Jul 08, 2007, 12:33 AM // 00:33
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#1
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Lion's Arch Merchant
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PVP Weapon Skin Mod Beta 2.
New beta released.
From the read me:
Quote:
GWPickup Mod Beta 2.
New in this version:
-The skillbars and skill icon borders have been changed to be clearer and slicker
-various other fixes
Install Instructions:
First Close Guild Wars.
1. Unzip texmod.exe, UImod.tpf and GWPickupmod.tpf to your Guild Wars folder.
2. Run Texmod.exe and at the top of the program, click on target application and browse for gw.exe
3. Click on Package Mode
4. Click the small folder icon to browse for tpf files
5. Add UImod and GWPickupmod to the list on the left
6. Click Run
Features in this version:
- Dying PVP skins silver activates a special skin for that weapon
- This version contains only warrior weaponry skins, the others will come later
- User interface completely reskinned
- Radar complete reskinned, allows user to see slightly further and shows spirit range
- Frenzy Skill effect changed
- Glyph lesser energy skill effect changed (may be removed in final version)
- Glyph renewal skill effect changed (may be removed in final version)
- Rush skill effect changed
- Critical hits now display the words "critical hit" along with a nice animation when they occur
- New health bars now mark 50% for ZB usage
- GVG flags are skinned (may be removed in final version, buggy when capping flags)
- New Guild Wars logo on login screen
- Ranger spirit skins changed
-The skillbars and skill icon borders have been changed to be clearer and slicker
Known Bugs:
-The GVG flags sometimes screw up when they're capped.
-Some people have told me they experience odd texture errors, if this happens to you, alt+tabbing or minimising the game will fix it.
Contact Tiyuri @
www.guildwarsguru.com/gwpickup
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You can see an example of the new skillbars here:
http://i10.tinypic.com/4t76wc9.jpg
(I have my bar verticle, it also works horizontally)
and you can download the new version here:
http://rapidshare.com/files/42873947...Beta2.zip.html
Screenshots:
PVP axe:
http://img179.imageshack.us/img179/9538/axe2bb2.jpg
PVP Strength Shield:
http://img293.imageshack.us/img293/6290/terrorcf3.jpg
PVP Hammer:
http://img412.imageshack.us/img412/5...inishedjg8.jpg
New Sword:
http://img338.imageshack.us/img338/7...inisheddu1.jpg
New Tactics Shield:
http://img150.imageshack.us/img150/2060/shieldsh0.jpg
New Radar:
http://img339.imageshack.us/img339/3...trange2kw0.jpg
New Health Bars:
http://img339.imageshack.us/img339/7264/partehhou4.jpg
New UI Style:
http://img527.imageshack.us/img527/4067/newuidy6.jpg
Video of Critical hit effect:
http://video.google.co.uk/videoplay?...14107470881006
Comments/suggestions/flames are all very welcome.
Moderators: I'd appreciate it if one of you go and virus test this so people don't scream foul, also I'd appreciate it if it could stay in this forum, although it'll probably get moved.
Last edited by Tiyuri; Jul 14, 2007 at 02:33 PM // 14:33..
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Jul 08, 2007, 01:02 AM // 01:02
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#2
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Guardians of the Catacombs [GoC]
Profession: R/
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could you offer just the critical hit by itself its the one that i want the most.
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Jul 08, 2007, 01:10 AM // 01:10
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#3
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Ascalonian Squire
Join Date: Jun 2007
Location: Québec
Guild: Punk Not Dead
Profession: Mo/
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I really want the radar,critical hit & 50% HP.How we can uninstall that ?
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Jul 08, 2007, 01:11 AM // 01:11
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#4
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Lion's Arch Merchant
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I'll be offering separate packages when I'm done, unfortunately it makes rebuilding the mod after making small changes a much more irritating process to break it up at this point.
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Jul 08, 2007, 02:05 AM // 02:05
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#6
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Lion's Arch Merchant
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Yeah I will do when I'm finished with it
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Jul 08, 2007, 02:15 AM // 02:15
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#7
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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the 50% hp bar is useful for a lot more than ZB
great work here, look forward to seeing what else this sparks
just thought of a request.... possible to get HP #s on ally/enemy bars?
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Jul 08, 2007, 02:24 AM // 02:24
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#8
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I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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This isn't a virus. Also, it's cool. Pick it up and you'll be that much closer to being as awesome as Tiyuri, which is to say you'll still be really far away.
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Jul 08, 2007, 02:59 AM // 02:59
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#9
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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whould you mind adding 80% health indicators along with the 50% ones? it would help with LoD and such.
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Jul 08, 2007, 04:40 AM // 04:40
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#10
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Krytan Explorer
Join Date: Dec 2005
Profession: Rt/A
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i havnt been keeping up with the other threads about modding, but does anet ban you for this?
i've seen a post saying theres no rules against modding
and ive seen other threads where ppl are banned for modding.
so i'm bit confused, so whats the story?
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Jul 08, 2007, 05:08 AM // 05:08
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#11
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Nice to see you finished the first version Tiyuri
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Jul 08, 2007, 05:12 AM // 05:12
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#12
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Krytan Explorer
Join Date: Jun 2006
Guild: None, I don't play anymore.
Profession: Mo/W
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This is awesome!!
Really nice work.
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Jul 08, 2007, 05:16 AM // 05:16
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#13
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Krytan Explorer
Join Date: Jun 2006
Guild: None, I don't play anymore.
Profession: Mo/W
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double post :'(
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Jul 08, 2007, 06:22 AM // 06:22
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#14
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Jungle Guide
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Quote:
Originally Posted by snikerz
i havnt been keeping up with the other threads about modding, but does anet ban you for this?
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No.
This is cool. I have one idea you might be down with or not for the future: to put the out folder in a .rar before you pack them so people can also choose a "pack your own" version.
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Jul 08, 2007, 06:37 AM // 06:37
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#15
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Ascalonian Squire
Join Date: Dec 2006
Guild: 치 The Spearmen 치[치치치치]
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Cool mod, I particularly like the sleek UI and critical hit animation.
I've been having some really funky graphic glitches on the character screen when I run GW through texmod with these mods. Some pretty funny stuff, but it isn't hard to repro as hopping from full screen to windowned seems to really set it off but it doesn't always do the same thing. I have screen shots if you are interested (at one point there was so much flashing on my screen that my fiancee looked over and said "whoa is that the epileptic seizure mod?"). Is that normal for texmod in general (this is my first mod) or just a bug with this mod?
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Jul 10, 2007, 04:07 AM // 04:07
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#17
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Lion's Arch Merchant
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Quote:
Originally Posted by snikerz
i havnt been keeping up with the other threads about modding, but does anet ban you for this?
i've seen a post saying theres no rules against modding
and ive seen other threads where ppl are banned for modding.
so i'm bit confused, so whats the story?
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This doesn't modify anything in the game, per se. What the program does is redirect textures that gw.exe displays to the custom textures you've made/downloaded. The original data is unharmed. And the changes are local, so no one sees them but you.
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Jul 10, 2007, 05:23 AM // 05:23
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#18
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Frost Gate Guardian
Join Date: Jan 2006
Profession: Me/
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awesome, nice job... Some very intellegent ideas... Best thing ive seen in a while now... Tiyuri > Anet
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Jul 10, 2007, 05:37 AM // 05:37
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#19
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Wilds Pathfinder
Join Date: Jan 2007
Profession: N/
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i love this great work one question your str shield looks the same as the terror shield is that one purpose?
-http://gw.gamewikis.org/wiki/Image:Terror_Shield.png
-http://img293.imageshack.us/img293/6290/terrorcf3.jpg
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Jul 10, 2007, 06:31 AM // 06:31
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#20
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Krytan Explorer
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Quote:
Originally Posted by placebo overdose
i love this great work one question your str shield looks the same as the terror shield is that one purpose?
-http://gw.gamewikis.org/wiki/Image:Terror_Shield.png
-http://img293.imageshack.us/img293/6290/terrorcf3.jpg
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HAHAHAHAHA.
...The Terror Shield was a hoax.
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