PC or advice - some gold
Hi.
I new here and I new in the game too. First of all sorry my English…
I found some gold item, and I was reading this forum for information. I realized my items are worthless, because not max or rare skin items. Anyway I would like PC or info which saleable or which salvage-merchant (I think all, but need confirmation)
My gold items:
Icy Piercing Axe of Fortitude
Cold Dmg: 6-22 (Requires 7 Axe Mastery)
Demage +15% (While health is above 50%)
Health +29
Hale Inscribed Staff of Warding
Halves skill recharge of spells (Chance: 17%)
Energy +9
Chaos Dmg: 10-17 (Requires 7 Domination Magic)
Health +27
Armor +7 (vs Elemental demage)
Air Staff
Halves skill recharge of spells (Chance: 18%)
Energy +10
Lightining Dmg: 10-19 (Requires 10 Air Magic)
Halves casting time of Water Magic spells (Chance: 19%)
Fiery Scimitar
Fire Dmg: 10-14 (Requires 5 Swordsmanship)
Demage +20% (while Hexed)
Idol
Energy +10 (Requires 5 Blood Magic)
Armor +5 (while Enchanted)
Brute Sword of Swordsmanship
Slashing Dmg: 11-16 (Requires 8 Swordsmanship)
Demage +15% (while Enchanted)
Swordsmanship +1 (19% chance while using skills)
Round Shield
Armor: 12 (Requires 4 Tactics)
Healing Players +1 (20% chance while using skills)
Inscribed Chakram
Energy +9 (Requires 8 Domination Magic)
Armor +5 (while Attacking)
Dead Bow of Marksmanship
Piercing Dmg: 11-18 (Requires 5 Marksmanship)
Demage +14%
Armor -10 (while Attacking)
Marksmanship +1 (19% chance while using skills)
Hale Water Staff of Defense
Halves skill recharge of spells (Chance: 16%)
Energy +8
Cold Dmg: 9-16 (Requires 6 Water Magic)
Halves casting time of spells (Chance: 10%)
Health +29
Armor +5
Water Staff
Halves skill recharge of spells (Chance: 15%)
Energy +8
Cold Dmg: 9-15 (Requires 6 Water Magic)
Halves casting time of Fire Magic spells (Chance: 18%)
Hale Accursed Staff of Enchanting
Halves skill recharge of spells (Chance: 16%)
Energy +8
Dark Dmg: 10-17 (Requires 9 Curses)
Health +29
Enchantments last 20% longer
Thanks for advice, and Happy Christmas Everyone!
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