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Old Aug 19, 2008, 07:15 PM // 19:15   #1
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Default Path to Revelations Cryptogram

okay, so i was just looking on wiki, and i came across a chain of quests ending in the 'path to revelations' quest(as far as i understand the quest chain is about getting ciphers of the gods or something, look on wiki-http://wiki.guildwars.com/wiki/The_Path_to_Revelations for more info + at the quests preceding the one in the provided link for background info) .

i've never done the quests because i haven't even gotten the outpost required for obtaining them(0.o) but i read something rather intriguing. there is some dialogue in the final quest which is a message from the gods to the asura, it can be deciphered into(the quest-giver npc doesn't know this, a player found this out-> http://guildwars.incgamers.com/showp...3&postcount=5)...

'An offering to those who seek'
'Beyond the mists, beyond the dreams'
'On distant shores of a land unwaking'
'Answers there lie in waiting'

i can't help but get the feeling that this is talking about Orr and it's linking into GW2, i have 3 reasons for this belief

1. these quests are obtainable in EotN-EotN gives lots of clues into GW2
2. it says "of a land unwaking" which could be refering to Orr as a 'land in slumber' as it's underwater, also, we know that in GW2 because of a dragon awaking it rises back up, or 'wakes up'
3. this final quest takes place in the battledepths which is a long way from where Orr was/is so that could explain the line "On distant shores..." (this article on orr tells us where it is in tyria -> http://wiki.guildwars.com/wiki/Orr

so, what do you all think it means?
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Old Aug 19, 2008, 08:30 PM // 20:30   #2
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Quote:
Originally Posted by natmarie21
1. these quests are obtainable in EotN-EotN gives lots of clues into GW2
2. it says "of a land unwaking" which could be refering to Orr as a 'land in slumber' as it's underwater, also, we know that in GW2 because of a dragon awaking it rises back up, or 'wakes up'
3. this final quest takes place in the battledepths which is a long way from where Orr was/is so that could explain the line "On distant shores..."
probably that
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Old Aug 19, 2008, 08:40 PM // 20:40   #3
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1. The Asuras don't have a god. They believe in the "Eternal Alchemy" which is basically the GW form of Atheism.

2. The last quest is not in the Battledepths, it is in Varajar Fells.

3. Use Search and Thread Rez .

For argument sake though, I will say that saying Orr is the land "on distant shores" is new, of what I have heard/remembered. Most thoughts constantly go to the Jade Sea due to it being frozen, being farther away, and the area called "Unwaking Waters".
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Old Aug 19, 2008, 09:43 PM // 21:43   #4
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All sounds like it makes sense, though I've read it before... months ago... probably in the discussion section of the Path to Revelations page on wiki.
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Old Aug 19, 2008, 10:28 PM // 22:28   #5
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Just putting it out there, but all the clues could, *theoretically* mean a land 200 (?) years into the future, i.e. the era of Guild Wars 2. (that land would be Tyria, just in case im being too cryptic.)

I mean, 'time' or i should say 'the future' its-self 'Beyond the mists, beyond the dreams'. Time transcends all.
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Old Aug 19, 2008, 11:07 PM // 23:07   #6
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When I first found out about this several months ago, I thought it was actually talking about the big Ring of Fire-esque volcanic island north of the Maguuma and west of the Far Peaks. When the map update happened around this time last year, I thought that island would be where we'd fight the Great Destroyer. To ym dismay, no, it was not. Maybe, just maybe, it'll be there in GW2 and Primordus will retreat to it after the defeat of his brethren, and we'll fight him there. Maybe this has something to do with it. Maybe I'm thinking too much on this.
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Old Aug 19, 2008, 11:25 PM // 23:25   #7
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Quote:
Originally Posted by Azazel The Assassin
1. The Asuras don't have a god. They believe in the "Eternal Alchemy" which is basically the GW form of Atheism.
That would suggest they dont believe in the gods, they know they exist, it's pretty impossible to live in the guild wars worlds and not believe in the gods, I think its just they think they shouldnt be worshipped and looked up to.
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Old Aug 20, 2008, 12:24 AM // 00:24   #8
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Quote:
Originally Posted by Lord Armotag
That would suggest they dont believe in the gods, they know they exist, it's pretty impossible to live in the guild wars worlds and not believe in the gods, I think its just they think they shouldnt be worshipped and looked up to.
They dont worship the gods. They believe in them but they see them as all powerful beings rather than holy gods. The whole point of this quest chain is to figure out why they are more powerful than all others.

The message itself is very likely a reference to Orr. EotN is setting up the stage to GW2 so its not very suprising.

Quote:
An offering to those who seek
Beyond the mists beyond the dreams
On distant shores of a land unwaking
Answers there lie in waiting
To me it sounds like the first two and last two lines go together rather than the last 3 lines going together.

Quote:
An offering to those who seek, beyond the mists beyond the dreams
To me sounds like "To those who seek knowledge from beyond the mists and beyond the dreams". It seems like this part of the message is actually aimed at those of us who delve into the lore of GW.

Quote:
On distant shores of a land unwaking, answers there lie in waiting
These two lines are pretty obvious.

So my view of it is this:

"To those who seek knowledge from beyond the mists and beyond the dreams. There on distant shores, is a land unwaking, where all the answers lie in waiting"

Last edited by Free Runner; Aug 20, 2008 at 12:59 AM // 00:59..
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Old Aug 20, 2008, 12:59 AM // 00:59   #9
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Quote:
Originally Posted by Lord Armotag
That would suggest they dont believe in the gods, they know they exist, it's pretty impossible to live in the guild wars worlds and not believe in the gods, I think its just they think they shouldnt be worshipped and looked up to.
My use of the term "believe" is different from yours. I simply meant they don't worship the gods. It's rather hard to disprove their existence.

Quote:
Originally Posted by Free Runner
To me it sounds like the first two and last two lines go together rather than the last 3 lines going together.

Quote:
An offering to those who seek, beyond the mists beyond the dreams
To me sounds like "To those who seek knowledge from beyond the mists and beyond the dreams". It seems like this part of the message is actually aimed at those of us who delve into the lore of GW.

Quote:
On distant shores oh a land unwaking, answers there lie in waiting
These two lines are pretty obvious.

So my view of it is this:

"To those who seek knowledge from beyond the mists and beyond the dreams. There on distant shores, is a land unwaking, where all the answers lie in waiting"
If it is the case that this is meant for the lore lovers and the such. I'll be glad when it comes around.

Although, whenever it's connected to Orr, I tend to think more along the lines of Livia and her search for power/knowledge to help the people of Kryta. In other words, I think of it more as a reference to what Livia seeks when she heads to Arah. Simple filler .
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Old Aug 20, 2008, 03:43 AM // 03:43   #10
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*Cough* Scepter of Orr and Staff of the Mists..........

"In the Eye of the North campaign, Livia asks the player if he or she knows about this scepter.
At the End Game cinematic we are able to see Livia close to the Scepter of Orr."

I think that is what was sacrificed to orr........but might have been the key to awakening the dragons.

Staff of the mist was killed off.........sadly.
http://guildwars.wikia.com/wiki/The_Hallowed_Point
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Old Aug 20, 2008, 04:45 AM // 04:45   #11
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Sacrificed to Orr? I don't know where you get that from.

And what awakened the Dragons was the Great Destroyer. Or to be more precise, he was waking Primordus up but we killed the Great Destroyer just after Primordus said "another 250 years." Then Primordus woke up, then woke up the other Ancient Dragons.

And the Staff of the Mists cannot be killed off, as it is an inanimate object. It was destroyed .
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Old Aug 20, 2008, 05:09 AM // 05:09   #12
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Quote:
Originally Posted by Lord Armotag
That would suggest they dont believe in the gods, they know they exist, it's pretty impossible to live in the guild wars worlds and not believe in the gods, I think its just they think they shouldnt be worshipped and looked up to.
I always thought that the Asura attitude towards the gods was that they were aspects or important parts of the Eternal Alchemy. They're important, but the Asura consider the forest more important than the trees.

So... "distant shores of a land unwaking"? Is there anything that we currently have access to that might fit that description?
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Old Aug 20, 2008, 06:57 AM // 06:57   #13
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Quote:
Originally Posted by draxynnic
I always thought that the Asura attitude towards the gods was that they were aspects or important parts of the Eternal Alchemy. They're important, but the Asura consider the forest more important than the trees.

So... "distant shores of a land unwaking"? Is there anything that we currently have access to that might fit that description?
Unwaking waters?
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Old Aug 20, 2008, 07:19 AM // 07:19   #14
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Quote:
Originally Posted by pamelf
Unwaking waters?
Even though that is a joke post, I shall say that Unwaking waters cannot count because it is not LAND unwaking, but water unwaking.
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Old Aug 20, 2008, 09:36 AM // 09:36   #15
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i doubt that it has anything to do w/ cantha as GW2 seems to be focusing more on tyria then the other continents. but i will say azazel that the word land does not have the mean ground, it can mean an area in general, for example 'a land of lollipops' etc.
http://wiki.guildwars.com/images/b/b...oBG_Medium.jpg <-that's a world map of tyria(planet)

i reckon that orr could be quite plausable for the reasons i stated earlier but also, it's a message from the gods, and the gods used to live on orr. maybe the offering/gift is a device to destroy the dragons or something. perhaps this offering is one of the lost scrolls that the gods thought the asurans were only smart enough to use.
or could the offering be the scepter of orr? http://guildwars.wikia.com/wiki/Scepter_of_Orr <-note the second point in 'the powers of the scepter of orr' it says that the scepter is a very powerful weapon that a normal human can rarely utalize. enter the asurans.

also, during the second great corsair war, orrian territory extended into the tarnished coast-where is the asurans homeland? the tarnished coast.
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Old Aug 20, 2008, 09:52 AM // 09:52   #16
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Well, on a serious note, unwaking could simply refer to the sleeping/hybernating dragons. Not all traces of dragons have been found in game at the moment, so it is possible in GW2 we will see a new continent rise with a new dragon we have not been introduced to yet...
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Old Aug 20, 2008, 10:11 AM // 10:11   #17
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Quote:
Originally Posted by natmarie21
also, during the second great corsair war, orrian territory extended into the tarnished coast-where is the asurans homeland? the tarnished coast.
The Asura live underground. They only appeared on the surface of the Tarnished Coast after the Destroyers appeared.

Anyway i dont think the first part is talking about the Scepter of Orr. I believe that first line is talking about the offering being the message itself rather than some powerful weapon.

After digging around it appears this is a quest thats building up a story for GW2 like the Mursaat quest chain.

Quote:
Revelations is a lot like the Mursaat chain in that they both build up the stories and lore of our world - EotN is a link to GW2 in more ways than just "These are the Asura, and these *points upwards* are the Norn!" I'd rather not have people LoD'ing the entirety of the game (unless they're trying to get their Cartography titles in a really unusual manner) for these quests. It's really awesome that people are curious and care enough about this that they'd go that far, though. I'll say this instead: there are questions to be answered in the future, but I think at the moment, maybe people aren't focusing on the right questions. What if it isn't so much "Where?" as it is "Why?" and "What then?"

That's probably about as much as I can say about it. Speculation is an interesting beast... it's frustrating and intriguing all at the same time. It would be easier if people asked me questions that I could answer without dodging, such as "Why is Hayda so awesome?" or "Who is the best character in Guilty Gear?" ... just so long as no one asks me why it is that kids love Cinnamon Toast Crunch. I still haven't figured that one out.

John Stumme 22:48, 15 September 2007 (UTC)
http://wiki.guildwars.com/wiki/User_...to_Revelations
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Old Aug 20, 2008, 06:59 PM // 18:59   #18
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Even though asurans may lived underground, they may had to go to the surface for any given reason, and as they had those teleporters they could pop up everywhere but they probably used the ones closest to their destiny, which brings us to different kinds of places. Maybe the asurans were known by the orrians, maybe not. Maybe they were known by anything else on the tyria continent, it can just be anything and that's why they can be so wide in things in GW 2 what probably gives them awesome options
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Old Aug 20, 2008, 09:44 PM // 21:44   #19
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Quote:
Originally Posted by Smurf Minions
Even though asurans may lived underground, they may had to go to the surface for any given reason, and as they had those teleporters they could pop up everywhere but they probably used the ones closest to their destiny, which brings us to different kinds of places. Maybe the asurans were known by the orrians, maybe not. Maybe they were known by anything else on the tyria continent, it can just be anything and that's why they can be so wide in things in GW 2 what probably gives them awesome options

The Asurians hate the surface compared to the Depths. As shown by Vekk and a couple of the other NPCs they are not exactly fond of the sun. Of course they no doubt have a good idea of the surfaces environment - they are Asura - too curious to not know a good deal about the surface.

In GW2 they will be on the surface again because the Depths are even more dangerous than they were in EotN (having a huge dragon prowling the caverns is a good reason to move out). But it still doesnt make the Tarnished Coast the Asurian Homeland because the Depths as a whole are their homeland. If i had to pick a race that made its home there it would be the Mursaat (which strangely the Asura dont seem to know about considering what Glayvin says)
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Old Aug 21, 2008, 03:17 AM // 03:17   #20
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I suspect the Asura actually didn't know many secrets about the surface. They had teleporters spread around the place, yes, but the impression I got was that, at best, they traded with trusted races closer to the surface like the Deldrimnor Dwarves, without venturing to the surface personally. Add that to the Mursaat being a race that few surfacers knew of and that they seem to have been quite protective (likely kill-anyone-that-found-out protective) of that secret, it's quite likely they didn't know about the Mursaat. All they know is that when they were forced to the surface, they found empty cities which already had devices for focusing magical power and (possibly also) building constructs.

I don't think the Orrians occupied the Tarnished Coast... if they did, there would probably still be a nation of Orr. Ascalon survived the loss of Drasciir, after all.

Last edited by draxynnic; Aug 21, 2008 at 03:21 AM // 03:21..
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