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Old Nov 01, 2010, 11:30 PM // 23:30   #141
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Originally Posted by Regina Buenaobra View Post
We're currently looking into the bug in which players are able to apply 3 mods/inscriptions on items. This is unintended, and we're looking into solutions. I'll give you an update about it as soon as I have more information from the devs.

Thanks!
You might be interested in these posts that outline some patterns and theories about the new drops:

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Old Nov 02, 2010, 12:33 AM // 00:33   #142
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only thing worth mentionning is

gold q10 command heraldic shield
-2/enchant
+29hp
+9vs/lightning
uber for perma sins in uw mountains and fow forest.
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Old Nov 02, 2010, 03:17 AM // 03:17   #143
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Ok, so I've been sorting through SS from last night's runs with friends.

There's nothing unusual about these items compared to what's already listed, but they illustrate a few points.


  • As Frozen Ele pointed out, these items are being generated like normal inherents rather than inscriptions being changed to inherent mods. Notice the inherent HCT Inspiration Magic on a Fast Casting wand and the inherent poison reduction on a staff, along with another inherent armor vs. Species on an offhand.
  • The prefix mods dropping on these items are inscription-system based. Notice the Fire Staff (with the inherent poison reduction mentioned above) dropped with a Swift Staff Head attached. Normal areas producing inherent items never include Swift or Adept Staff Heads.

To add to the list of non-core skins we're seeing drop, the following dropped for me or teammates during our runs ...

Arcane Scepter
Crude Daggers
Sickle (both "doubleaxe" and "crescent" now)
Tribal Axe
Pyrewood Staff
Serrated Spear
Crimson Claw Scepter
Banded Spear
Goldleaf Defender
Evil Eye Staff
Voltaic Wand
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Old Nov 02, 2010, 08:45 AM // 08:45   #144
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Q10 tac tall shield: +60hp hexed, -20% posion
Q11 Bronze Edge 15^50
Q11 Wingblade Spear 15^50

Last edited by LawQ; Nov 02, 2010 at 09:22 AM // 09:22..
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Old Nov 02, 2010, 12:14 PM // 12:14   #145
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Hey, have the Locked Chests stopped spawning in the area? I dunno if it's just bad luck, but during my last three runs (one of which was last night), not a single locked chest has spawned in the Mausoleum. There hasn't been a new build that I've seen (in fact, I haven't closed the gw client in a few days, I've just signed off). Are you people still seeing locked chests spawn? I know there are probably only a few hours left in which to farm the area, but there's not much of a point if there are no chests.

Thanks~


Hmm. Odd. There were originally no locked chests at all, but one suddenly spawned/appeared when I clicked on a sarcophagus. Previously I'd been avoiding clicking on them so I wouldn't accidentally update the quest and have to abandon it. Besides the one that spawned, there were none.

Last edited by Ailina; Nov 02, 2010 at 12:18 PM // 12:18..
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Old Nov 02, 2010, 12:35 PM // 12:35   #146
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I made 3 runs 1h ago, there spawned 1 chest per run.
And yes you can make more spawn by opening sarco's, but I advise against that. Any of them can appearently trigger completion of the quest. I had it complete last night upon opening sarco #2.
Got a nice air wand btw.
req10, +5e/enchanted, 10%hct all spells and 19% hsr for air spells.
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Old Nov 02, 2010, 05:30 PM // 17:30   #147
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anyone want to go farming in the dungeon before it closes? PM Friendly Killers if you do please
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Old Nov 02, 2010, 05:54 PM // 17:54   #148
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Quote:
Originally Posted by LicensedLuny View Post
Ok, so I've been sorting through SS from last night's runs with friends.

There's nothing unusual about these items compared to what's already listed, but they illustrate a few points.


  • As Frozen Ele pointed out, these items are being generated like normal inherents rather than inscriptions being changed to inherent mods. Notice the inherent HCT Inspiration Magic on a Fast Casting wand and the inherent poison reduction on a staff, along with another inherent armor vs. Species on an offhand.
  • The prefix mods dropping on these items are inscription-system based. Notice the Fire Staff (with the inherent poison reduction mentioned above) dropped with a Swift Staff Head attached. Normal areas producing inherent items never include Swift or Adept Staff Heads.

To add to the list of non-core skins we're seeing drop, the following dropped for me or teammates during our runs ...

Arcane Scepter
Crude Daggers
Sickle (both "doubleaxe" and "crescent" now)
Tribal Axe
Pyrewood Staff
Serrated Spear
Crimson Claw Scepter
Banded Spear
Goldleaf Defender
Evil Eye Staff
Voltaic Wand
I personally would like to see a screenshot proof of these dropping either max or gold. Not that i dont believe you, its just these are very rare and i would like confirmation on weither this is actually worth the time and money considering triple mods will most proberly be nerfed soon.
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Old Nov 02, 2010, 07:37 PM // 19:37   #149
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Both of those skins you highlighted are fairly common in EotN (the double sickle is especially easy to find), which is where the drop table for the mausoleum apparently originates from. This "dungeon" isn't really Prophecies, so what's considered "rare" in Proph has nothing to do with the mausoleum.

Oh, and Luny:
Off the top of my head, you can add the Iron Hammer and Draconic Spear skins to your list of available drops.
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Old Nov 02, 2010, 07:54 PM // 19:54   #150
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Well with everything gone now except the npc for skeles (wtf remove him also dammit) the quest "Commandeering a Mortal Vessel" has vanished from the active quests logs for any character that had it still. This means NO ONE can continue to farm there. Soooooo I think its safe to say the QQ's can stop. There is absolutely no item that is game breaking that came from there. Nothing needs to be fixed. Just relax and enjoy.
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Old Nov 02, 2010, 08:29 PM // 20:29   #151
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Latest update.



Ran a build to help identify bugged items acquired in the Mausoleum during "Commandeering a Vessel."
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Old Nov 02, 2010, 09:03 PM // 21:03   #152
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Quote:
Originally Posted by jimbo32 View Post
Both of those skins you highlighted are fairly common in EotN (the double sickle is especially easy to find), which is where the drop table for the mausoleum apparently originates from. This "dungeon" isn't really Prophecies, so what's considered "rare" in Proph has nothing to do with the mausoleum.

Oh, and Luny:
Off the top of my head, you can add the Iron Hammer and Draconic Spear skins to your list of available drops.
There are no recorded max gold inherent double bladed sickles or tribal axes, hence the intrest, not how rare it is over the games, just if a max one finally dropped of either that has an inherent mod, not an insc.
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Old Nov 02, 2010, 09:08 PM // 21:08   #153
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Originally Posted by Cleavage View Post
Well with everything gone now except the npc for skeles (wtf remove him also dammit) the quest "Commandeering a Mortal Vessel" has vanished from the active quests logs for any character that had it still. This means NO ONE can continue to farm there. Soooooo I think its safe to say the QQ's can stop. There is absolutely no item that is game breaking that came from there. Nothing needs to be fixed. Just relax and enjoy.
lol, maybe some people got "game-breaking" drops and simply decided not to post them in this thread that is monitored by anet?

Also, regarding the fact that locked chests spawn when you click on a sarcophagus. This is not a unique occurence. Often quest updates and spawns will change the location of locked chests or "add" them in.
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Old Nov 02, 2010, 09:30 PM // 21:30   #154
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I am still debating whether to share my screenshots or not
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Old Nov 02, 2010, 10:06 PM // 22:06   #155
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Originally Posted by GhostKairi View Post
I personally would like to see a screenshot proof of these dropping either max or gold. Not that i dont believe you, its just these are very rare and i would like confirmation on weither this is actually worth the time and money considering triple mods will most proberly be nerfed soon.
Ok, well the doubleaxe Sickle was a white or blue, not nearly as good as the purple one(s) posted earlier. I don't think I saved a SS.

It was a teammate who got the Tribal Axe. His was gold, but he picked it up faster than I could snap a picture. I don't want to mention his name without his permission (but I know he's been watching this thread, so maybe he'll post.) I think it wasn't max, but I can't remember for sure. I didn't get a picture of it, though.

And no hard feelings! I don't take offense at "screenshot or it didn't happen."

EDIT - Oh, but to my understanding, there were never any triple-mod axes ... that was limited to Shields, Wands and Foci only. I'm interested to see if they let us keep our inherent mod versions of things which are normally only ever inscribable now.
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Old Nov 02, 2010, 10:10 PM // 22:10   #156
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After this new build to "Detect & Remove" items ?? Can anyone answer what exactly has changed to thier items ? Example if you had a Scythe or Spear with an inherent mod, was it switched to an inscription or was it deleted or just left alone ?
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Old Nov 02, 2010, 10:13 PM // 22:13   #157
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they remained the same for me. i think it's just to find the items and possibly remove them later. as of the moment, there have been no changes.
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Old Nov 02, 2010, 10:13 PM // 22:13   #158
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Originally Posted by Cleavage View Post
After this new build to "Detect & Remove" items ?? Can anyone answer what exactly has changed to thier items ? Example if you had a Scythe or Spear with an inherent mod, was it switched to an inscription or was it deleted or just left alone ?
If you read more closely, this update was solely to identify the items - nothing else. I suppose once they have sorted out what they need to, they will then either remove or 'fix' the items.
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Old Nov 02, 2010, 10:15 PM // 22:15   #159
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Did one run and got a q10 fastcasting arcane scepter (ene +5^50, hct 10%, hcr 9%) and a q11 15^50 stoneshard hornbow.
Anything worth? After the update I don't think so... :S
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Old Nov 02, 2010, 10:23 PM // 22:23   #160
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Originally Posted by jenn View Post
if you read more closely, this update was solely to identify the items - nothing else. I suppose once they have sorted out what they need to, they will then either remove or 'fix' the items.

i dont like to read !!!!
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