Jun 10, 2005, 11:22 PM // 23:22
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#181
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Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Liris the Sage (bog skale fins)
Quote:
Originally Posted by Imaginos
Black Curtain
Liris The Sage - 4 Bog Scale Fins | nw of temple of ages in swamp
Jeweled Chakram: Energy +8 (req. 6 Inspiration Magic) NOT SEEN: Energy +15; Energy Regeneration -1; Health +30
Cruel Staff: Energy +6, Dark Damage 5-10 (req. 6 Blood Magic) Two-Handed
Water Staff: Energy +6, Cold Damage 5-10 (req. 6 Water Magic) Two-Handed
Smiting Rod: Light Damage 5-10 (req. 6 Smiting Prayers) NOT SEEN: Improves Recharge using Smiting Prayers skills (chance 20%)
Truncheon: Dark Damage 5-10 (req 6 Curses) NOT SEEN: Improves Recharge using Curses skills (chance 20%)
Ascalon Bow: Piercing Damage 12-21 (req. 6 Marksmanship) Two-Handed
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Water Staff: 5-10 Cold Damage (requires 6 Water Magic); 2 handed; Energy +6 (NOT SEEN: Improves Casting Speed using Water Magic Skills (20% chance); Improves Skill Recharge using Water Magic Skills (20% chance))
Smiting Rod: 5-10 Light (requires 6 Smiting Prayers) (NOT SEEN: Improves Casting Speed using Smiting Prayers Skills (20% chance); Improves Skill Recharge using Smiting Prayers Skills (20% chance))
Ascalon Bow: 12-21 Piercing Damage (requires 6 Marksmanship) (NOT SEEN: +15% damage while Health is above 50%)
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Jun 11, 2005, 12:03 AM // 00:03
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#182
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Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Sir Robert (abnormal seeds)
NAME: Sir Robert
REALM: post-searing
LOCATION: middle of The Black Curtain
WANTED: Abnormal Seeds (4x)
DATE MADE: 6/10
ITEMS:
Jeweled Staff: 5-10 Chaos Damage (requires 6 Illusion Magic); Energy +6 (NOT SEEN: Improves Casting Speed using Illusion Magic Skills (20% chance); Improves Skill Recharge using Illusion Magic Skills (20% chance))
Grim Cesta: Energy +8 (requires 6 Death Magic) (NOT SEEN: Death Magic +1 (20% chance while using skills); Health +30)
Earth Wand: 5-10 Earth Damage (requires 6 Earth Magic) (NOT SEEN: Energy +15; Energy Regeneration -1)
Healing Ankh: Energy +8 (requires 6 Healing Prayers) (NOT SEEN: Energy +15; Energy Regeneration -1; Health +30)
Long Sword: 12-18 Slashing Damage (requires 6 Swordsmanship) (NOT SEEN: +20% damage while Hexed)
Flame Artifact: Energy +8 (requires 6 Fire Magic) (NOT SEEN: Armor +5 while Enchanted; Health +45 while Enchanted)
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Jun 11, 2005, 04:18 AM // 04:18
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#183
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Frost Gate Guardian
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Quote:
Originally Posted by Mashu
I was just wondering which collector has the 16AL +45HP -2DMG "While Enchanted" Crimson Carapace Shield. I know that the one in Snake Dance is "In a stance", but there are two more collectors in the Crystal Desert that give you one too, so which one of these two collecters is "while hexed" and which one is "while enchanted" please?
Thanks
Off topic: Maybe someone could sell me it or sell me the materials (Massive Jawbones or Bleached Shells) used to get it.
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I'm looking for the same shield. Unfortunately neither of the collectors in the desert have it, or at least didn't when I checked about a week ago. The one requiring Massive Jawbones was "while in a hex" and the one requiring Bleached Shells was "while in a stance", like the shield from Snake Dance.
It's possible (unlikely) that they changed one of them in the last update, but I can't be bothered to check.
Last edited by egads; Jun 12, 2005 at 12:46 PM // 12:46..
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Jun 11, 2005, 11:52 PM // 23:52
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#184
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Academy Page
Join Date: May 2005
Location: Chesapeake, VA
Profession: W/
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Credit for this Screenshot and locations go to dustbunny. Thank you to all those at guildwarsguru for your help in collecting the information to get this completed.
================================================
==================== KEY =========================
================================================
===== Underlined Items =====
• Additional modifier(s) unknown so far.
===== 20/20 =====
• Improves Casting speed using ________ skills (20% Chance)
• Improves skill recharge using ________ skills (20% Chance)
===== 16/45/-2 =====
• Armor: 16
• +45 Health (while ________)
• -2 Damage Received (while ________)
===== 15/-1/30 =====
• +15 Energy
• -1 Energy Regeneration
• +30 Health
===== 20% recharge =====
• Improves skill recharge using ________ skills (20% Chance)
===== 20% casting =====
• Improved casting speed using ________ skills (20% Chance)
================================================
================== COLLECTORS =====================
================================================
===== a. Ekimeel Trueshot (5 Forgotten Seals) =====
• Servants’s Scalp Design (AL60, healing prayers+1)
• Dwarven Helm (AL80, +20AL vs. physical, hammer mastery+1)
• All Seeing Eye (AL60, energy storage+1)
• Necromancer Hat
• Mesmer Hat
• Ranger Hat
===== b. Ardenoth Oakenshield (5 Bleached Shells) =====
• Defender’s Scalp Design (AL60, protection prayers+1)
• Duelist's Helm (AL80, +20AL vs. physical, swordsmanship+1)
• Stone's Eye (AL60, earth magic+1)
• Necromancer Hat
• Mesmer Hat
• Ranger Hat
===== c. Kyle the Rich (5 Losaru Manes) =====
• Monk Raiment (AL60, energy+5)
• Ringmail Hauberk (AL80, +20AL vs. physical)
• Elementalist's Robe (AL60, energy+5)
• Necromancer Chest
• Mesmer Chest
• Ranger Chest
===== d. Gustav the Silent (5 Dune Burrower Jaws) =====
• Monk Sandals (AL60, energy recovery+1)
• Ringmail Boots (AL80, +20AL vs. physical)
• Elementalist's Boots (AL60, energy recovery+1)
• Necromancer Boots
• Mesmer Boots
• Ranger Boots
===== e. Fenster the Golden (5 Minotaur Horns) =====
• Monk Handwraps (AL50, energy+5)
• Ringmail Gauntlets (AL80, +20AL vs. physical)
• Elementalist's Gloves (AL60, energy+5)
• Necromancer Gloves
• Mesmer Gloves
• Ranger Gloves
===== f. Rylan Paval (5 Spiny Seeds) =====
• Inscribed Chakram (energy+12, req. 9 domination, 20/20)
• Grim Cesta (energy+12, req. 9 soul reaping, 20/20)
• Water Staff (energy+10, cold dmg:11-22, req. 9 water magic, 20/20)
• Holy Staff (energy+10, fire dmg:11-22, req. 9 divine favor, 20/20)
===== g. John Verado (5 Topaz Crests) =====
• Inscribed Staff (energy+10, chaos dmg:11-22, req. 9 domination, 20/20)
• Cruel Staff (energy+10, dark dmg:11-22, req. 9 blood magic, 20/20)
• Earth Wand (earth dmg:11-22, req. 9 earth magic, 20% recharge)
• Protective Icon (energy+12, req. 9 protection prayers, 15/-1/30)
===== h. Winfield Michelson (5 Bleached Carapaces) =====
• Monk Raiment (AL60, energy +5)
• Ringmail Hauberk (AL80, +20AL vs. physical)
• Elementalist's Robe (AL60, energy+5)
• Necromancer Chest
• Mesmer Chest
• Ranger Chest
===== i. Karl Jakobs (5 Massive Jawbones) =====
• Inscribed Staff (energy+10, chaos dmg:11-22, req. 9 domination, 20/20)
• Deadly Cesta (dark dmg:11-22, req. 9 blood magic, 20% recharge)
• Fire Staff (energy+10, fire dmg:11-22, req. 9 fire magic, 20/20)
• Holy Rod (fire dmg:11-22, req. 9 divine favor, 20% recharge)
• Crimson Carapace Shield (9 tactics, 16/45/-2 while hexed)
===== j. Kraviec the Cursed (5 Iridescent Griffin Wings) =====
• Jeweled Chakram (energy+12, req. 9 inspiration magic, 15/-1/30)
• Grim Cesta (energy+12, req. 9 soul reaping, 15/-1/30)
• Scroll (energy+12, req. 9 energy storage, 20/20)
• Healing Ankh (energy+12, req. 9 healing prayers, 15/-1/30)
• War Hammer (blunt dmg:19-35, req. 9 hammer mastery, +15% damage while in stance)
===== k. Mourn Drakespur (5 Dessicated Hydra Claws) =====
• Jeweled Chakram (energy+12, req. 9 inspiration magic, 20/20)
• Wicked Staff (energy+10, dark dmg:11-22, req. 9 curses, 20/20)
• Air Wand (lightning dmg:11-22, req. 9 air magic, 20% recharge)
• Healing Ankh (energy+12, req. 9 healing prayers, 20/20)
===== l. Barton Smallwood (5 Shriveled Eyes) =====
• Defender’s Scalp Design (AL60, smiting prayers+1)
• Brute's Helm (AL80, +20AL vs. physical, strength+1)
• Flame's Eye (AL60, fire magic+1)
• Necromancer Hat
• Mesmer Hat
• Ranger Hat
===== m. Arliss Vaughn (5 Iridescent Griffin Wings) =====
• Jeweled Chalice (energy+12, req. 9 illusion magic, 20/20)
• Truncheon (cold dmg:11-22, req. 9 death magic, 20% recharge)
• Frost Artifact (energy+12, req. 9 water magic, 20/20)
• Smiting Rod (light dmg:11-12, req. 9 smiting prayers, 20% casting)
===== n. Cedric Rogers (5 Losaru Manes) =====
• Monk Pants (AL60, energy recovery+1)
• Ringmail Leggings (AL80, +20AL vs. physical)
• Elementalist's Leggings (AL60, energy recovery+1)
• Necromancer Leggings
• Mesmer Leggings
• Ranger Leggings
===== o. Lord Dorn Lendrigen (5 Bleached Shells) =====
• Cane (chaos dmg:11-22, req. 9 illusion magic, 20% casting)
• Idol (energy+12, req. 9 curses, 15/-1/30)
• Air Staff (energy+10, lightning dmg:11-22, req. 9 air magic, 20/20)
• Holy Rod (fire dmg:11-22, req. 9 divine favor, 20% recharge)
• Crimson Carapace Shield (req. 9 tactics, 16/45/-2 while in stance)
===== p. Luven Underwood (5 Minotaur Horns) =====
• Cane (chaos dmg:11-22, req. 9 domination magic, 20% recharge)
• Bone Staff (energy+10, cold dmg:11-22, req. 9 death magic, 20/20)
• Fire Wand (fire dmg:11-22, req. 9 fire magic, 20% recharge)
• Smiting Staff (energy+10, light dmg:11-22, req. 9, 20/20)
• War Hammer (blunt dmg:19-35, req. 9 hammer mastery, +15% damage while enchanted)
===== q. Jamie the Wanderer (5 Dune Burrower Jaws) =====
• Monk Pants (AL60, energy recovery+1)
• Ringmail Leggings (AL80, +20AL vs. physical)
• Elementalist's Leggings (AL60, energy recovery+1)
• Necromancer Leggings
• Mesmer Leggings
• Ranger Leggings
===== r. Cinder Linnwood (5 Bleached Carapaces) =====
• Jeweled Staff (energy+10, chaos dmg:11-22, req. 9, 20/20)
• Idol (energy+12, req. 9 curses, 20/20)
• Storm Artifact (energy+12, req. 9 air magic, 20/20)
• Divine Symbol (energy+12, req. 9 divine favor, 20/20)
• Long Sword (slashing dmg:15-22, req. 9 swordsmanship, +15% damage while in stance)
===== s. Kelsay Pradist (5 Jade Mandibles) =====
• Prophet’s Scalp Design (AL60, divine favor+1)
• Executioner's Helm (AL80, +20AL vs. physical, axe mastery+1)
• Elementalist Hat
• Necromancer Hat
• Mesmer Hat
• Ranger Hat
===== t. Sir Norrington (5 Shriveled Eyes) =====
• Monk Handwraps (AL60, energy+5)
• Ringmail Gauntlets (AL80, +20AL vs. physical)
• Elementalist's Gloves (AL60, energy+5)
• Necromancer Gloves
• Mesmer Gloves
• Ranger Gloves
===== u. Uderit Ignis (5 Jade Mandibles) =====
• Inscribed Chakram (energy+12, req. 9 fast casting, 20/20)
• Truncheon (dark dmg:11-22, req. 9 curses, 20% recharge)
• Water Wand (cold dmg:11-22, req. 9 water magic, 20% recharge)
• Smiting Staff (energy+10, light dmg:11-22, req. 9 smiting dmg, 20/20)
• Long Sword (slashing dmg:15-22, req. 9 swordsmanship, +15% damage while enchanted)
===== v. Sir Kaufman (5 Massive Jawbones) =====
• Monk Sandals (AL60, energy recovery+1)
• Ringmail Boots (AL80, +20AL vs. physical)
• Elementalist's Boots (AL60, energy recovery+1)
• Necromancer Boots
• Mesmer Boots
• Ranger Boots
===== w. Sir Pohl Sanbert (5 Dune Burrower Jaws) =====
• Cane (chaos dmg:11-22, req. 9 illusion magic, 20% recharge)
• Grim Cesta (energy+12, req. 9 death magic, 20/20)
• Flame Artifact (energy+12, req. 9 fire magic, 20/20)
• Divine Symbol (energy+12, req. 9 divine magic, 15/-1/30)
• Battle Axe (slashing dmg:6-28, req. 9 axe mastery, +15% damage while in stance)
===== x. Brandon Harlin (5 Encrusted Loadstones) =====
• Jeweled Chalice (energy+12, req. 9 illusion magic, 15/-1/30)
• Grim Cesta (energy+12, req. 9 blood magic, 15/-1/30)
• Scroll (energy+12, req. 9 earth magic, 20/20)
• Protective Icon (energy+12, req. 9 protection prayers, 20/20)
• Battle Axe (slashing dmg:6-28, req. 9 axe mastery, +15% damage while enchanted)
Last edited by Warlord Teriel; Jun 21, 2005 at 09:26 PM // 21:26..
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Jun 12, 2005, 06:31 AM // 06:31
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#185
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Lion's Arch Merchant
Join Date: Jun 2005
Location: USA
Profession: N/
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Elementalist Leggins Armor 51 Location
Meghan The Bright
Location: FALLS (SW corner)
Trade 5 Jungle Troll Tusks for Elementalist Leggins Armor 51
Last edited by Eli Rela; Jun 12, 2005 at 03:54 PM // 15:54..
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Jun 12, 2005, 12:55 PM // 12:55
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#186
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Frost Gate Guardian
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x. Brandon Harlin trades 5 encrusted loadstones for
• Battle axe (slashing dmg:6-28, req. 9 axe mastery, +15% damage while enchanted)
I'm planning on getting one or two items from the desert today, so I'll edit in the stats for them when I do.
Edit:
p. Luven Underwood trades 5 minotaur horns for
• Fire wand (fire dmg:11-22, req. 9 fire magic, 20% recharge)
Last edited by egads; Jun 12, 2005 at 03:40 PM // 15:40..
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Jun 12, 2005, 02:31 PM // 14:31
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#187
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Pre-Searing Cadet
Join Date: Jun 2005
Guild: Dynasty Warriors
Profession: W/E
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Quote:
Originally Posted by Mashu
I was just wondering which collector has the 16AL +45HP -2DMG "While Enchanted" Crimson Carapace Shield. I know that the one in Snake Dance is "In a stance", but there are two more collectors in the Crystal Desert that give you one too, so which one of these two collecters is "while hexed" and which one is "while enchanted" please?
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Seems a lot are looking for this one - obviously it'll have to be somewhere either in the south shiverpeaks or the fiery island chain - if there any collectors there?
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Jun 12, 2005, 03:27 PM // 15:27
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#188
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Academy Page
Join Date: May 2005
Location: Chesapeake, VA
Profession: W/
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ok added those two to my list egads. To bad we cant edit on this part of the forum.. will post an updated list when more get filled out.
also added
w. Sir Pohl Sanbert trades dune borrow jaws for
• Battle axe (slashing dmg:6-28, req. 9 axe mastery, +15% damage while in stance)
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Jun 12, 2005, 03:43 PM // 15:43
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#189
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Frost Gate Guardian
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Quote:
Originally Posted by Warlord Teriel
To bad we cant edit on this part of the forum..
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Huh? I definitely can. I edited my previous post a minute ago.
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Jun 12, 2005, 03:51 PM // 15:51
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#190
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Academy Page
Join Date: May 2005
Location: Chesapeake, VA
Profession: W/
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nm see it now lol... wasnt there last night. will do it.. must have been sleepy.
btw where do you get encrusted loadstones? i hear they are off desert earth's but dont remember where they are.
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Jun 12, 2005, 04:03 PM // 16:03
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#191
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Frost Gate Guardian
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You can get Encrusted Lodestones from Sand Elementals, such as the ones just outside Hero's Audience. They also drop from Crystal Spiders and Crystal Guardians in Dragon's Lair.
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Jun 12, 2005, 04:06 PM // 16:06
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#192
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Academy Page
Join Date: May 2005
Location: Chesapeake, VA
Profession: W/
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thanks
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Jun 12, 2005, 04:44 PM // 16:44
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#193
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Academy Page
Join Date: May 2005
Location: Chesapeake, VA
Profession: W/
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Added to List
u. Uderit Ignis trades 5 jade mandibles for
• Inscribed chakram (energy+12, req. 9 fast casting, 20% cast, 20% recharge)
• Truncheon (dark dmg:11-22, req. 9 curses, 20% recharge)
• Water wand (cold dmg:11-22, req. 9 water magic, 20% recharge)
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Jun 12, 2005, 07:58 PM // 19:58
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#194
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Wilds Pathfinder
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Mourn Drakesper near Destiny's Gorge has a Chakram that's +12 energy, 20% Fast Cast and 20% Fast Recovery for all inspiration spells with a 9 inspiration requirement.
I also found a great one today:
Kraviec the Cursed near Dunes of Despair gave me a +12 chalice with +15 extra energy (27 total, -1 energy regen) and +30 health! 9 insp. required.
Luven Underwood's Domination Cane is max damage, 20/20 bonuses only. I'll have someone's baby if they can find a max damage Domination Cane with +5 energy. And I'm a guy. =P
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Jun 12, 2005, 09:17 PM // 21:17
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#195
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Academy Page
Join Date: May 2005
Location: Chesapeake, VA
Profession: W/
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Thanks arredondo updated List
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Jun 12, 2005, 11:28 PM // 23:28
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#196
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Wilds Pathfinder
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Bah, the Domination 9 Chakram from Rylan Paval (f,) is a 20/20. I don't think there seems to be a Domination +30 & +15(-1) sadly.
Correction above... the Cane I mentioned from Luven Underwood is only a 20% Recharge bonus... no 20% Fast Cast
Last edited by arredondo; Jun 13, 2005 at 12:44 AM // 00:44..
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Jun 13, 2005, 04:00 AM // 04:00
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#197
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Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Well, my collector research has ground to a near halt because of the change to farming.
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Jun 13, 2005, 04:54 AM // 04:54
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#198
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Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Geeze. It's really pissing me off now.
I exhaust my run getting ancient eyes so I switch over to another area to get jungle troll tusks but oh no! I can't get them to drop anything either!
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Jun 13, 2005, 05:07 AM // 05:07
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#199
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Frost Gate Guardian
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how long does it take for the anti-farming to kick in? i was killing hydras for exp to get my next skill point, they still drop after about 15 kills. got me a nice gold defender shield drop too with +8 armor vs fire mod, perfect for hydra killing.
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Jun 13, 2005, 05:09 AM // 05:09
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#200
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Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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About 10 minutes I'd wager.
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