Mar 18, 2009, 04:35 PM // 16:35
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#201
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Frost Gate Guardian
Join Date: Aug 2005
Location: Europe
Guild: The Second Rising [TSR]
Profession: R/
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Thanks for the link, Kuntz.
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Mar 19, 2009, 11:30 PM // 23:30
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#202
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Lion's Arch Merchant
Join Date: Jun 2006
Profession: Mo/Me
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Wow, thank you so much for this! The game looks so much better now.
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May 09, 2009, 10:22 PM // 22:22
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#204
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Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Quote:
Originally Posted by bhavv
The mod cant be downloaded anymore
Is there anyway I can still get it?
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Yes there is!
Just (1) page back in this thread and voila !! A Link will appear...
Quote:
Originally Posted by kunt0r
Sorry guys, I let my server expire since I wasn't using it for anything other then hosting KSMod. You can grab it here for now, I'll eventually renew it when I get some money:
http://www.pickupgroup.com/ksmod/
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Also i am still hosting version 2.3 (Currently the latest) if that is any help...
Quote:
Originally Posted by T1Cybernetic
The thing is, lots of us have backups but it would be fair to say not everyone is trustworthy so downloading from the official/legitimate site links are the best way.
I can host (short term) for everyone though if you want it :: Downloads :: Just virus scan etc, just to be safe
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May 10, 2009, 04:20 AM // 04:20
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#205
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Furnace Stoker
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Thanks. The OP should be edited with that information.
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May 10, 2009, 05:05 AM // 05:05
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#206
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Core Guru
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I'll do it eventaully, in a heated battle of MSN Trivia atm and OWNINGGGGGGGGGG
she be edited
Last edited by Brett Kuntz; May 10, 2009 at 05:17 AM // 05:17..
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May 10, 2009, 12:50 PM // 12:50
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#207
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Furnace Stoker
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Oh darn, it doesnt seem to work with GWX2
I have two GW directories, and installed the mod into both folders, but running GWX2 doesnt show the full res armor.
Or actually, its probably because I havnt done a -Image yet.
I'll do it on one director and copy paste over the second.
Last edited by bhavv; May 10, 2009 at 01:04 PM // 13:04..
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May 10, 2009, 03:42 PM // 15:42
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#208
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Ascalonian Squire
Join Date: Dec 2005
Location: Ascalon
Guild: SOUP
Profession: W/Mo
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Quote:
Originally Posted by T1Cybernetic
The thing is, lots of us have backups but it would be fair to say not everyone is trustworthy so downloading from the official/legitimate site links are the best way.
I can host (short term) for everyone though if you want it :: Downloads :: Just virus scan etc, just to be safe
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Could be fixed by providing an md5sum - it might be worth it?
Quote:
Originally Posted by kunt0r
Sorry guys, I let my server expire since I wasn't using it for anything other then hosting KSMod. You can grab it here for now, I'll eventually renew it when I get some money:
http://www.pickupgroup.com/ksmod/
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your welcome to host on my server, its with 1&1, just drop a a pm if you want to..
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May 10, 2009, 06:51 PM // 18:51
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#210
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Core Guru
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Quote:
Originally Posted by bhavv
Ok, I got it working with both instances of GWX2
I had to NOT rename the Gw.exe files, as previously I named them Gw1.exe and Gw2.exe.
When they are both named to Gw.exe but in two seperate folders, KSmod works when running both copies together.
Now I start playing with myself. Erm, I mean .... you know, in the game, with two accounts ... I shouldnt have said that
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It needs to be named GW.EXE since I need to use GetModuleHandle("gw.exe") to get the base memory address of the game on your system.
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May 11, 2009, 05:48 AM // 05:48
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#211
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Ascalonian Squire
Join Date: May 2009
Location: United kingdom
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I have done everything as instructed but there seems no change in my graphics.
Maybe they were the highest they could go to start with, I have Vista, would that make any difference?
Oh there was one thing. After I run the short cut with the "-image" bit on the end it done a lot of loading but then when finished would not play, so I put the old shortcut back that has "-mce" on the end of it, and it now plays. Could this be having a effect on things?
Last edited by Dawndisciple; May 11, 2009 at 05:54 AM // 05:54..
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May 11, 2009, 06:12 AM // 06:12
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#212
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Core Guru
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Quote:
Originally Posted by Dawndisciple
I have done everything as instructed but there seems no change in my graphics.
Maybe they were the highest they could go to start with, I have Vista, would that make any difference?
Oh there was one thing. After I run the short cut with the "-image" bit on the end it done a lot of loading but then when finished would not play, so I put the old shortcut back that has "-mce" on the end of it, and it now plays. Could this be having a effect on things?
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I'm not too sure what the -mce shortcut does, but the mod should work fine without any need to do anything other than jsut ensure the DLL is in the same folder as gw.exe.
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May 11, 2009, 07:04 AM // 07:04
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#213
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Ascalonian Squire
Join Date: May 2009
Location: United kingdom
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Okay, thank you kunt0r, I think I have done everything correctly, so I guess its just me being bleary eyed before my coffee.
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May 11, 2009, 09:49 AM // 09:49
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#214
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Ascalonian Squire
Join Date: May 2009
Location: United kingdom
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Sorry for being a pest but how do I go about switching the silly sounds off?
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May 11, 2009, 10:50 AM // 10:50
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#215
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Krytan Explorer
Join Date: Jan 2006
Location: Gold Coast, Australia.
Guild: Overclockers Australia [OCAU]
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Quote:
Originally Posted by Dawndisciple
Sorry for being a pest but how do I go about switching the silly sounds off?
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Quote:
Originally Posted by Bowman Artemis
Open the "settings" file and change this line:
Code:
UT99_Sound_FX=1 ;Enable Unreal Tournament '99 Sound Effects
To this:
Code:
UT99_Sound_FX=0 ;Enable Unreal Tournament '99 Sound Effects
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^ Information in the first page of the thread.
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May 12, 2009, 03:43 PM // 15:43
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#216
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Academy Page
Join Date: Jan 2007
Location: ポーランド共和国 / クラクフ
Guild: Flying Bananas [メメメ]
Profession: N/
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May 12, 2009, 03:53 PM // 15:53
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#217
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Frost Gate Guardian
Join Date: Aug 2005
Location: Europe
Guild: The Second Rising [TSR]
Profession: R/
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Quote:
Originally Posted by HEXED
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Yes. It's the new official download link.
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May 29, 2009, 11:36 AM // 11:36
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#218
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Pre-Searing Cadet
Join Date: May 2009
Guild: VET
Profession: E/Me
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I installed it but it doesn't work I still see blurry armors, can anyone help me please?
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May 29, 2009, 06:11 PM // 18:11
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#219
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Pre-Searing Cadet
Join Date: Jun 2008
Guild: Why are all the good names [GONE]
Profession: W/A
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Question
Before I start, great mod. Its amazing. One thing, is there a way to turn off the Guild Wars sound effects, such as the sound of enemies hitting you, bows, etc, but still have to UT sound effects play?
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May 29, 2009, 07:32 PM // 19:32
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#220
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Frost Gate Guardian
Join Date: Aug 2005
Location: Europe
Guild: The Second Rising [TSR]
Profession: R/
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Quote:
Originally Posted by Lilly Crystalcore
I installed it but it doesn't work I still see blurry armors, can anyone help me please?
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It was explained three posts above yours.
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