Jun 12, 2009, 02:04 PM // 14:04
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#1
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Krytan Explorer
Join Date: Jun 2007
Profession: E/
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Making Perma Sin - Needs tips
After seeing that Shadow Form farming took place in all elite areas in game, i decided to make a perma sin at least.
Im interested it:
1. What eq do i need to be perma sin, used for example in uwsc, fowsc, doa and so on? Im mainly interestend in weapon/focus + insignias/runes on armor.
2. What pve skills do i need to be able to farm every SF area?
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Jun 12, 2009, 03:06 PM // 15:06
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#2
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Academy Page
Join Date: May 2009
Guild: Alliance Of Fides [AoF]
Profession: W/D
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1.what i have on my perma equipment-wise is full radiant and attunement for extra energy which never hurts and a fully modded caster staff, attribute doesnt matter.
2. PvE skills to have are EBSoH (ebon battle stand of honor), by urals hammer helps and intensity and/or air of superiority
Thats what i use on my sin mainly i go perma sliver form and farm the uw like nuts
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Jun 12, 2009, 03:09 PM // 15:09
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#3
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Frost Gate Guardian
Join Date: Nov 2007
Location: Netherlands
Guild: The Mirror of Reason [SNOW]
Profession: Rt/
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Remember to bring your Shadow Arts at 16. If not, you can't keep SF up.
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Jun 12, 2009, 03:17 PM // 15:17
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#4
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Jungle Guide
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And don't forget zealous weapons - very useful for energy regain.
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Jun 12, 2009, 03:24 PM // 15:24
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#5
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Academy Page
Join Date: Feb 2008
Location: The Netherlands
Guild: Desolation Lords [DL]
Profession: A/
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UWSC: Superior Shadow Arts Rune + Blessed Insignias, 1 Rune of Vigor, others Rune of Attunement. +20 Energy / +20% longer enchantments staff (Requirement doesn't matter.) If you do not encounter any damage (Depending on your area.) replace the Blessed Insignias with Radiant Insignias.
FoWSC: Superior Shadow Arts Rune + Blessed Insignias, 1 Rune of Vigor (Best you can afford.), others Rune of Attunement. +20 Energy / +20% longer enchantments staff (Requirement doesn't matter.)
DoA: Do not even think about doing this with a pug Look for a nice guild to practise the run over and over before thinking about being the Perma in here
That's what I use ~Tuah
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Jun 12, 2009, 03:30 PM // 15:30
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#6
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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Here's a tip:
Don't play an Overpowered Imbalanced build and play the game for real.
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Jun 12, 2009, 03:46 PM // 15:46
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#7
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Jungle Guide
Join Date: Jan 2008
Location: ign Punk Isnt Dead
Profession: R/
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I am unstoppable, EBSOH, Radiation field, Cry of pain are mostly needed
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Jun 12, 2009, 04:20 PM // 16:20
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#8
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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Quote:
Originally Posted by Orange Milk
Here's a tip:
Don't play an Overpowered Imbalanced build and play the game for real.
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wow, such a hater ;-)
all the builds and stuff can easily be found on pvxwiki.com =P don't u have guildies as well? at least one of them should be willing to help u out ;-)
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Jun 12, 2009, 05:09 PM // 17:09
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#9
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Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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By Ural's hammer and radiation field are good PvE choices, commonly found for slivering or raptor farming
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Jun 12, 2009, 06:08 PM // 18:08
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#10
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Supastar~ ★
Join Date: May 2006
Location: USA [GMT -7]
Guild: Sierraas Asian Harem [love]
Profession: Me/
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I have 2 Perma Armor sets:
- Full Radiant Insignias, 2 Runes of Attunement, Rune of Restoration, Superior Vigor and Superior Shadow Arts: For General SF everything
- Full Blessed Insignias, 2 Runes of Attunement, Rune of Restoration, Superior Vigor and Superior Shadow Arts: For Running, Wastes (smites/coldfire damage) DoA etc.
Weapons:
- +5 energy 20% Enchanting Sword with a +30HP +10 vs (Fire, Lightning, Demons) sheild.
- HCT 10/10 20% Enchant staff (For general SF use)
- r9 Earth staff 40/20 20% (For anything with sliver/terra)
- r9 Zealous scythe 20% enchanting
- +5energy 20% enchanting bow
PvE Skills:
- By Ural's Hammer
- Radiation Field
- Cry of Pain
- Ebon Thing of Honor
- I Am Unstoppable
- Aura of Holy Might
- Ether Nightmare
http://pvx.wikia.com/wiki/Build:Team...ld_Speed_Clear
Quote:
Originally Posted by Super Igor
radiant insigs, attunement runes, enchanting weapon, high energy set, zealeus scythe.
for builds go to pvxwiki.
for player skill play the game.
tyty
npnp
gtfo.
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High sets are bad, tyty npnp gtfo. <3 Wanting to PLAY an SF sin is still PLAYING btw. You'd be surprised at the amount of sins who have no idea how to block, or how mechanics work too. :] Everything take some amount of skill and brain power. Some people are super good at just faceroll and others like to put more thought into their facerolling. Either way it's a skill.
Last edited by Sierraa; Jun 12, 2009 at 06:13 PM // 18:13..
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Jun 12, 2009, 08:40 PM // 20:40
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#11
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Just wondering if any have tried this combo?
[glyph of swiftness] [deadly paradox] [shadow form] [jagged strike] [signet of infection] [viper’s defense] [glyph of lesser energy][sliver armor]
Should be sustainable with just an earth 20% enchantment energy set and a zealous dagger of enchanting.
My sin is not far enough to have the EOTN skills to test this for myself
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Jun 12, 2009, 08:56 PM // 20:56
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#12
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Painbringer
Just wondering if any have tried this combo?
[glyph of swiftness] [deadly paradox] [shadow form] [jagged strike] [signet of infection] [viper’s defense] [glyph of lesser energy][sliver armor]
Should be sustainable with just an earth 20% enchantment energy set and a zealous dagger of enchanting.
My sin is not far enough to have the EOTN skills to test this for myself
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Totally sustainable without any energy management whatsoever.
Take ear bite instead of jagged strike (free!, you can swing staff to build adren) and gole is all you will ever need.
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Jun 12, 2009, 09:19 PM // 21:19
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#13
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Protip:
Learn to play sin first. You will get nowhere with an "all i can do is perma" attitude. It will also give you something to fall back on if it does get nerfed. After you've gotten various pve skills and armors, you can then start permaing.
For things like UWSC, I watched some of the videos on youtube to learn the runs from different perspectives. They really help.
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Jun 13, 2009, 09:22 AM // 09:22
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#14
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Krytan Explorer
Join Date: Jun 2007
Profession: E/
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Thank you for all answers. But one thing: Should i have casters wep + focus, or just +20 ene +20% ench staff? (like Everlasting Ghostly Staff)
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Jun 13, 2009, 04:05 PM // 16:05
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#15
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Florida, USA
Guild: Sacred Storm [Strm]
Profession: N/
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The only weapon I use when I permaform. :]
Radiant/Superior Shadow Arts headgear
Radiant/Attunement on everything else. :3
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Jun 14, 2009, 12:37 AM // 00:37
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#16
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Supastar~ ★
Join Date: May 2006
Location: USA [GMT -7]
Guild: Sierraas Asian Harem [love]
Profession: Me/
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Quote:
Originally Posted by ele pl
Thank you for all answers. But one thing: Should i have casters wep + focus, or just +20 ene +20% ench staff? (like Everlasting Ghostly Staff)
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Personally, I think using +energy on you staff mods is retarded. I really like my HCT 10/10 staff, but it's really up to you.
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