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Old Jun 14, 2005, 08:37 AM // 08:37   #41
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Quote:
Originally Posted by tifaRockheart, on her website
The new interactive map been given to GuildWars Guru and The Guild-Hall today, so you may see it from them soon.

I did however stumble on a possible bug. For me, the initial load freezes the interactive map, and you need to refresh the page to make it work properly.

This bug hasn't appeared before since I've been testing it on my computer. I suspect it to be either a problem the hosting, or the XML loading problem I read about with flash.

As soon as my interactive map gets hosted on another site, I'll see which of the two it is and if I can fix it.

Until then, I shall be continuing to work on a feature list and screen shots. In addition, also instructions and a remade editor for the creator kit.
Anyone have any idea as to when we might see it?
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Old Jun 20, 2005, 07:58 AM // 07:58   #42
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Quote:
Originally Posted by Ignotus
Anyone have any idea as to when we might see it?
The latest interactive map is posted in the first post of this thread right now

For those who are too lazy to click page 1 (like me):
http://www.guildwarsguru.com/forum/s...ead.php?t=2316
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Old Jun 22, 2005, 06:07 PM // 18:07   #43
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Question Tifa... using the link on the GuildWarsGuru main page announcing the latest map I get the Old Ascalon version, however I cannot change maps using the "Map" button on the top border. Is the only way to see the different maps to go to your site and use distinct URLS as you have linked them? Or is this something that's weird about MY browser? Wouldn't be the first time if so...

Great work!!

PS- Is there an offline version available? I'd love nothing better than to put this on a laptop running beside my main work area, but that machine has a borked network card so...
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Old Jun 22, 2005, 08:05 PM // 20:05   #44
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Quote:
Originally Posted by tifaRockheart
The latest interactive map is posted in the first post of this thread right now

For those who are too lazy to click page 1 (like me):
http://www.guildwarsguru.com/forum/s...ead.php?t=2316
Is there one that isn't interactive? Like just the picture of the world map with all paths exposed?
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Old Jun 22, 2005, 11:04 PM // 23:04   #45
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instead of clicking map then selecting an area you could start with a zoomed out version and zoom in when they clicked an area then have a zoom out button.

just an idea, it looks totaly sweet and loads nice now
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Old Jun 23, 2005, 05:05 AM // 05:05   #46
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Quote:
Originally Posted by ImagoX
Is the only way to see the different maps to go to your site and use distinct URLS as you have linked them? Or is this something that's weird about MY browser? Wouldn't be the first time if so...
Changing the maps using the Map button, should work, and does work for me. The problem you are having most likely doesn't have to do with the browser, but perhaps XML load time (so my fault). If you havn't tried already, try refreshing and loading the same map. This might work since the interactive map should be loaded into your internet cache. If this doesn't work, can you tell me more about the problem like does it not work because it crashes, doesn't try to load, or something else? I would really like to know cuz it might also be a bug.
Quote:
Originally Posted by ImagoX
PS- Is there an offline version available?
Technically there is, but I want to hold off for a bit until I've collected more information, since a downloadable version wouldn't be able to be updated as easily.
Quote:
Originally Posted by Kuku Monk
Is there one that isn't interactive? Like just the picture of the world map with all paths exposed?
http://www.guildwarsguru.com/forum/s...ad.php?t=15190
My maps actually come from MOOMANiBE, he'z the map creator and I just add the flash features to it. I believe I also have links to that thread in the credits
Quote:
Originally Posted by Draken
instead of clicking map then selecting an area you could start with a zoomed out version and zoom in when they clicked an area then have a zoom out button.
I actually wanted to do something similar to what you are suggesting. Unfortunatly this can lead to some slightly more complex coding, which I would probably be willing to do, if I had help. It would also be a bit harder (not impossible) to figure out how to add pre-searing, and underground places like the catacombs, underworld, dragon's lair, etc. I still enjoy this idea, and so I am hoping I can come up with something. If you have any suggestions on how it could be done, please share
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Old Jun 23, 2005, 06:07 AM // 06:07   #47
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Default nice work

I really like you map. Makes exploring a lot easier . Just wanted to thank you for making guild wars a more fun and smoother place to play in.
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Old Jun 23, 2005, 06:52 AM // 06:52   #48
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o and if u find a way to make a map for the underworld i would be happy to help to gather the info. i've been going there a lot myself and a map would be nice there especially if your doing the quests. just pst me.. Jemi the Dark Range or Kairi of Hearts.. both finished the pve part of the game and are able to assist in the exploration in the underworld.. the compass map on the top right corner of the screen would be nice guide to make the map but its a little difficult =/.. its too small to save and hard to connect for the fact that its circle.. but thats the only map i ever saw while playing the game..
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Old Jun 23, 2005, 09:17 AM // 09:17   #49
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I was beginning to think this map was getting neglected post-release. Good to see this nice piece of work is continuing.

I would think the Elite Skill Bosses would be the best next step, particularly since MOOMANiBE already has that done. Basically just pasting in the new maps over the old ones.

http://www.guildwarsguru.com/forum/s...ad.php?t=15190
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Old Jun 23, 2005, 07:09 PM // 19:09   #50
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Tifa, I figured it out- it was a classic PEBKAC issue ("problem exists between keyboard and chair"... in other words, USER ERROR)...

I did not realize that the way to change the map from one to another was to use the "Now Viewing" buttons- since it has a numeric scale, for some reaosn I thought that was my ZOOM LEVEL and not a map number... My bad- sorry!

If an offline version would not work, would it be possible to somehow save the page to an HTML file which I could then open in a browser in offline mode? that way I can grab the latest updated version when I'm at work or on my gaming rig, save the HTML to a stick drive and then sneakerware it over to my laptop...
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Old Jun 29, 2005, 05:00 PM // 17:00   #51
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TifaRock.......u absolutely ROCK!
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Old Jul 25, 2005, 07:20 PM // 19:20   #52
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Quote:
Originally Posted by Draken
instead of clicking map then selecting an area you could start with a zoomed out version and zoom in when they clicked an area then have a zoom out button.
Quote:
Originally Posted by tifaRockheart
I actually wanted to do something similar to what you are suggesting. Unfortunatly this can lead to some slightly more complex coding, which I would probably be willing to do, if I had help. It would also be a bit harder (not impossible) to figure out how to add pre-searing, and underground places like the catacombs, underworld, dragon's lair, etc. I still enjoy this idea, and so I am hoping I can come up with something. If you have any suggestions on how it could be done, please share
Couldn't you just shrink the map down and cut it up by sections. Then, make each section act like a button which takes you to the corresponding map? As for pre-searing and the catacombs, just add them to the bottom of the map (The map doesn't have to be all that big, just large enough to have the area out lines and names).
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