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Old May 11, 2005, 06:28 PM // 18:28   #21
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Great map moomanibe it's greatly appreciated.

Might I suggest compressing to a jpeg format rather than using a bitmap. I just compressed one of your older maps to see the results. Original image was a 174MB bitmap, compressed version is only 3.4MB jpeg with little to no visual difference between the two.

Compressing will certainly save a load of bandwidth and make the map viewable by people on slower connections.
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Old May 11, 2005, 07:37 PM // 19:37   #22
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Yes MOONMANIBE ... this map has helped me quite a bit in a jam.

A quick question. Can I use this map to create a vector overlay? I find descerning the paths somewhat hard when outputing to B&W print?

Thanks again.
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Old May 11, 2005, 08:33 PM // 20:33   #23
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I love this thread!! I've been out of my gourd trying to figure out where some of these places are.

I can host a few images, too, if'n you need help. I've got lots of bandwidth on my domain since I used to host a forum on it but have since moved it to its own domain. Even my other domain can support a lot of traffic. Just let me know!
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Old May 14, 2005, 10:12 PM // 22:12   #24
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well none of the above links worked i have yet to see any maps of gw................
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Old May 15, 2005, 01:30 AM // 01:30   #25
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Atticus: The ones with "2nd Link" Should work. The others are currently down due to bandwidth issues.
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Old May 16, 2005, 10:34 AM // 10:34   #26
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In the full map, the mission icons and names now seem to be missing from The Great Northern Wall and Ruins of Surmia.
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Old May 16, 2005, 06:25 PM // 18:25   #27
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Yes, that's on my backlog. The next time I'm able to work on the map, it'll probably get fixed.
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Old May 16, 2005, 07:26 PM // 19:26   #28
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I slapped together an EXE that displays the map and allows users to jump quickly to areas. Nothing special and still needs work, but hopefully some of you find it useful.

Guild Wars Arcane Install Zip

Report Bugs and Suggestions for the program (Not the map) here.

If for any reason the authors of this wonderful map have a problem with the use of their work, the app will come down immediately.
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Old May 16, 2005, 08:07 PM // 20:07   #29
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No, I don't mind at all! Besides, there are already at least 15 flash/java/whatever versions of the map already >.>

Nice job. Very simple, very functional.
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Old May 17, 2005, 12:30 AM // 00:30   #30
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Yeah nice work on the EXE , and thanks for the very detailed map Moom, really has helped myself as well as my clan!
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Old May 18, 2005, 08:35 AM // 08:35   #31
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nice i was looking for an updated map
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Old May 18, 2005, 07:59 PM // 19:59   #32
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I got a popup that I had a trojan after I used this program. Wether its coincidance iono
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Old May 19, 2005, 03:20 AM // 03:20   #33
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Edit: o_O
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Old May 19, 2005, 06:16 PM // 18:16   #34
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There are no trojans in the program. The program has zero network code in it and anyone running a firewall will notice it never goes out. I will even publish the source if so desired. It uses a commercial image control so I can't fully open source it, but I can give out the guts of the code.

If you got a trojan, it came from somewhere else or was misidentified. I would also be curios as to what trojan your system detected.

I have a good reputation for writing freeware open source projects including AC Tool, DnD Tool, Draft Day and several other older game editors and sniffers.
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Old May 19, 2005, 08:34 PM // 20:34   #35
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GWF character builder has MOOMANiBE's map build into it with quick jump features and it has the ability to search for areas n such. Pretty nifty
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Old May 24, 2005, 07:03 PM // 19:03   #36
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your right it wasnt from you. thanks for the program!
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Old May 25, 2005, 11:20 PM // 23:20   #37
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Thumbs up The Maps

I am going to download every one of these. Some of the best mapwork that I have seen in any gameworld. MOOMANiBE, "You Da Man!"

These maps are just an invaluable asset to knowing where you are when you are on the missions and quests. I always love to have the big picture. And these together, show a tremendously BIG picture.

Thank you all (contributors); from one who will use these maps on a daily basis.
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Old May 26, 2005, 12:03 AM // 00:03   #38
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Default Has anybody done a more thorough map?

I know there are lots of maps out there. I even saw one interactive one.

But I have yet to see a map that not only contained locations of areas but descriptions of all the NPCs in each area, and anything special about them (eg. what quests they give, what skills they train, etc). It could even include the walkable paths from one area to the next when such walks are possible.

Since the information is out there, it seems like somebody could do this with an interactive map without much difficulty if they had all the information they needed at hand.

And even with a non interactive map one could use numbers for referencing.


Pop
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Old May 26, 2005, 05:30 AM // 05:30   #39
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I've been working on a bunch of different stuff lately. Rest assured the map is one of those things. Not sure when, but I'll definitely update the first post.. at some point... >_>;
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Old May 26, 2005, 04:11 PM // 16:11   #40
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Quote:
Originally Posted by Poppinjay
But I have yet to see a map that not only contained locations of areas but descriptions of all the NPCs in each area, and anything special about them (eg. what quests they give, what skills they train, etc). It could even include the walkable paths from one area to the next when such walks are possible.

Since the information is out there, it seems like somebody could do this with an interactive map without much difficulty if they had all the information they needed at hand.
That is at least partially the plan for GW Arcane. It already has where to find skills on the map and collectors will hopefully go in this weekend.
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