May 11, 2005, 06:28 PM // 18:28
|
#21
|
Pre-Searing Cadet
|
Great map moomanibe it's greatly appreciated.
Might I suggest compressing to a jpeg format rather than using a bitmap. I just compressed one of your older maps to see the results. Original image was a 174MB bitmap, compressed version is only 3.4MB jpeg with little to no visual difference between the two.
Compressing will certainly save a load of bandwidth and make the map viewable by people on slower connections.
|
|
|
May 11, 2005, 07:37 PM // 19:37
|
#22
|
Lion's Arch Merchant
Join Date: Apr 2005
Location: Halifax, NS, Canada
|
Yes MOONMANIBE ... this map has helped me quite a bit in a jam.
A quick question. Can I use this map to create a vector overlay? I find descerning the paths somewhat hard when outputing to B&W print?
Thanks again.
|
|
|
May 11, 2005, 08:33 PM // 20:33
|
#23
|
Academy Page
Join Date: May 2005
Location: Denial
Guild: Ether Jar [Ethr]
Profession: N/E
|
I love this thread!! I've been out of my gourd trying to figure out where some of these places are.
I can host a few images, too, if'n you need help. I've got lots of bandwidth on my domain since I used to host a forum on it but have since moved it to its own domain. Even my other domain can support a lot of traffic. Just let me know!
|
|
|
May 15, 2005, 01:30 AM // 01:30
|
#25
|
Academy Page
|
Atticus: The ones with "2nd Link" Should work. The others are currently down due to bandwidth issues.
|
|
|
May 16, 2005, 10:34 AM // 10:34
|
#26
|
Frost Gate Guardian
|
In the full map, the mission icons and names now seem to be missing from The Great Northern Wall and Ruins of Surmia.
|
|
|
May 16, 2005, 06:25 PM // 18:25
|
#27
|
Academy Page
|
Yes, that's on my backlog. The next time I'm able to work on the map, it'll probably get fixed.
|
|
|
May 16, 2005, 08:07 PM // 20:07
|
#29
|
Academy Page
|
No, I don't mind at all! Besides, there are already at least 15 flash/java/whatever versions of the map already >.>
Nice job. Very simple, very functional.
|
|
|
May 17, 2005, 12:30 AM // 00:30
|
#30
|
Frost Gate Guardian
Join Date: Mar 2005
Location: Silverdale, WA
Guild: Confuzion
Profession: W/Mo
|
Yeah nice work on the EXE , and thanks for the very detailed map Moom, really has helped myself as well as my clan!
|
|
|
May 18, 2005, 08:35 AM // 08:35
|
#31
|
Lion's Arch Merchant
Join Date: May 2005
Location: Dark Side Of The Force
Profession: E/Mo
|
nice i was looking for an updated map
|
|
|
May 19, 2005, 03:20 AM // 03:20
|
#33
|
Academy Page
|
Edit: o_O
|
|
|
May 19, 2005, 06:16 PM // 18:16
|
#34
|
Academy Page
|
There are no trojans in the program. The program has zero network code in it and anyone running a firewall will notice it never goes out. I will even publish the source if so desired. It uses a commercial image control so I can't fully open source it, but I can give out the guts of the code.
If you got a trojan, it came from somewhere else or was misidentified. I would also be curios as to what trojan your system detected.
I have a good reputation for writing freeware open source projects including AC Tool, DnD Tool, Draft Day and several other older game editors and sniffers.
|
|
|
May 19, 2005, 08:34 PM // 20:34
|
#35
|
Academy Page
Join Date: Apr 2005
Location: Missouri, US
Profession: R/Mo
|
GWF character builder has MOOMANiBE's map build into it with quick jump features and it has the ability to search for areas n such. Pretty nifty
|
|
|
May 24, 2005, 07:03 PM // 19:03
|
#36
|
Ascalonian Squire
|
your right it wasnt from you. thanks for the program!
|
|
|
May 25, 2005, 11:20 PM // 23:20
|
#37
|
Ascalonian Squire
Join Date: May 2005
Location: Bremerton, WA
Guild: FMS
Profession: W/N
|
The Maps
I am going to download every one of these. Some of the best mapwork that I have seen in any gameworld. MOOMANiBE, "You Da Man!"
These maps are just an invaluable asset to knowing where you are when you are on the missions and quests. I always love to have the big picture. And these together, show a tremendously BIG picture.
Thank you all (contributors); from one who will use these maps on a daily basis.
|
|
|
May 26, 2005, 05:30 AM // 05:30
|
#39
|
Academy Page
|
I've been working on a bunch of different stuff lately. Rest assured the map is one of those things. Not sure when, but I'll definitely update the first post.. at some point... >_>;
|
|
|
May 26, 2005, 04:11 PM // 16:11
|
#40
|
Academy Page
|
Quote:
Originally Posted by Poppinjay
But I have yet to see a map that not only contained locations of areas but descriptions of all the NPCs in each area, and anything special about them (eg. what quests they give, what skills they train, etc). It could even include the walkable paths from one area to the next when such walks are possible.
Since the information is out there, it seems like somebody could do this with an interactive map without much difficulty if they had all the information they needed at hand.
|
That is at least partially the plan for GW Arcane. It already has where to find skills on the map and collectors will hopefully go in this weekend.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:17 PM // 16:17.
|