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Old Sep 10, 2005, 03:52 AM // 03:52   #61
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Anyone got some pictures of some monk items? I have been trying since the update to get some green items, almost 18 hours a day!!!

I have been in two groups with other players and a hell of alot of greens dropped on both occasions. The second group, two greens dropped from yakslapper.
For the rest of the time i played with henchies and none dropped for me. I have even gone with just 4 henchmen to increase the odds to no avail.
What are the chances of that?
I bought the green protective icon, pictured above for 40k because i am having such bad luck.

Show me your greens to make me green.....
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Old Sep 10, 2005, 05:44 AM // 05:44   #62
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Got this one earlier from inside SF. WAY deep in from what I could tell, I got it after a 3 hour PUG in the area that has all the spirit spamming dredges and seems like it is outdoors.
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Old Sep 10, 2005, 06:08 AM // 06:08   #63
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the frog said that gold is still better than green.
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Old Sep 10, 2005, 06:31 AM // 06:31   #64
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its all random luck really, i have been going with just myself and 4 henchmen, and i did 6 runs before i got my first green, then i joined a guildmate and filled group with henchmen, and we got 2 greens each that time, 2 from the same boss

so just keep tryin if you want em
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Old Sep 10, 2005, 06:33 AM // 06:33   #65
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i can think of one item that has EXACTLY the mods i need. otherwise, golds are probably more useful.
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Old Sep 10, 2005, 06:35 AM // 06:35   #66
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Quote:
Originally Posted by Teh Azman
Earlier I found one called The Soulstone for monks...

Focus item
Req. 9 Divine Favor
Improves Skill Recharge Using Divine Favor Skills 20% (I think it was skill recharge)
HP +45 While enchanted
Oh man....HP+45 while enchanted? bad stuff. Oh wait...monks can heal, i forgot.
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Old Sep 10, 2005, 06:38 AM // 06:38   #67
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i got a morgriff staff with +60 health always 9 illusion magic req =\
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Old Sep 10, 2005, 06:47 AM // 06:47   #68
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Gardock's Staff
Energy +10
Fire dmg: 11-22 (req 9 divine)
quick recovery from poison
improves skill recharge of divine favor skills (20%)
Energy +5
Enchantments last 20% longer.

i'll post a screenshot when i have time, but this was something i didn't see on the wiki site. perhaps someone can add it.
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Old Sep 10, 2005, 07:27 AM // 07:27   #69
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Here is my collection so far, I had a couple I didn't see mentioned yet so I thought I would throw up a picture.

Sorry, no hosting. Feel free to host/link it if you like!
Attached Images
File Type: jpg sept9greens.JPG (123.3 KB, 423 views)
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Old Sep 10, 2005, 08:34 AM // 08:34   #70
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any idea of where the sword are?
are the with bosses inside sf?
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Old Sep 10, 2005, 10:52 AM // 10:52   #71
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Yes, 1/3 of them appear only there (whose items are of course the most wanted) and only under "certain circumstances" .
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Old Sep 10, 2005, 11:23 AM // 11:23   #72
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Greem weapons are identical to golds with the exception of the green writing. They're cool b/c they're named after a boss and they're new designs, but I prefer golds. Golds can be modified, dyed, and ARE worth more. The good ppl at GW had a good idea, but didn't realize what thses weapon would do to the game. The chat window looks like the NY Stock exchange. I wanted to buy a Yakslapper for my monk and some moron tried to charge 150k for it. After a few choice words, I told him no, then someone actually bought it!! What we need is more professions, more varieties of armor, and a much, much broader spectrum of weapons, Like spears,lances, maces, crossbows. That's just my opinion, I could be wrong. Strength and Honor.
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Old Sep 10, 2005, 11:38 AM // 11:38   #73
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One green item that I have that I haven't seen on any of the GW forum threads yet is Tarnok's Long Bow.

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Old Sep 10, 2005, 11:49 AM // 11:49   #74
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only 19 of 72 missing (if it are really 72 different green items).

I would love to know were to find Gulnar Irontoe, Vokur Grimshackles and Garbok Handsmasher.
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Old Sep 10, 2005, 12:34 PM // 12:34   #75
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Quote:
Originally Posted by Caleb The Pontiff
Here is my collection so far, I had a couple I didn't see mentioned yet so I thought I would throw up a picture.

Sorry, no hosting. Feel free to host/link it if you like!
dont know if this has been mentioned, (from your collection pic).

Flints items, can the 20% recharge(wand) stack with the 20% recharge (artifact)? or just negates one...

/thx.
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Old Sep 10, 2005, 01:24 PM // 13:24   #76
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stack in 2 times
for example:
you trigger 20% from wand
you trigger 20% from artifact
total is not 40% but 44%
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Old Sep 10, 2005, 09:13 PM // 21:13   #77
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Rago's Flame Wand and The Kindlerock.

http://img394.imageshack.us/img394/118/wand8hx.jpg
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Old Sep 11, 2005, 02:44 AM // 02:44   #78
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is that you pve build eternal? and if so, is it effective? I have all those skills and those 2 greens but I use a Hale Fire Staff of Enchanting all max attribs and I dont feel like parting with it. But I do need to try out that combination.
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Old Sep 11, 2005, 08:05 AM // 08:05   #79
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Nah, that was my Thunderhead setup. I was the King's personal healer and protection.
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Old Sep 11, 2005, 08:24 AM // 08:24   #80
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Quote:
Originally Posted by Foppe
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO it man, why isnt there a green +15>50 hammer.
do u know u can make your own +15% above 50% hammer from the droknar weapons guy and its a pretty nice looking hammer too and u can add mods to it aswell just to let u know
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