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Old Aug 19, 2011, 10:34 AM // 10:34   #1
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Default Declining value of Emerald Blades

When I last played Emerald Blades were about even with Eternal Blades and Obsidian Edges, maybe a little less. When I came back I saw Q9's go for 21-22e.

What happened? More Kathandrax farming for survivor? Total market saturation? I know rare skins become less valuable as time goes on, but this seems to me a pretty sudden drop.

For the experienced traders out there, do you guys think they will continue to decline in value? Where do you guys think they will stop?
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Old Aug 19, 2011, 11:25 AM // 11:25   #2
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KathSC says hi.

Decline in interest also says hi.

Dieing playerbase wants to join the party.

Basic economics is the host.

/thread
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Old Aug 19, 2011, 11:57 AM // 11:57   #3
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it's like the Elemental Sword, at first it's cool and everyone wanted it but then yeah Overfarming kathsc (even the hammers are overfarmed)

and TBH the skinn of the emerald blade SUCKS ^^ give me a good old fashioned fellblade

i don't think they are gonna drop much more, they still are "rare" but the interest is just fadeing for these swords..
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Old Aug 19, 2011, 02:20 PM // 14:20   #4
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Anything that can be farmed will always drop in value. Plus, inscriptions are for poor folk.
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Old Aug 19, 2011, 05:23 PM // 17:23   #5
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^ This.

KathSC.

Remember when they were like 550e a pop for r9?


Fun times...
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Old Aug 19, 2011, 05:26 PM // 17:26   #6
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Nothing with an inscription slot should be worth more then 100k in reality.
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Old Aug 19, 2011, 05:40 PM // 17:40   #7
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^ That is what makes me angry... Why are they worth so much!?!?!?!?! Why aren't uninsc things worth more??? Wait... the player base is filled with post NF'ers who think that if it isn't inscribable it sucks. oh yea... ... Oh well.
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Old Aug 19, 2011, 05:42 PM // 17:42   #8
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Quote:
Originally Posted by Malice Black View Post
Nothing with an inscription slot should be worth more then 100k in reality.
Nothing in this game should be worth more than 100k, with inscription or without. Max inherent mods are rather common in Tyria and Cantha, it's the skins / low q what's making them really expensive, coupled with inherent mod, not simply being inscriptionless.


Quote:
Wait... the player base is filled with post NF'ers who think that if it isn't inscribable it sucks. oh yea... ... Oh well.
Nah, it's that there are less and less oldschool players who remember oldschool items from Prophecies and have sentiment for them. There is literally no sane reason to pick non-inscribable version of an item over an inscribable one, if the skin, q and all other stats are the same (in case of some inherent mods, mainly in shields, it's even worse than inscribable versions).
The only thing that makes non-inscribable items so expensive is their rarity, and people who find fun (or pump their e-peen) in collecting them because of said rarity. Why will they pay hundreds of ectos for an item that differs from another only by being non-inscribable? No idea.

Last edited by drkn; Aug 19, 2011 at 05:46 PM // 17:46..
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Old Aug 19, 2011, 10:58 PM // 22:58   #9
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Quote:
Originally Posted by drkn View Post
Nothing in this game should be worth more than 100k, with inscription or without. Max inherent mods are rather common in Tyria and Cantha, it's the skins / low q what's making them really expensive, coupled with inherent mod, not simply being inscriptionless.
.
You contradicted yourself. And I think there are lots of things in this game that are worth more than 100k that are uninscribable. And when I say "I think" what I really mean is "I observe"... Because there are lots of things over 100k that are uninscribable, even with questionable skins/reqs. Max inherent mods are common, desired max inherent mods coupled with other desired max inherent mods or desired skins are not common.

Quote:
Originally Posted by drkn View Post
Nah, it's that there are less and less oldschool players who remember oldschool items from Prophecies and have sentiment for them. There is literally no sane reason to pick non-inscribable version of an item over an inscribable one, if the skin, q and all other stats are the same (in case of some inherent mods, mainly in shields, it's even worse than inscribable versions).
The only thing that makes non-inscribable items so expensive is their rarity, and people who find fun (or pump their e-peen) in collecting them because of said rarity. Why will they pay hundreds of ectos for an item that differs from another only by being non-inscribable? No idea.
You didn't make tons of sense in the first paragraph. Shields are desired for the fact that they have unique combinations and inherent mods that cannot be replicated. Weapons are desired because they are rarer, yes, and some people prefer something uncommon, even if it's just the req or that it's uninsc.

Why pay hundreds of ecto? Because some people have them, and they desire to spend them on things that hold some value to them for one reason or another.

In conclusion, this is certainly not the thread, or forum section for that matter, to be stating things that are wholey unneccessary. People who pay for these things, generally speaking, do so for a reason, not out of a lack of insight into the concept that an inscribable version exists, and is cheaper.

Yep, that sums it up. Inscribable stuff goes down in price as the market is flooded with them. Emerald blades are farmable in that you can solo kath quite easily. I expect them to depreciate in value further. Perhaps below 100k for an r9.
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Old Aug 20, 2011, 03:18 AM // 03:18   #10
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Shadowform says hi.
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Old Aug 20, 2011, 04:07 AM // 04:07   #11
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Ew uninscribable weapons. Wtf why would I need a shitty r8 wep with 1 off 14^50 mod. I have a r13 bds,vs,obby blade and eternal blade to make me pro enough to not want uninsc weps!

/sarcasm off

OT: People farm alot. These items aren't as rare as they were. Tis a shame.
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Old Aug 20, 2011, 04:41 AM // 04:41   #12
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Inscriptable weapons are lame but I didnt start out thinking that. In fact it took me until after I got gwamm and then 50/50 when I began chestrunning when I realized just how damn rare many of these uninscriptable weapons are. Also a sense of appreciation for the interesting mix of mods you can get in the pre-NF chapters. I originally hated cantha and only did what I had to do there for titles. Now it's the only place I play, ever. Emerald blades and all other dungeon end-chests stuff worth lots now will eventually decrease in value because copies will continue to drop whereas there are certain combinations of skin/mods/q's that drop in proph and cantha that are so rare that you may only see one your whole GW career even if you spend all your time going after it! You can argue that all GW items will go down as player interests and players themselves go away but if that's the case the point is moot.
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Old Aug 20, 2011, 07:10 PM // 19:10   #13
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listening to all the people that say inscrib weapons suck and whatnot always makes me lol. Yes uninscrib weapons are much rarer, but when it comes to usability they have absolutely 0 benefit, and are actually less useful all around. When it comes down to it, a r12 short sword that is inscribable will do just as good as a r8 15/50 Crystalline Sword, and when you need a caster sword guess which is better, the short sword because you can change the mod. One may be worth 100g and the other 3000e or whatever its worth, but still the inscription weapon is better all around. So everyone saying inscription weapons suck, they may be worth less, but in the end they are better than whatever uninscription weapon you have. Just a side note i love my r8 15/50 oni blade (customized ofc) because I know its cool and rare, but I also recognize anyone with an inscription weapon technically has a more useful one. Flame on.
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Old Aug 20, 2011, 09:23 PM // 21:23   #14
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Well, I think we can all agree that regarding usefulness, inscribable weapons will always beat uninscr, hands behind their back, I don't think any sane person would disagree with that. It's just the sentiment around uninscr, and the fact that they are so much more rare is what makes us love them. Guild Wars has slapped it's dick in my face countless times when chest running, especially regarding shields, but I always rezoned and went for those damn chests again, just because I wanted those pretty drops. And guess what, it payed off, I got some very nice drops as well.
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Old Aug 20, 2011, 09:54 PM // 21:54   #15
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Quote:
Originally Posted by Bright Star Shine View Post
Well, I think we can all agree that regarding usefulness, inscribable weapons will always beat uninscr, hands behind their back, I don't think any sane person would disagree with that.
I guess it depends on what sort of use you're talking about. On top of killing monsters and opponents, weapons are also social objects around which people build identities, social networks, positions within those networks, jealousies, desires, and regrets. Someone who owns the req 8 15^50 crys you mentioned is "someone" in the minds of other players and is the target of all of those human emotions that help keep the game alive for many of us. No matter its utility, the req 12 insc short sword just doesn't do any of those things and it never will. In that sense, non-insc items are much more useful than the insc crap that people use to get the enemy-killing job done.

Last edited by Captain Krompdown; Aug 20, 2011 at 10:01 PM // 22:01..
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Old Aug 20, 2011, 10:55 PM // 22:55   #16
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Originally Posted by pedrobds View Post
listening to all the people that say inscrib weapons suck and whatnot always makes me lol. Yes uninscrib weapons are much rarer, but when it comes to usability they have absolutely 0 benefit, and are actually less useful all around.
The thing is, though, "useful" doesn't actually carry much cash value in Guild Wars. Want a perfect weapon? Go to a crafter, spend 5 plat and a small amount of mats, get your inscribable weapon and put whatever you want on it. For "usefulness", it is therefore impossible for a weapon to command much more than a 5k pricetag.

From that, it should be apparent that any player can perfectly equip themselves and their heroes for really quite a small amount of money. Yet whilst playing the game, you accumulate a lot more money than that. Large money supply + no "useful" thing to spend it on = prices set purely by rarity and desire, not "usefulness".
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Old Aug 21, 2011, 06:34 AM // 06:34   #17
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Well put Kromp. Though the time has come and gone when such beauties were available, it's still very exciting when a new ultra rare oldschool shows it's face in game. R12 Insc Short sword... :S ... Brb while I go lol a bit.
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Old Aug 21, 2011, 01:23 PM // 13:23   #18
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So how exactly is an "inscription item" more useful? Do they do more damage? Do they have better armor? They do not have any of that? Because you can change it? Really? That is why they are better? I can easily get a full set of weapons that has every damage mod in the game that are non-inscription. Do you carry around every inscription possible and slap them on in the middle of vanquishing or PvP'ing to support your build that you cannot change and therefore really don't need a different weapon? There are a few rare chances you might want >50 or while hexed, etc - but if things are that bad your team is not doing well - and as said you can get them easy with stats that support that - even before inscriptions. Honestly this game was more enjoyable when you had to make do with what you had - it took work to get around and had some difficulty to it. When you got that rare r8 14 stance chaos axe you enjoyed it. You could see it and know you worked hard for it. Now that would be worthless....

About the only thing in all this I can see them being really superior is shields because the use of r8 shields in PvP - not that easy to find the mods you'd want on them now days. Wands you can buy the collectors versions, same with off hands. There are green weapons as well. Saying saying inscription shit is better does not makes sense. They do not give you ANY advantage in the end. Everything was just fine before they added them - in PvP you could just make what you needed for the most part. If anything they should have R7 and R8 items you can create for PvP to take care of the shield issue. Otherwise inscription stuff is boring.....
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Old Aug 21, 2011, 04:12 PM // 16:12   #19
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also the extra dmg prevention inscriptable shields give over non inscriptable ones should be fixed
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Old Aug 21, 2011, 04:41 PM // 16:41   #20
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^^
I lol'd

@Stuey it's funny, when a chaos axe drops for me in FOW, I still get excited. Then I remember that this is not six years ago and I just keep moving.
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