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Old May 10, 2010, 09:30 PM // 21:30   #401
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No, you can't adjust the volume. See here.

On or off are the only options. Set UT99_Sound_FX: to 1 for on and 0 for off in the .ini file.
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Old May 16, 2010, 09:45 AM // 09:45   #402
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i wish we could like increase the viewdistance or better LOD or something
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Old May 22, 2010, 01:00 AM // 01:00   #403
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Ahh for some reason the high rez textures is not working for me since the update. Although my guildmate is still able to see it. I think he had version 2.5.
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Old May 22, 2010, 06:54 AM // 06:54   #404
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Quote:
Originally Posted by Kityn View Post
Ahh for some reason the high rez textures is not working for me since the update. Although my guildmate is still able to see it. I think he had version 2.5.
Try running it as an Administrator once and see if that works.
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Old May 22, 2010, 02:58 PM // 14:58   #405
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heh love this mod. now if only you can change the sounds, every kill would sound like mario coins being picked up. jump emote sounds like mario jumping, dying well...da ...dying in mario bros xD
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Old May 22, 2010, 10:41 PM // 22:41   #406
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Quote:
Originally Posted by Brett Kuntz View Post
Try running it as an Administrator once and see if that works.
I am already setup as the administrator. I built this computer and it is running windows xp pro.
I do not use the UT sounds,but I turned it on to check if that would load. That would not load either.
I checked with a guildmate of mine (who is setup as administrator on his machine) and has the high rez working for him. Only real difference between he and I is that he is running 64 bit XP while I am running 32 bit XP.

Here is the error message:
KSMod v2.5 - Multi-Mod Loader

Unable to enable 'High_Def_Composite'

This happens from time to time and should be of no worry,and is most likely due to a large GW update.You can check my website for a new version.

Do you want me to continue loading the other Mod?

Yes or no


I re-downloaded it from the website to make sure it was v2.6. Removed all KSMod related things from GW folder which consisted of the KSMOD exe,readme,settings and the ksmod.dll file. Then I copied and pasted the new files to the GW dir. I even deleted the normal GW.exe file.
Still having this problem. No idea what caused this other than the fact of the new update earlier this week.

Last edited by Kityn; May 25, 2010 at 08:23 AM // 08:23..
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Old May 24, 2010, 02:00 AM // 02:00   #407
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I just downloaded the latest version of GW and KSMod, and both the Textures and Sound Effects still work for me, so I am not sure what issue you are having. Make sure all of the old files (DLL, EXE, Settings.ini) are deleted and emptied from your Recycle Bin, and download KSMod 2.6.
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Old May 24, 2010, 03:19 AM // 03:19   #408
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Quote:
Originally Posted by Brett Kuntz View Post
I just downloaded the latest version of GW and KSMod, and both the Textures and Sound Effects still work for me, so I am not sure what issue you are having. Make sure all of the old files (DLL, EXE, Settings.ini) are deleted and emptied from your Recycle Bin, and download KSMod 2.6.

Yea I did that as well,but still no go. I am totally stumped. Thanks for your help though. I really appreciate it.

What I will do now is re-download GW and then reinstall the KSMOD.
It did not work. Wish I knew what was causing this problem. Well I guess I will have to do without. Perhaps a later GW update will be a miracle I need.

Last edited by Kityn; May 24, 2010 at 11:27 AM // 11:27..
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Old May 24, 2010, 10:54 PM // 22:54   #409
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It took awhile, but I finally got KSMod cleared by the anti-virus community. Most of the definitions have been updated, the main culprit for false-positives were Avira AntiVir, though it seems today's definitions now report the .exe and .dll as clean.

virustotal.com <- This site still needs to update their definitions. They claim to be using May 24th's but they still report the .dll as a TR/Hijacker.Gen

virusscan.jotti.org <- 100% clean

http://www.kaspersky.com/scanforvirus <- 100% clean
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Old May 25, 2010, 07:36 AM // 07:36   #410
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Thanks for the awesome job.

I can confirm Avira doesn't detect it anymore since like late April.

Any news on this?

Quote:
Originally Posted by Brett Kuntz View Post
I am working on an update to KSMod that will freeze the level of detail to 'high', but it is a difficult one to do, and I may not get it working right.
This feature would make an amazing addition to your excellent mod. Do you think it would be feasible?
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Old May 25, 2010, 08:07 AM // 08:07   #411
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Just to share with Kityn, running the program as an Adminstrator activated it for me, hi-def textures in town again now. Then again, I'm on Vista.

Will be trying the Sound Effects later when I hunt some White Mantle.

Hope Kityn does get KSMod working, it really is an eye-opener

Also, gz on getting the anti-virus community's nod! I've had GW friends who are leery of trying KSMod out due to security concerns. This would very well convince to try your mod indeed.
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Old May 25, 2010, 01:05 PM // 13:05   #412
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Quote:
Originally Posted by Brett Kuntz View Post
It took awhile, but I finally got KSMod cleared by the anti-virus community. Most of the definitions have been updated, the main culprit for false-positives were Avira AntiVir, though it seems today's definitions now report the .exe and .dll as clean.

virustotal.com <- This site still needs to update their definitions. They claim to be using May 24th's but they still report the .dll as a TR/Hijacker.Gen

virusscan.jotti.org <- 100% clean

http://www.kaspersky.com/scanforvirus <- 100% clean
PC Tools Spyware doctor with antivirus still detects ksmod as a virus just fyi.
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Old May 26, 2010, 12:59 AM // 00:59   #413
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Quick question Brett, is this using a dll injector to allow us to workaround the previous graphics.dll that was used?
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Old May 26, 2010, 01:20 AM // 01:20   #414
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Quote:
Originally Posted by stretchs View Post
Quick question Brett, is this using a dll injector to allow us to workaround the previous graphics.dll that was used?
Yes. .
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Old May 26, 2010, 11:34 PM // 23:34   #415
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any word on whether anyone has been banned for using this? with teh recent bot ban fest?

It used a dll injection yeah?.like half the bots do.......anyone word if they carpet bombed the bans for any dll injection?

I think ill use it anyway...rather risk the pretty gfx than look at the god awful crap...
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Old May 26, 2010, 11:47 PM // 23:47   #416
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Quote:
Originally Posted by maxxfury View Post
any word on whether anyone has been banned for using this? with teh recent bot ban fest?

It used a dll injection yeah?.like half the bots do.......anyone word if they carpet bombed the bans for any dll injection?

I think ill use it anyway...rather risk the pretty gfx than look at the god awful crap...
truffuly the game aint worth it if I has to look at shitty gfx
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Old May 27, 2010, 12:35 AM // 00:35   #417
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hrm, looks like this may have been the cause of me getting the scythe today =[ There was a rumor bunny going around about them slapping injector users, I am curious to see how many others had this happen
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Old May 27, 2010, 01:00 AM // 01:00   #418
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KSMod is safe to use and has not had any effect on the banned accounts.

Last edited by Brett Kuntz; May 27, 2010 at 01:03 AM // 01:03..
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Old May 27, 2010, 01:44 AM // 01:44   #419
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Hopefully it was just a mistake with it, I love your mod, would hate to see negative stuff come from it, you have been a HUGE asset to the community with this mod. Thanks bub hope to see you in game
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Old May 27, 2010, 01:58 AM // 01:58   #420
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not to be mean...but I'd lol so hard...if you work all this time to get it oked by security software just to get RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed by anet xD
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