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Old Jan 12, 2009, 11:33 PM // 23:33   #61
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tanks are bad?

for most of PvE yes, but..

For DoA HM or NM, a tank can make or break a team. Assassins make some of the best tanks in DoA.
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Old Jan 13, 2009, 01:28 AM // 01:28   #62
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Originally Posted by Tyla View Post
Some people would still recognise tanks as people who build their skill bar up to do that task solely. I am part of that crowd and recognise the gathering and building up of enemies for defensive, and possible offensive purpose as "managing agro" over "tanking", which means, to my side of the crowd devoting yourself to the task.

Now, we look at most tanking builds and what do we see? Every single skill has defensive purpose only usable on yourself. The only exception to this, would be skills such as "I Am Unstoppable!" because it allows an anti-knockdown that has a decent duration, can't be stripped and has an armour buff aswell. Adding to this is that there are limited skills that negate the effects of a knockdown, either too flimsy in duration / recharge ("Brace Yourself!", "Don't Trip!") or only affect one person for that time (Aura of Stability). You also see knockdown in PvE to be violently pushed in, for example, you see giants Stomping you a lot of the time, and possible Earth Shakers. Almost all knockdowns in PvE are extremely powerful used against you, because of sheer numbers. Back on the topic of tanking, people rely too much on a large amount of skills used for defense. You look at the Obsidian Tank, and you think "shit, how many self-defense skills does this bar need?" - that, aswell as the speed turned down by an incredible amount. One or two defensive skills only appliable to yourself, assuming that that area of defense is limited (again, knockdown) is a "fair enough" thing. Six, jeez, overdoing it. The Shadow Form 'Sin allows you to have incredibly high defense in two skills, three and your secondary excluding consumables, and only one maxed attribute. This allows a heavy investment in your offensive potential.

In short, Shadow Form allows "tanks" to take on a decent offensive turn aswell as a decent defensive turn because it gives you a high amount of usable attribute points and skill slots to take advantage of.
That is worth repeating.
Tyla I don't think you ever spoke better. That and the fact that you are NOT flamming pro-tank-ers. Are you sure noone hacked your account? Were you kicked from TAM? Are you feeling well? Want some water (10g to the first one getting the reference)

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Originally Posted by zwei2stein
I shall append this:

there is difference between "tank(1)" and "tank(2)".

First one goes all the way into making defensive skillbar, neglecting offense. Success of group wholy depends on him gathering all the aggro and staying alive. Should he fail in either, party wipes because such party will not be able to handle aggro spills.

Other thank is scrapegoat that runs in combat with few prots to make mobs waste skill recharges, hes is not exctly carefull about attracting all the aggro and its okay. In any case, group has monks who know what prots are for and can handle aggro spills/deaths/whatever.
Just a question. In your theory, is the tank2 supposed to keep the aggro of the mobs he already has while the rest kill the monk, or is he just there to pop the cooldown?

If he stays still, then some aggro should break when a mob is attacked or it has a skill to use on someone else. (hex/enchant removal, interupt, ward...) [edit ]At that point the party should only be attacked by the support classes and the occasional real attacker who broke free of the tank. Easing the burden for the monk.[ end-edit]
If he moves, all aggro should break quickly.
In the first case, we can say the war is tanking, even if he is running a shock axe build with 2 blocking stances to soften the burden.
In the later, he is simply pulling and taking the first blow.

Last edited by Steps_Descending; Jan 13, 2009 at 01:34 AM // 01:34..
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Old Jan 13, 2009, 06:15 PM // 18:15   #63
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stuff
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Originally Posted by wtfisgoingon View Post
more stuff
Translated and correctly spelled Qigong means cultivating energy. Originated in Buddhism by Taoist monks before the creation of the Shaolin Temple. It's practice has been adapted to improve mental awareness in martial arts but has nothing to do with actual combat. Kind of like it has nothing to do with this thread....interesting.

Useless sidetracking over, please continue
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Old Jan 13, 2009, 06:45 PM // 18:45   #64
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Originally Posted by Damian979;
Translated and correctly spelled Qigong means cultivating energy. Originated in Buddhism by Taoist monks before the creation of the Shaolin Temple. It's practice has been adapted to improve mental awareness in martial arts but has nothing to do with actual combat. Kind of like it has nothing to do with this thread....interesting.

Useless sidetracking over, please continue
You forgot the stuff i originally responded to


And why does everyone think every Chinese martial art is Shaolin ? They`re not !!!

Btw, i could be wrong, but isn`t the monk dance routine Cheng style Tai Chi Chuan
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Old Jan 13, 2009, 07:02 PM // 19:02   #65
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Originally Posted by Steps_Descending View Post
Just a question. In your theory, is the tank2 supposed to keep the aggro of the mobs he already has while the rest kill the monk, or is he just there to pop the cooldown?

If he stays still, then some aggro should break when a mob is attacked or it has a skill to use on someone else. (hex/enchant removal, interupt, ward...) [edit ]At that point the party should only be attacked by the support classes and the occasional real attacker who broke free of the tank. Easing the burden for the monk.[ end-edit]
If he moves, all aggro should break quickly.
In the first case, we can say the war is tanking, even if he is running a shock axe build with 2 blocking stances to soften the burden.
In the later, he is simply pulling and taking the first blow.
He is supposed to do whatever is his primary job and whatever he can handle.

Frontliner would retain aggro, Support would get rid of it. Neither will go great lengths to make it happen.
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Old Jan 13, 2009, 07:32 PM // 19:32   #66
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Originally Posted by Balky View Post
You forgot the stuff i originally responded to


And why does everyone think every Chinese martial art is Shaolin ? They`re not !!!

Btw, i could be wrong, but isn`t the monk dance routine Cheng style Tai Chi Chuan
You mean Chen style?

Oh and this has absolutely nothing to do with Shadow Form whatsoever considering this is a videogame where there is stuff that happens in a fantasy world can never ever realistically happen in real life.

As for the tanking debate, whatever works for the group in my opinion. Just because you don't like that style of play that doesn't mean you should hate on others who do. You're acting like every player in the Guild Wars playerbase is equally skilled or has exactly the same playing styles.

If tanking is so bad then I guess we should say goodbye to 600/Smite?

Oh, no, that's ok because it's used for farming right?

Last edited by Unreal Havoc; Jan 13, 2009 at 07:36 PM // 19:36..
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Old Jan 13, 2009, 11:48 PM // 23:48   #67
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Quote:
Originally Posted by Balky View Post
You forgot the stuff i originally responded to


And why does everyone think every Chinese martial art is Shaolin ? They`re not !!!

Btw, i could be wrong, but isn`t the monk dance routine Cheng style Tai Chi Chuan
Like I said foreigner.
You dont know what you are talking about, Chi Gong originates FROM Shaolin.
I never said All Chinese Martial Arts = Shaolin.
Shaolin is a form of Chinese Martial Arts developed by Shaolin monks.
Many Chinese martial arts techniques and stances uses Chi Gong.
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Old Jan 14, 2009, 12:45 AM // 00:45   #68
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Oh and this has absolutely nothing to do with Shadow Form whatsoever considering this is a videogame where there is stuff that happens in a fantasy world can never ever realistically happen in real life.
Wins the martial arts argument.

All your internet bickering is making you look more foolish than educated, especially in a thread that has nothing to do with martial arts.

On topic.

I don't think ANET choose the assassin to be a tank. It just evolved that way, the same way 55 and 600 monks became "tanks".
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Old Jan 14, 2009, 01:14 AM // 01:14   #69
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Oh for the ones who lack intellectual brain cells, I was only using sarcasm applying the concept of Chi Gong to Shadow Form.
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Old Jan 14, 2009, 01:20 AM // 01:20   #70
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Originally Posted by romeus petrus View Post
Up till the introduction of the God Mode AKA the SF buff, the classical frontliners or "tanks" used to be dervs or wars, I didnt mean that tanking is what wars and dervs were supposed to be doing.
Up until the SF buff, eles were the true tanks of GW. They took less damage than any warrior or dervish tank considering most of those defensive tanks needed earth magic spells to keep them alive. There's no reason why people should reserve themselves to war/derv tanks considering they are completely inferior to an ele tank, which in turn is inferior to the assassin tank. Although as well all know, unless you're balling 2-3 mobs together for a big Cry of Pain spike, tanking is fairly pointless in PVE.

And honestly, it's all about what you find fun. Most people love watching mobs of 15-20+ foes being spiked to death in a matter of seconds. I'm certainly one of those people . And again this does go w/a previous argument I saw in this post. SF sins the best tanks? Probably not the BEST, considering a monk can tank most mobs with just a smiter behind him. SF tank needs an armada of cryers behind him to make the damage. 600's just stand there while mobs kill themselves trying to hurt the 600.

Last edited by MisterT69; Jan 14, 2009 at 01:24 AM // 01:24..
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Old Jan 14, 2009, 02:05 AM // 02:05   #71
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Originally Posted by MisterT69 View Post
Up until the SF buff, eles were the true tanks of GW. They took less damage than any warrior or dervish tank considering most of those defensive tanks needed earth magic spells to keep them alive. There's no reason why people should reserve themselves to war/derv tanks considering they are completely inferior to an ele tank, which in turn is inferior to the assassin tank. Although as well all know, unless you're balling 2-3 mobs together for a big Cry of Pain spike, tanking is fairly pointless in PVE.

And honestly, it's all about what you find fun. Most people love watching mobs of 15-20+ foes being spiked to death in a matter of seconds. I'm certainly one of those people . And again this does go w/a previous argument I saw in this post. SF sins the best tanks? Probably not the BEST, considering a monk can tank most mobs with just a smiter behind him. SF tank needs an armada of cryers behind him to make the damage. 600's just stand there while mobs kill themselves trying to hurt the 600.
why do people use SF sins to tank, and not 600 monks to tank in PvE? since you said 600 monks are superior in tanking why no one shouts "LF 600 for HM FOW CLEAR!"

hmm?
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Old Jan 14, 2009, 09:48 AM // 09:48   #72
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why do people use SF sins to tank, and not 600 monks to tank in PvE? since you said 600 monks are superior in tanking why no one shouts "LF 600 for HM FOW CLEAR!"

hmm?
It's hard enough getting Monks to heal, nevermind Monks to tank aswell. Not to mention that Assassins take less effort to tank with. People like to go for the easy option, not nessacarily the best.

I find it amusing though considering Monks can 600 in most areas of the game.
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Old Jan 14, 2009, 01:25 PM // 13:25   #73
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id rather any melee class character do tanking job than healer caster...
i mean what the point RPGs if one profession can do everything, healing, tanking, killing, ...
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Old Jan 14, 2009, 03:21 PM // 15:21   #74
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Like I said foreigner.
You dont know what you are talking about, Chi Gong originates FROM Shaolin.
I never said All Chinese Martial Arts = Shaolin.
Shaolin is a form of Chinese Martial Arts developed by Shaolin monks.
Many Chinese martial arts techniques and stances uses Chi Gong.
Just to nip this arguement in the bud, its Qigong. It represents health maintenence practiced through breathing and movement techniques. Yes it was practiced in Taoist and Buddhist monasteries, but not solely for martial arts purposes as many seem to believe, but more for concentration and focus. It was also viewed as a very contreversial practice by many. While elements of it still exist in some Chinese martial arts today it is hardly the backbone or foundation of many of the methods as you seem to claim it is.

Also, as I have already stated, this has nothing to do with permanant invincibility to almost all forms of damage in a fantasy videogame, it's not even close unless you are going to change the skill description and type.
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Old Jan 14, 2009, 04:40 PM // 16:40   #75
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Just to nip this arguement in the bud, its Qigong. It represents health maintenence practiced through breathing and movement techniques. Yes it was practiced in Taoist and Buddhist monasteries, but not solely for martial arts purposes as many seem to believe, but more for concentration and focus. It was also viewed as a very contreversial practice by many. While elements of it still exist in some Chinese martial arts today it is hardly the backbone or foundation of many of the methods as you seem to claim it is.

Also, as I have already stated, this has nothing to do with permanant invincibility to almost all forms of damage in a fantasy videogame, it's not even close unless you are going to change the skill description and type.
Chi and Qi, they are both the same meaning, just like Kung Fu, and Gong Fu, they both mean the same. There are many dialects in Chinese, and the Americans translate the word into many different forms. I can use either Chi or Qi. And for the last time they are the same meaning, maybe you shouldnt try and educate someone who is actually Chinese and knows what he is talking about, until you have actually studied at a Shaolin temple and not just doing a quick google search and reading the basics from Wikipedia...

Dont you just love it when White Americans try and educate other people of their own culture, as if they know everything about everyone?
Please, you have a lot to learn.

Last edited by wtfisgoingon; Jan 14, 2009 at 04:43 PM // 16:43..
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