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Old Sep 21, 2010, 12:10 AM // 00:10   #21
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@Marty Silverblade Okay... so I guess the AL is technically better. Although looking at the numbers I'd say, in pve at least, the difference is probably fairly negligible. (0.34% difference in the amount of damage you can take before you die is tiny when you consider in most pve circumstances, you take damage bit by bit, mixed with healing, many other effects. Not to mention things like armor ignoring damage, or effects where the amount of health you have is not that much.)

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I suggest then timing your first Moebious Strike until the creature is below 50%. You're not the only damage dealer and if you're dealing with teams that die easily it's not worth trying to spam your skills.
That doesn't really work, because if you don't do MS after GPS->DB, there's not much else you can do unless you carry another lead and offhand.

I usually run with H/H, so I'm playing dps assassin. Finish Him seems like a pretty good idea though.
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Old Sep 29, 2010, 02:11 PM // 14:11   #22
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Originally Posted by Xman View Post
I actually like Flashing Blades. For me it increases my DPS and increases survivability.
My 2 cents.
Agreed.

Great tanking skill with friends.
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Old Oct 20, 2010, 04:07 PM // 16:07   #23
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flashing blades and crit def DO stack, but as all blocking skills go its 75%*75% = 93.7% to block
even with all that blocking and armor, dont neglect the need to heal!
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