Oct 27, 2008, 01:00 PM // 13:00
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#21
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Thanks for the swift reply Jotes. Makes a lot more sense now. The new changes are just great.
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Oct 27, 2008, 07:41 PM // 19:41
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#22
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Academy Page
Join Date: Oct 2008
Location: Poland
Guild: My Hovercraft Is Full Of [Eels]
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Quote:
Originally Posted by Smurf Minions
Well you can find them with texmod but then you will need everyone to show you the high res armors in every color which could be an awfull lot of time and work
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No I won't.
I just need to find texture or alpha channel. It's just exactly like in cape-creator - guild logo is in gray-scale - and you can paint it in a way you like.
eg. (look at guild logos):
Every item which can be painted has that kind of texture. I "only" need to find it.
Just browse gw.dat, but theres over 25k textures... :/ To many for me...
EDIT:
It should works like this:
sample program
[quality of graphic is poor beacuse i have only smaller version of guild embles cut from the screen above - it's not a full version texture that is use in game. I just want to show how it works.]
So I now need only these thetures
Does anyone will help me to find them?
Last edited by jotes; Oct 27, 2008 at 08:29 PM // 20:29..
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Oct 27, 2008, 09:41 PM // 21:41
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#23
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Frost Gate Guardian
Join Date: Jul 2007
Location: Luxembourg
Guild: DVD Forums [DVDF]
Profession: R/
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I suppose there is no other way than doing the dirty work of browsing the .dat for every single Texture that's needed. And even if you have the textures, you would have to single out the parts that are actually dyeable in game. It's alot of work...
But your programm itself is pretty nice... too bad that it only works in theory, because every armour dyes differently, which limits it's use, unfortunatly.
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Oct 27, 2008, 09:44 PM // 21:44
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#24
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Academy Page
Join Date: Oct 2008
Location: Poland
Guild: My Hovercraft Is Full Of [Eels]
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Quote:
Originally Posted by Leonora Windleaf
But your programm itself is pretty nice... too bad that it only works in theory, because every armour dyes differently, which limits it's use, unfortunatly.
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Every armor dyes differently because every has an unique texture. That is why.
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Oct 27, 2008, 10:21 PM // 22:21
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#25
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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Finding the textures isn't that much of a problem, loading into Kamadan or anything like that will give you like 100 armors, and you can browse them trough with texmod. I did exactly the same with the item manager, someone showed my the item icon that was missing, and with texmod on i loaded about 2000 textures (from the guild hall and everything around it). Then i just browsed trough the textures till i saw the one i needed. Finding the textures isn't really that difficult, it just takes some time. (By the way, you can find the high-res ones by using a mod that makes everyone in the town wear high-res armor)
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Oct 28, 2008, 02:14 AM // 02:14
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#26
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Academy Page
Join Date: Oct 2008
Location: Poland
Guild: My Hovercraft Is Full Of [Eels]
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Quote:
Originally Posted by Smurf Minions
(By the way, you can find the high-res ones by using a mod that makes everyone in the town wear high-res armor)
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What is the name of this mod?
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Oct 28, 2008, 04:13 AM // 04:13
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#27
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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http://www.guildwarsguru.com/forum/s...php?t=10232718 KSMod 2.0.
I'm not sure how the above poster expected you to use the mod to download the textures though. The mod only shows already downloaded high rez textures in game, which is why those using it have to -image. As far as I know you'd still need to go through the dat to actually get those textures.
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Oct 28, 2008, 06:55 AM // 06:55
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#28
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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@pamelf
While having texmod running, you can see which textures are loaded by the game, and if you are running that high-res mod those textures will be loaded too, which are the armors. Then you simply keep clicking + or whatever key you use to browse trough the loaded ones, to find the textures you want. The only hard thing on this will be determining what armors is which
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Oct 28, 2008, 09:25 AM // 09:25
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#29
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Academy Page
Join Date: Oct 2008
Location: Poland
Guild: My Hovercraft Is Full Of [Eels]
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Quote:
Originally Posted by Smurf Minions
@pamelf
While having texmod running, you can see which textures are loaded by the game, and if you are running that high-res mod those textures will be loaded too, which are the armors. Then you simply keep clicking + or whatever key you use to browse trough the loaded ones, to find the textures you want. The only hard thing on this will be determining what armors is which
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But these textures are already painted, arent they?
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Oct 28, 2008, 10:03 AM // 10:03
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#30
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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But that mod has nothing to do with texmod. It's completely other. I still don't really get it. Or was that a typo and you meant the dat browser?
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Oct 28, 2008, 08:09 PM // 20:09
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#31
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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@jotes, yes they are painted in the colour the person weirs the armor.
@pamelf, you won't load the high-res textures normally, you need to mod to do it. And you want to have the high-res ones.
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Oct 28, 2008, 08:24 PM // 20:24
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#32
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Academy Page
Join Date: Oct 2008
Location: Poland
Guild: My Hovercraft Is Full Of [Eels]
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Quote:
Originally Posted by Smurf Minions
@jotes, yes they are painted in the colour the person weirs the armor.
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So it's useless.
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Oct 28, 2008, 09:00 PM // 21:00
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#33
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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Not if it's dyed gray, but seeking out all armors gray (you can get a few with the pvp creation) is almost impossible yes
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Oct 28, 2008, 09:19 PM // 21:19
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#34
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Academy Page
Join Date: Oct 2008
Location: Poland
Guild: My Hovercraft Is Full Of [Eels]
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Quote:
Originally Posted by Smurf Minions
Not if it's dyed gray, but seeking out all armors gray (you can get a few with the pvp creation) is almost impossible yes
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Gray armor is painted armor. It looks quite similar to unpainted armor - but is painted
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Oct 28, 2008, 11:36 PM // 23:36
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#35
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Quote:
Originally Posted by Smurf Minions
@pamelf, you won't load the high-res textures normally, you need to mod to do it. And you want to have the high-res ones.
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Yes I know; but I still don't get how you're saying you use texmod to get the textures of the high res armours. :S
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Oct 29, 2008, 02:45 AM // 02:45
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#36
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Forge Runner
Join Date: Jun 2006
Location: VA
Profession: Mo/
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Quote:
Originally Posted by jotes
Gray armor is painted armor. It looks quite similar to unpainted armor - but is painted
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most of the armors in my collection are still the default. got all of the ele ones, all necro except for eotn, and probably going to start finishing off the mesmer ones soon. let me know if you want some help
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Oct 29, 2008, 09:55 AM // 09:55
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#37
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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Quote:
Originally Posted by pamelf
Yes I know; but I still don't get how you're saying you use texmod to get the textures of the high res armours. :S
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with texmod you can extract them from the gw.dat, to a .tga, .bmp or whatever file you want, thats what i mean
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Oct 29, 2008, 12:23 PM // 12:23
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#38
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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ahhh, ok i think i get it now. Sorry; was just a bit confused. Thanks for your patience with me.
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Nov 24, 2008, 12:18 PM // 12:18
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#39
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Desert Nomad
Join Date: Jul 2007
Location: Ireland Derry
Profession: Mo/
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i dont trust this one bit...srry for all we know they could be a keyloger on that program...if not then is a nice little program
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Nov 24, 2008, 06:10 PM // 18:10
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#40
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Sk00pZ I've used it, scanned it etc and there is absolutely nothing wrong with it. It is a perfectly good little program.
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