Jan 10, 2006, 04:44 PM // 16:44
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#81
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Pre-Searing Cadet
Join Date: Jan 2006
Location: AZ
Guild: Treasure Hunters of Rin [THoR]
Profession: R/
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I've seen a number of people criticize the candy canes, saying that 1) you shouldn't be at a -60dp very often, if at all...and 2) using a candy cane is weak. I certainly admire that you're a good player who rarely dies, and want to play the game based solely on your own skill, but that hardly means everyone else has to. I don't do PvP, but I've read on here that they don't work there, so who cares if someone else wants to remove their dp while they're running around in an area playing PvE? Everyone plays this game differently. It's kind of like people who use a strategy guide and people who view that as "cheating." Or cheat codes. If someone wants to get through the game a little easier, what do you care? Play the game with the integrity you think it requires, and let everyone else do the same. If there's a market for candy canes, sell them! Help out the people who aren't as good as you. I'm a fairly casual player, and got where I am mostly because my husband groups with me for tough areas. (No, I don't ask him to "run" me...I do hate seeing level 3 at Marhan's Grotto) Sometimes I die, and I haven't used a candy cane yet, but I don't see a problem with doing so. I think the demand will go up as EVERYONE learns what candy canes do, but right now at least, the supply is still more than demand, so I think it will take a while.
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Jan 10, 2006, 05:10 PM // 17:10
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#82
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Lion's Arch Merchant
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Quote:
Originally Posted by Lord Dobo
But come on, why do you care about a weapon requirement 8? Either you have points in swordsmanship to do damage, in which case you want twelve for 100% damage, or you don't really use the sword, and are using it for a bonus. And a damgae bonus would make no sense if you drop it to 8 and plan on using it.
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It's called solo farming. With some spots you cant always afford to have 12 in a weapon skill. The lowest i've ever gone is 10 in sword/axe. So in those cases its true that the weapon (be it req 8,9, or 10) would do the same dmg which would be under 100%. The dmg bonus would still make sense, because its still more dmg than a clean one. As for as why I even care about the req 8......well I dont really, req 9-10 works just as well for farming. The point of me mentioning it was req 8 was 1)to show its not a crafter/collector item, 2)to show it has some value to it, lower reqs sell for more.
As far as you claiming I was "ripped off" I bought gargoyle skulls for 20g each. 20x250 = 5000g. So unless 5k is to much to pay for a req 8 15^50 longsword I think I got my moneys worth.
Back on topic
It Seems like candy canes arnt selling to well atm. But I still think they may become popular in a month or two, I have been doing FoW chest runs lately and it suprises me how many runners dont have any candy canes. So i'm thinking maybe the majority of the population didnt bother with hoarding them, which means candy canes could possibly become very popular if people ever start thinking they "need" candy canes.
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Jan 11, 2006, 03:15 AM // 03:15
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#83
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Frost Gate Guardian
Join Date: Jan 2006
Location: Arizona
Guild: The Unseen Hand Of Fate [fate]
Profession: E/
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True, I used to solo farm griffons with a sword warrior and relied mostly on poison and bleeding tricks, in which case a candy cane weapon would do. And for that matter, a candy cane weapon would work with illusinary weaponry too. But that's nowhere near as good as my earth elementalist who can drop three groups of griffons in under thirty seconds. Farmed the UW with a freind, him 55 monk, me pyro nuker, before the nerf. I do solo FoW chest runs... blah blah blah. I've been around since launch, traveled all over, had lots of fun, made lots of money, and more importantly, made friends. I saved the candy canes and the candy cane weapons fro them. I got my own skulls, transfered them into my own candy canes, and just plain like to get things myself. I don't buy items from other, though I'm not saying I will turn down a good deal, just like the sense of accomplishment from finding my own stuff. I've helped loads of people through many difficult spots, but I won't take a single second of help from them, ruins the challenge, and therefore the enjoyment. I replied that you got ripped of in the first place out of concern anyways, thought you might want to track down the guy who was trying to make a quick buck off of you.
But you know what , we can go back and forth like this forever. I know I really don't care anymore, and I doubt anyone else here does. We're just wasting space trying to prove our points. It's obvious we can both farm, both don't really need the candy canes ourselves, and differ on what is valuable.
On the topic of Candy Canes.
How many Candy canes do you think are floating around? I see people selling who will put their supply in the sales pitch. You know what I mean, Wts cc 500gp each 300 left! Do you think that there are maybe 300 per stockpiler online? Maybe lower, maybe higher? Will that effect future prices? If you sell 100 cc to someone, is that person planning on using them? Or are they stockpiling them themselves for a time when they think the price will go up. In which case supplies aren't actually dwindling, and we don't really have as much of a future market as we hoped. Which, in it's own way will be funny, becuase those who paid for the stock pile might be forced to break even. How many people paid for their stock? Looking at it now, was it worth it? I gathered my own because I knew I would want some for my guild when they travel for the first time though FoW (they've never been). But I stocked piled 1000 because I kinda liked collecting them, and the possibility that excess could be sold for profit, 100% of which is mine because there was no overhead. Prices will only go up when there is an actual demand that exceeds the supply. And when will that be? Most of us here won't use them because we are used to doing things ourselves, we have so far haven't we? No candy canes back before they nerfed Thunderhead and Hell's Precipice. Remeber that, lol. I miss the challenge. But my point is this new batch will be able to buy candy canes to remove dp, and you know what, I bet they get hooked on the ease. So, vets will not buy it, but green players will. And they will become our future buyers, but not at a good price until those with lower stocks burn through their stashes. Lol, did any of that make sense to anyone? I kinda rambled my thoughts out through my typing.
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Jan 11, 2006, 11:19 PM // 23:19
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#84
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Ascalonian Squire
Join Date: May 2005
Location: Netherlands
Guild: Claws of Shadowborn [CS]
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Quote:
Originally Posted by The Acolyte
I still switch to a candy cane wand with my monk when farming/questing with an ss with spinal shivers...it works great to help intertupt a critical caster boss with the cold damage. Nothing fancy, and I'm only using it to interupt...once the boss is dead, I switch back to my normal weapon set and carry on.
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Not only that. Candy cane bow is the best option to finish off critters when touring the underworld as a trapper. With no points in markmanship, a 15-15 dmg bow with NO requirement is a) priceless and b) brings up the most enjoyable (because astonished) comments from your fellow PuG members
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Jan 11, 2006, 11:32 PM // 23:32
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#85
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Frost Gate Guardian
Join Date: Sep 2005
Location: Europe
Guild: FR
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I use my Candy Cane Bow all the time when trapping, in GvG also, if I am devoid of energy.
I think it was a great little Wintersday addition.
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Jan 12, 2006, 01:51 AM // 01:51
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#86
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Frost Gate Guardian
Join Date: Dec 2005
Guild: PS
Profession: Mo/W
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just bought 191 CCs for 300gold a piece in LA today, this is great cnsidering that their usual sale price is 600g.
I just doubled the amount of gold i had in my inventory.
But i am not selling until they reach near the 1K or 1.2K mark.
4x profit....
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Jan 12, 2006, 10:02 AM // 10:02
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#88
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Frost Gate Guardian
Join Date: Sep 2005
Location: Europe
Guild: FR
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Not amazingly helpful, Echo, but every little helps. With the Marks 4 or 5, or whatever I have when I am trapping, I do more damage with the CCB than I do with the fleshcleaver I wield when trapping, or any other bow; therefore, IMO, it is the best weapon for trapping, in my experience.
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Jan 12, 2006, 02:37 PM // 14:37
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#89
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Academy Page
Join Date: Dec 2005
Guild: Rohar's Roughnecks
Profession: R/E
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Did it occur to anybody that this may be a purchasable(yes i can't spell... ) item in chapter 2?
This may be just a teaser from Anet for what's about to come. But I really doubt the chance of that happening as it ruins the point of DP...
I didn't read the posts from before... so please don't flame if this has been discussed already >.<
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Jan 12, 2006, 04:50 PM // 16:50
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#90
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Underworld Spelunker
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Quote:
Originally Posted by HDS
just bought 191 CCs for 300gold a piece in LA today, this is great cnsidering that their usual sale price is 600g.
I just doubled the amount of gold i had in my inventory.
But i am not selling until they reach near the 1K or 1.2K mark.
4x profit....
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i love his reasoning.
i doubled my gold by spending it (it is gone from your inventory if you check)
and you are counting on it going to at least 1.2 k for four x profit
simple fact is you have to subtract the initial investment from the selling price to get the profit figure.
IF they go to 1.2k and you sell you have made 900 gold on each (3x) profit not (4x)
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Jan 12, 2006, 05:24 PM // 17:24
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#91
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Frost Gate Guardian
Join Date: Jan 2006
Location: Arizona
Guild: The Unseen Hand Of Fate [fate]
Profession: E/
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I'm seeing candy canes at 800 now. Does this seem like the level they will stop at too anyone else? I can't see me ever getting any more than that for them. I think that 700 seemed like the limit and 500 seemed reasonable. I want them to be high of course, but I just don't think they should get much higher... seems wrong somehow. And I have a question for everyone. How long does it take you to sell your candy canes, and how much do you tend to sell them for? Thanks. Also, what is the best place to sell them? ToA for ppl going into UW and FoW, or even doing villany quest? Maybe the Ascension trials? Or is it easier to sell in a bigger city like LA? Thanks again.
Oh, and thanks Moderator for taking care of the flame threads.
Last edited by Lord Dobo; Jan 12, 2006 at 05:34 PM // 17:34..
Reason: response to deleted post
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Jan 12, 2006, 05:33 PM // 17:33
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#92
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Pre-Searing Cadet
Join Date: Jan 2006
Location: AZ
Guild: Treasure Hunters of Rin [THoR]
Profession: R/
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I don't see how they could get much higher. It seems to me, that's a lot to spend for eliminating dp once. Anyone who could drop 1k each time they want to, is someone who probably doesn't need it anyway. I imagine the people who might be able to spend that much would only want a handful for "emergencies" anyway. Like a mission they don't want to have to restart, or maybe a new character to help them along at times. I could be completely wrong though, watch them climb to 3k!
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Jan 12, 2006, 05:42 PM // 17:42
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#93
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Frost Gate Guardian
Join Date: Jan 2006
Location: Arizona
Guild: The Unseen Hand Of Fate [fate]
Profession: E/
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Quote:
Originally Posted by BookiBear
I don't see how they could get much higher. It seems to me, that's a lot to spend for eliminating dp once. Anyone who could drop 1k each time they want to, is someone who probably doesn't need it anyway. I imagine the people who might be able to spend that much would only want a handful for "emergencies" anyway. Like a mission they don't want to have to restart, or maybe a new character to help them along at times. I could be completely wrong though, watch them climb to 3k!
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You know, this post just made me realize something. I hope they do go to 1k, becuase I want to sell them to all those E-bayers. That might be a good cash sink. Anyone who pays for gold rather than earn it is looking for an easy fix, right? Those are the types of players who would be looking for an easy way out of dp. I mean, in UW, FoW or SF, getting killed isn't all that bad, because you just hop back into a fight and remove it fast. But these people are used to getting something fast without effort. I bet you they are our future market. They'll buy their armor and weapons first, and afterwards, have trouble actually killing anything, then we swoop in with our stockpiles and take the gold away from them so they actually have to drop more money to cheat, or actually have to play the game like the rest of us.
But there you go, our market is the ppl who are used to easy street... E-bayers.
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Jan 12, 2006, 05:56 PM // 17:56
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#94
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Underworld Spelunker
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Quote:
Originally Posted by BookiBear
I don't see how they could get much higher. It seems to me, that's a lot to spend for eliminating dp once. Anyone who could drop 1k each time they want to, is someone who probably doesn't need it anyway. I imagine the people who might be able to spend that much would only want a handful for "emergencies" anyway. Like a mission they don't want to have to restart, or maybe a new character to help them along at times. I could be completely wrong though, watch them climb to 3k!
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the person who is new to running who has multiple accounts with millions and prefers the CONVENIENCE of finishing a tough run at full health.
who by the way has so much gold they are LOOKING for some thing to spend it on.
to whom paying 10k EACH for 1000 is chump change they will never miss.
at the other end someone on a long hard missiom when everybody has DP and they see a full mob guaranteed to kill them weak as they are a 1k candy cane to party members is dirt cheap to salvage 2 hours work.
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Jan 12, 2006, 06:09 PM // 18:09
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#95
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Frost Gate Guardian
Join Date: Jan 2006
Location: Arizona
Guild: The Unseen Hand Of Fate [fate]
Profession: E/
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Quote:
Originally Posted by Loviatar
the person who is new to running who has multiple accounts with millions and prefers the CONVENIENCE of finishing a tough run at full health.
who by the way has so much gold they are LOOKING for some thing to spend it on.
to whom paying 10k EACH for 1000 is chump change they will never miss.
at the other end someone on a long hard missiom when everybody has DP and they see a full mob guaranteed to kill them weak as they are a 1k candy cane to party members is dirt cheap to salvage 2 hours work.
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Is this you? Please tell me you played for that money. In anycase... I have 1000, wanna buy them for 10k each?
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Jan 12, 2006, 06:22 PM // 18:22
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#96
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Underworld Spelunker
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Quote:
Originally Posted by Lord Dobo
Is this you? Please tell me you played for that money. In anycase... I have 1000, wanna buy them for 10k each?
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i wish
but there are people that rich..
i have 1100+ i collected on the off chance they might have value in 6 months or so and i carry a few with me but have not used one yet.
i am saving my gold for chapter 2 goodies for now.
special price to you of half price (5k) in lots of 250
as for the first question i have never used ebay (or others ) for anything.
i am a grindmonkey/explorer at heart
also a packrat with a lot of junk
i give away the best stuff as i cant use it and the merchant wont give me much
i would rather give it to someone who can use it than get a bit more gold
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Jan 12, 2006, 06:26 PM // 18:26
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#97
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Frost Gate Guardian
Join Date: Jan 2006
Location: Arizona
Guild: The Unseen Hand Of Fate [fate]
Profession: E/
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Wow, you're just like me. I hate sitting around and selling the stuff I inevitably pile up, so I tend to give it away too. Ok, ok, you drive a hard bargain, I'll give you all 1000 for 1k each.
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Jan 12, 2006, 09:52 PM // 21:52
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#98
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Frost Gate Guardian
Join Date: Dec 2005
Guild: PS
Profession: Mo/W
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Quote:
Originally Posted by Loviatar
i love his reasoning.
i doubled my gold by spending it (it is gone from your inventory if you check)
and you are counting on it going to at least 1.2 k for four x profit
simple fact is you have to subtract the initial investment from the selling price to get the profit figure.
IF they go to 1.2k and you sell you have made 900 gold on each (3x) profit not (4x)
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I know, i knwo, you're right, still a big ass profit, and yes i did double it by spending it even if my inventory is empty because CCs at 600g fly fast
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Jan 15, 2006, 10:35 PM // 22:35
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#99
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Frost Gate Guardian
Join Date: Dec 2005
Location: Los Angeles, CA
Guild: [RoD]
Profession: Mo/
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i am so glad i saved my CC's. i paid a runner 10 CC's to get me from rankor to warcamp to citadel and copperhammer. actually i only paid 8 CC's cause the runner kept dying at one point .
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Jan 16, 2006, 01:33 AM // 01:33
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#100
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Pre-Searing Cadet
Join Date: Dec 2005
Profession: E/Me
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I dont see what the big deal is. I mean, I seen people selling hammers, swords, and any just about everything else under the Tyria sun, for 1000's. And doing so when the item has a stated value on it. I collected about 250 CC'c. I started out only going to collect a few, maybe 20 or so, but the fact that they stacked and only took up 1 inventory slot and that they were easy to get, well...... Now, I was hoping that I could get maybe 250g ea. for them. If I dont oh well, its not like I invested anything but time getting them. Some people say time is money, but if thats the case then are you not wasting money by looking at your computer screen at this very moment.
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