Nov 07, 2007, 09:10 PM // 21:10
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#1281
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Lion's Arch Merchant
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Quote:
I've just one question. The guides I read, said that you should take only the first quest. The last comments on this thread tell me that you have tried some other quests as well. How is this done? You took only the quest and did them without claiming the reward?
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The only quest you should accept the reward for is the first one, that enables you to get your first 2 skills. Other than that, start all your other quests, but do not accept rewards. For something like Charr at the Gates, you use it for the effect it spawns charr at the gate that you can farm. Simply abandon the quest once you're back in town and repeat?
Make sense?
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Nov 10, 2007, 06:41 AM // 06:41
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#1282
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Pre-Searing Cadet
Join Date: Nov 2007
Guild: Shadows Refuge [Fire]
Profession: R/
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Just stumbled on this forum a few days ago and am so happy to see so many others going for the title. A huge congratulations to all those that have achieved it so far...I'm working on it.
Autumn Dragonbane : Level 13 : 62% to 14
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Nov 16, 2007, 05:55 PM // 17:55
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#1283
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Pre-Searing Cadet
Join Date: Nov 2007
Location: Germany
Guild: [ROG] . Rebellen Oldy Gamer
Profession: W/R
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Quote:
Originally Posted by B§x¿44¶»1@$
...Make sense?
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Of course. There is no other easy way to get to level 11. If you make a few steps towards the wild bull, you will have 5 mobs with level 5 to kille. Therefore you should not take the primary mesmer quest. This quest lets you kill the bull only one time. If you don't take the quest it will be repeatable.
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Nov 17, 2007, 09:06 AM // 09:06
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#1284
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Ascalonian Squire
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does anyone have any suggestions for a ranger going for this title?
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Nov 17, 2007, 02:33 PM // 14:33
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#1285
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Krytan Explorer
Join Date: Jun 2006
Location: Kemi, Finland.
Guild: Pirates of the Searing [YoHo]
Profession: Mo/
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Get the millionth edition bonus bow.
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Nov 18, 2007, 07:50 PM // 19:50
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#1286
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Lion's Arch Merchant
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Quote:
Originally Posted by gotztaplay
does anyone have any suggestions for a ranger going for this title?
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Another tip, find a friend who's level 16+, and convince them to spend a night DLing a pet with you, so you can have a level 20 pet from the get go. Trust me, it makes things muuuch easier.
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Nov 24, 2007, 03:29 AM // 03:29
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#1287
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Pre-Searing Cadet
Join Date: Nov 2007
Guild: Shadows Refuge [Fire]
Profession: R/
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Just hit 16...and cant seem to get the pulling to the shrine working. Anyone able to help?
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Nov 24, 2007, 07:52 AM // 07:52
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#1288
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Krytan Explorer
Join Date: Nov 2007
Location: The Netherlands, Noord-Brabant
Guild: Mu-Tants [MU]
Profession: Me/
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Its really sickly if you got that title
But if someoen reach it i have respect for them soo long with Deal Lvling...
Sooo Booooorrrrriiiiiiinnngggg if you get lvl 20 in the pre-searing why u do that...if your lvl 19 and you sacrafice and that enemy is lvl 22 you get maybe 200 exp and you need 40k exp...
a bit nolife maybe
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Nov 24, 2007, 10:02 AM // 10:02
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#1289
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Pre-Searing Cadet
Join Date: Nov 2007
Location: Germany
Guild: [ROG] . Rebellen Oldy Gamer
Profession: W/R
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@Autumn Dragonbane
I have not been able to do it too. Seems to me I have been using the wrong skills. I switched to death-leveling at Barradin's Estate. There will be a spider or strider at the Rez-shrine in front of the Estate. If there is none, i'll go back inside and outside again until there is at least one of them. Spider is level 2, strider is level 1. Getting them to your level will give you 100 points. I stick to that.
This way it takes longer to do it, because you will have at maximum 2 mobs to kill you. In the scenario of the guide it would go faster, because you have more mobs to level and they start with a higher level too.
I don't know if I stick to my current way all the time or if I will attempt the guide scenario again.
@Just.nl
There are always times, where you have to be away from home. Start the scenario in a way that works for you. Do the things you have to do while you are away. You won't feel the time as much as it might look like.
I'll do shopping and other tasks while my char dies over and over again. Even my PC can be used for other jobs, while Guild Wars is running in the background.
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Nov 24, 2007, 10:07 AM // 10:07
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#1290
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Krytan Explorer
Join Date: Jun 2006
Location: Kemi, Finland.
Guild: Pirates of the Searing [YoHo]
Profession: Mo/
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Pull at 10 o'clock, go to bed, wake up at 7 o'clock, kill two level 20 charr from the leveling group. Go to school, come back with 2 groups of level 20's if you include the dead ones.
Sweet, I know.
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Nov 24, 2007, 10:09 AM // 10:09
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#1291
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Krytan Explorer
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by B§x¿44¶»1@$
The only quest you should accept the reward for is the first one, that enables you to get your first 2 skills. Other than that, start all your other quests, but do not accept rewards. For something like Charr at the Gates, you use it for the effect it spawns charr at the gate that you can farm. Simply abandon the quest once you're back in town and repeat?
Make sense?
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If you take the quests for your primary proffession you can get all the skills from your primary without having to get the rewards. This gives you a nice skillset. And you can get the rewards when you're level 19.
You can take ranger secondary for trolls unguent without taking the reward and fixing your secondaru proffesion as well. You just cannot put points in wilderness that way, but you can get 10 sec of +3 HP that way.
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Nov 26, 2007, 01:33 AM // 01:33
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#1292
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Lion's Arch Merchant
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Quote:
Originally Posted by odly
If you take the quests for your primary proffession you can get all the skills from your primary without having to get the rewards. This gives you a nice skillset. And you can get the rewards when you're level 19.
You can take ranger secondary for trolls unguent without taking the reward and fixing your secondaru proffesion as well. You just cannot put points in wilderness that way, but you can get 10 sec of +3 HP that way.
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Indeed, I have more skills than I can fit on my bar, and I've only accepted the reward from the first quest for my Heal sig and Frenzy.
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Nov 27, 2007, 10:05 PM // 22:05
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#1293
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Desert Nomad
Join Date: Mar 2006
Profession: A/
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i know u said min of 710 hours but a lot of that is afk isnt it?
So how long at the keyboard u controling character does it take?
thx
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Nov 28, 2007, 12:19 AM // 00:19
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#1294
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Desert Nomad
Join Date: Mar 2006
Profession: A/
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Quote:
Originally Posted by Autumn Dragonbane
Just hit 16...and cant seem to get the pulling to the shrine working. Anyone able to help?
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From what i have heard from freinds:
You cant pull first standing group you have to kill them then get to patrol.
Now you cannot immediatly attack them and run all the way to the shrine.
You have to get them stuck behing walls and along cliffs and rocks, etc so they cant run away. You'll die a couple times in this process. Once they are relativly close to shrine you attack them and run to shrine. Then go afk while at school or work or w/e.
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Nov 28, 2007, 01:04 AM // 01:04
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#1296
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Wilds Pathfinder
Join Date: Mar 2007
Profession: Rt/
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Nova, I am guessing that you don't know about the edit button.
Also www.presearing.com has a forum with tons of people that will help you with your questions.
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Dec 06, 2007, 03:45 AM // 03:45
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#1297
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Academy Page
Join Date: Jun 2006
Guild: Passionate Kiss Of The Tiger [KISS]
Profession: W/
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anyone got tips on how to keep the striders at the shrine when trying to death level them?
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Dec 06, 2007, 11:20 AM // 11:20
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#1298
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Lion's Arch Merchant
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Quote:
Originally Posted by GWpenguin
anyone got tips on how to keep the striders at the shrine when trying to death level them?
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keep going out to the shrine and wait for the spawn with a good 2-3 of em around the shrine. this way you wont have to pull them in from far away.
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Dec 15, 2007, 06:26 PM // 18:26
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#1299
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Lion's Arch Merchant
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Hey guys, I'm looking for any information on relation of how long it takes to DL something X level to get to the next level and so forth. I am considering making a program to do so, but I don't want to waste my energy.
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Dec 31, 2007, 11:36 PM // 23:36
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#1300
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Pre-Searing Cadet
Join Date: Nov 2007
Location: Germany
Guild: [ROG] . Rebellen Oldy Gamer
Profession: W/R
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Quote:
Originally Posted by Ambuu
keep going out to the shrine and wait for the spawn with a good 2-3 of em around the shrine. this way you wont have to pull them in from far away.
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And you don't have to hunt them down once they move away, because they won't move away. In order to get this setup working I reenter Barradin's Estate until their is at least one prey for me.
Quote:
Originally Posted by B§x¿44¶»1@$
Hey guys, I'm looking for any information on relation of how long it takes to DL something X level to get to the next level and so forth. I am considering making a program to do so, but I don't want to waste my energy.
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At Barradin's Estate it just takes less than a dozen kills to get a strider from 1 to 2 or a spider from 2 to 3.
If you want full numbers look here at the experience page of guildwiki. They have some tables to let you see how much points you get when your level is x and the mobs level is y. As player and mobs have the same level-experience-combination you will see how many points are needed to go up and how many points are given for a kill.
http://gw.gamewikis.org/wiki/Experience
I think that this will give you any needed information. Now you will only have to check out how much time is needed for one kill.
There is only one part that makes trouble because it is based on luck. The life points taken away by one mob hit (or your's) are not always the same. The life taken away increases with any level-up of the mob, thus the killspeed is going up. At the same time you have more life when YOU level-up and this makes it longer.
Do you really want to compute all this. It may take some time and in the end you can only say that the needed time is at minimum XXX and at maximum YYY. I don't think that you can come up with a reliable number. It all ends up with luck anyway.
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