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Old Jul 02, 2007, 05:50 PM // 17:50   #61
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ugh.. nothing as ruined Day of Defeat more than the annoying UT sounds.. gah.
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Old Jul 04, 2007, 06:26 AM // 06:26   #62
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Has this mod been fixed yet? On the other site i saw they fixed it, so i downloaded it again but still getting the error message..

/fix please
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Old Jul 05, 2007, 04:18 AM // 04:18   #63
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Kuntz the maker of the KSMOD no longer plays GW and said on IRC that he wouldn't be making anymore updates to the mod.
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Old Jul 05, 2007, 07:23 AM // 07:23   #64
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Thats a bit of a shame
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Old Jul 05, 2007, 08:19 AM // 08:19   #65
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Yes it is, i hope someone else can go on with this cause it would be really cool..
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Old Jul 12, 2007, 02:41 AM // 02:41   #66
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Thats criminal. Is updating the mod difficult? Does anyone here have the knowledge on how this magical dll makes gw amusing? WHYYYYYYYyyyy!
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Old Jul 14, 2007, 09:55 PM // 21:55   #67
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Yes it's true, I installed 649MB of RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing GW to update this mod. Check first post.
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Old Jul 15, 2007, 04:00 AM // 04:00   #68
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i wish the time in between kills could be increased

I was having so much fun in "The Great Northern Wall" killing the charr that charge at you at the end...and it was like "Unstoppable!" " Dominating!" "Wicked Sick!" "HOLY %!@$"

that was the last one i got to...because at the start there was a group that came and it took longer than 10 seconds for the other larger group to get to us

so awesome though great work
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Old Jul 16, 2007, 04:42 AM // 04:42   #69
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Thank you! I've been enjoying this all day
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Old Jul 17, 2007, 10:34 AM // 10:34   #70
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^^ great

HEADSHOT!


lol
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Old Jul 18, 2007, 12:17 AM // 00:17   #71
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well it was short lives...i was having so much fin with it too....

For anyone with this mod installed you will get a "not responding" from GW everytime you try and load it up after this last update. Merely move the .dll to another folder or desktop and GW will load up fine afterwards.
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Old Jul 18, 2007, 11:31 PM // 23:31   #72
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I noticed....
This mod sure requires high maintenance.
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Old Jul 27, 2007, 08:31 PM // 20:31   #73
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Updated, check first post in topic.

http://www.djrath.com/ksmod/

Anet accidently/unknowingly changed the way Graphics.dll was loaded, so a tiny change was needed to prevent the hang. All is fixed now.
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Old Jul 29, 2007, 02:12 AM // 02:12   #74
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much love...i can start having more fun now (i got into texture modding so i have some kickass armors on my guys, and now i can Headshot em too!)
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Old Aug 10, 2007, 04:51 AM // 04:51   #75
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If anyone got a copy of v1.6 before the domain went down, can ya share and upload it somehwere =P

EDIT: Nevermind, found the new domain here - http://www.k-u-n-t-z.com/ksmod/
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Old Aug 14, 2007, 06:37 PM // 18:37   #76
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Updated the first post to reflect the recent changes.
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Old Aug 15, 2007, 12:35 AM // 00:35   #77
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Finally I can download this wootz!, been waiting a long time.
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Old Aug 19, 2007, 08:27 PM // 20:27   #78
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nice update!
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Old Sep 06, 2007, 10:36 PM // 22:36   #79
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Thanks guys.
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Old Sep 14, 2007, 02:21 PM // 14:21   #80
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Can someone tell me how to decompile the GW sounds?

Also what format do the sounds need to be and how to add a new sound in your GW to be used?

If someone could help me, I might do a sound mod for you all...
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