Jun 21, 2009, 04:44 AM // 04:44
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#2
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Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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I guess cast it earlier, and be sure to always use DP before you cast SF, because it helps the 33% casting time
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Jun 21, 2009, 04:56 AM // 04:56
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#3
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Ascalonian Squire
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Quote:
Originally Posted by Helix Dreadlock
I guess cast it earlier, and be sure to always use DP before you cast SF, because it helps the 33% casting time
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Are there any opening on the trail that isn't covered by Nature's Renewal?
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Jun 21, 2009, 05:15 AM // 05:15
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#4
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Krytan Explorer
Join Date: Oct 2005
Location: Kansas
Profession: E/Mo
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no iau/feigned ( or other self heal) is a pretty good chance of failing on the run.
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Jun 21, 2009, 05:15 AM // 05:15
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#5
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Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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Quote:
Originally Posted by Takkun88
Are there any opening on the trail that isn't covered by Nature's Renewal?
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Explain more please. I dont get what you mean. Also, what path do you take?
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Jun 21, 2009, 05:16 AM // 05:16
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#6
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Desert Nomad
Join Date: Jul 2008
Profession: A/W
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thats true take out CoP and put in IaU
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Jun 21, 2009, 05:19 AM // 05:19
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#7
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Ascalonian Squire
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Quote:
Originally Posted by Helix Dreadlock
Explain more please. I dont get what you mean. Also, what path do you take?
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The path to chaos plains.
The Obsidian Behemoths line most of the way.
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Jun 21, 2009, 05:22 AM // 05:22
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#8
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Krytan Explorer
Join Date: Oct 2005
Location: Kansas
Profession: E/Mo
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NR isnt a problem. DP takes most of the negative effect away, the big threat to the run are the Charged. IAU is a pretty important skill for planes to have.
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Jun 21, 2009, 05:23 AM // 05:23
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#9
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Ascalonian Squire
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Quote:
Originally Posted by Zephyr Jackson
no iau/feigned ( or other self heal) is a pretty good chance of failing on the run.
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What's IaU?
With nature's renewal, it's a 4 second AE and 2 second SF cast? How do you manage those?
Last edited by Takkun88; Jun 21, 2009 at 05:25 AM // 05:25..
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Jun 21, 2009, 05:26 AM // 05:26
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#10
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Wilds Pathfinder
Join Date: Aug 2006
Location: Chicago
Guild: LFG
Profession: R/
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Quote:
Originally Posted by Zephyr Jackson
no iau/feigned ( or other self heal) is a pretty good chance of failing on the run.
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Unless you have rock candy. It's pretty easy to run past the charged blacknesses with any kind of speed boost.
I dunno if there are any open parts on the run to the chaos plains that don't have Nature's Renewal up. For one, the spawns of Obsidian Behemoths are never (?) fixed to one position, but rather to a certain area. Does Nature's Renewal effect the archane echo SF that much? You should still be able to maintain it...
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Jun 21, 2009, 05:55 AM // 05:55
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#11
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Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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Just case AE before it gets close to ending, it'll help the timing, and dont forget I Am Unstoppable (IAU) for the anti-kd and shout, because the CB's (charged blackness) hurt. Also, when you get through the chamber (go south) you get to a point where you go up the hill, keep left, don't go to the left when it comes to a split, then, after you go through a small crevice-like area, keep left, until you get to the planes
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Jun 21, 2009, 06:39 AM // 06:39
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#12
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Krytan Explorer
Join Date: Oct 2005
Location: Kansas
Profession: E/Mo
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i dont know why you are trying to cast both Arcane Echo and Shadow Form....
Deadly Paradox before you shadow form. no problems. try using a planes build for planes, and not a chamber build
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Jun 21, 2009, 07:04 AM // 07:04
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#13
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Frost Gate Guardian
Join Date: Dec 2007
Guild: X Knock Out X [KO]
Profession: Me/
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Quote:
Originally Posted by Zephyr Jackson
i dont know why you are trying to cast both Arcane Echo and Shadow Form....
Deadly Paradox before you shadow form. no problems. try using a planes build for planes, and not a chamber build
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Because he's not using a Conset, it's a solo farm.
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