beware of the above
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Old Dec 17, 2008, 07:30 AM // 07:30   #12
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Quote:
Originally Posted by Dmitri3 View Post
Hundred Blades is only affected by armor. Crits do next to nothing on sword.

Fact of the day: sword and sins don't mix.
Wait... How do you explain the popularity of Ninja Gaiden?
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Old Dec 17, 2008, 08:14 AM // 08:14   #13
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Quote:
Originally Posted by Owik Gall View Post
Wait... How do you explain the popularity of Ninja Gaiden?
Really Big Daggers.

or at least it would be in GW world
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Old Dec 17, 2008, 08:42 AM // 08:42   #14
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I'd say there's some potential for ASSN using 100 LOLs - here's a build, mostly works (HM farm - need 22+):
[build=OwFTQ5K+VqBimUlpvIVMvYH8ACA]
Looks easily modded for ranger, may try that next. Obviously, inspired by the pure war build.

The crits seem meaningless to me, as they'd only be on the initial attacks (or each whirlwind, not on the 100 LOL procs).

Why 100 LOLs? It's friggin hilarious watching 22+ HM mobs drop instantly.

FWIW, I used a non-customized +5E elemental sword of shelter, r8 tact shield, and radiants/sup shadow. I'm sure this could have been improved, but it worked so I didn't mess with swapping mods/runes/armor/etc...
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Old Dec 17, 2008, 01:08 PM // 13:08   #15
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mmm, I know ms/db does boatloads of damage, but again, this build looks good on paper, but might not be so effective in the long run. However, if you don't have mobeius (like me :P) then this looks like it would be fun to use.
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Old Dec 17, 2008, 03:34 PM // 15:34   #16
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Quote:
Originally Posted by afya View Post
On this point yes, but a sin would have near 100% speed buff, energy and blocking.
While a warrior would have to run tiger or flurry(or frenzy) which all have their own down side. At the same time, warrior's blocking isn't as good as a critical sin's( also, most of them are stance that can't be run with attack speed buff) . Ofc, a sin would be more vulnerable to enchant striping and damage.
Warriors shouldn't need to waste a skill slot on blocking if the Monks aren't pathetic. Frenzy is alright for PvE and Flail, as long as you don't mind it cutting into your adrenaline is okay too.
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Old Dec 17, 2008, 07:03 PM // 19:03   #17
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Quote:
Originally Posted by Owik Gall View Post
Wait... How do you explain the popularity of Ninja Gaiden?
because Ninja Gaiden doesn't operate in the GW universe, and that is perhaps one of the stupidest counter arguments I've ever read on guru.
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Old Dec 17, 2008, 08:05 PM // 20:05   #18
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2 last posts don't make sense. Frenzy is alright in PvE? Even in italic font, no it's not. And Flail doesn't drain anything significant in adrenaline as long as you don't spam it like crazy.

Ninja Gaiden was obviously a joke...

Anyhow, we're getting off-topic here, so either post your thoughts about Hundred Blades on sin or don't post at all.

-------------

Like I said, Hundred Blades is effectively like Illusionary Weaponry, only it's affected by armor and it's AoE. It still does same damage if you get a critical and it still does damage if you're blind.

Sins get most of their power from criticals. Swords just don't gain anything from them, just look at damage range of a max sword. So, if you still run this build, more that half your bar is wasted on just getting 33% attack speed, your primary is wasted and you do mediocre damage.

You can do sin with: axe, hammer, scythe, daggers, spear, bow... granted, not all of them will be great, but it will still be better that sword sin.

Last edited by Dmitri3; Dec 17, 2008 at 08:07 PM // 20:07..
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Old Dec 18, 2008, 02:28 AM // 02:28   #19
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Quote:
Originally Posted by Tyla View Post
Warriors shouldn't need to waste a skill slot on blocking if the Monks aren't pathetic. Frenzy is alright for PvE and Flail, as long as you don't mind it cutting into your adrenaline is okay too.
Blocking isn't needed, but its good to have one. I'll never use frenzy in PvE, foes are just hitting so hard. Flail is good, but still inferior to the PvE(Elite!?) skill in terms of movement sacrifice and ease of maintaining.

I'm not saying that build is good. However, a hundred blade war wouldn't do very much better than a sin. No matter what attack skill you use, the skill provides the same dmg. The only thing war better than a sin on this elite is just armor penetration which doesn't affect this skill(not counting the +2 sword attributes). Hundred blade's still crap imo.

Last edited by afya; Dec 18, 2008 at 02:44 AM // 02:44..
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Old Dec 18, 2008, 02:51 AM // 02:51   #20
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Quote:
Originally Posted by afya View Post
Hundred blade's still crap imo.
It's crap if you base your whole build around it. Swords often don't require an elite to function properly. Hundred Blades will just provide additional AoE damage.

Assuming we're not talking about farming builds.
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