Jan 13, 2007, 05:41 AM // 05:41
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#921
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Quote:
Originally Posted by holyjew888
suicidal, nice pic you hotty
on the note of your lvl `8 GRATS, dont forget to change it on ur gw profile
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haha thanx jew XD thanx for reminder!
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Jan 13, 2007, 04:03 PM // 16:03
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#922
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Ascalonian Squire
Join Date: Mar 2006
Guild: Blackwind Soldiers [BWS]
Profession: N/Me
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Question
Is this title still possible if I accidentally accepted the reward from rurik at lvl 7 1/2? Can I just death lvl the other 2 1/2 lvls and then start killing charr or do I need to start over
Anyways, sweet guide
Thanks in advance
ign Blackwind Illusion
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Jan 13, 2007, 04:14 PM // 16:14
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#923
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Quote:
Originally Posted by Necris Pyromancer
Is this title still possible if I accidentally accepted the reward from rurik at lvl 7 1/2? Can I just death lvl the other 2 1/2 lvls and then start killing charr or do I need to start over
Anyways, sweet guide
Thanks in advance
ign Blackwind Illusion
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I did all my quest FIRST THING when I get into pre-searing, your ok,lol you dont have to start over. I wasnt planning on lvling so high in pre, thats why i did all my quest, but your fine :P
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Jan 13, 2007, 05:52 PM // 17:52
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#924
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Pre-Searing Cadet
Join Date: Dec 2006
Guild: Blood of the Fold
Profession: Mo/R
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3 More Tips to Help with Pulling Char to the Res Shrine.
1st - Char tend to follow for much longer without having to reaggro when your health is down below 50%, especially around 25% or lower. If u can keep yourself from dying and keep your health down that low, I have had charr follow me almost the whole way to the res shrine without having to do the reaggro "dance". This makes luring them less aggravating as u all know.
2nd - For those of you with pets - Using the pet right can help keep some of the heat off of you and also help with the pulling of the char. What I often do is have my pet get killed as i am luring the charr. (This serves two purposes, refering to the first point, when my pets health gets low the charr love to follow u for a long time to kill that low health pet, and also to act as a back up.) Have your pet attack a charr that wont move such as a hunter, and dont heal or slowly walk backwards so the charr will attack the pet and not u so much. when the pet dies, stay in aggro range of at least one of the charr and they will immediatly follow u. Don't Immediatly res your pet when he dies.
As u all know, the pet res range is extremely far, keep him dead for now. As u pull the charr, in the event that the charr break aggro and start running back, res your pet. Because your pet will run back to u and through the retreating char, they will be reaggroed and follow the pet back to u, where u can repeat the process =).
Remember that i usually never have the pet attacking anything during this, there really is no need, hes just there to take damage off of me and help with the luring.
3rd - You all know the walking patroling charr are the ones u can effectively lure to the res shrineand here is a pattern i have noticed. When you are luring the patrolling char u notice that when they break aggro, they will run for a little bit and then just start walking again. But when they kill you, they will immediatly start walking.
(While they are running they are smart, they seem to know that they cant go through walls or hills lol, but when they walk they just try and walk a straightline back to their patrol area, ignoring walls or cliffs, making it easy for them to snag on walls, especially when they are at the res shrine and the sole reason we can keep them close to the res shrine while we dth lvl. This fact, i fear is going to be an eventual fix on a future patch by Anet. Nevertheless, use it while we can lol.)
Point made simple, The last thing u want to do is die while luring char, that often means starting over, but if u do, or are about to, die when the char are behind a wall of cliff blocking them from retreating back to their patrol area. Because they immediatly start walking when u die, they wont run around any obstacles. If u can make it to the first ruins where the first two charr groups are when u die and u have they char group passed that, your ok and u wont have to start from the beginning, just pick them up where u left off ;
Using these tricks can help make luring easier for those having trouble and especially those with proffessions that dont have much defense and cant take many hits ie. monk.
Im online from time to time, feel free to PM me in game if u have questions or need some help. Good Luck and Happy Hunting =)
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Jan 13, 2007, 05:59 PM // 17:59
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#925
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Lion's Arch Merchant
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Quote:
As u all know, the pet res range is extremely far, keep him dead for now. As u pull the charr, in the event that the charr break aggro and start running back, res your pet. Because your pet will run back to u and through the retreating char, they will be reaggroed and follow the pet back to u, where u can repeat the process =).
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If he's in range... if he's outside your minimap compass area than they won't res.
Another thing, they follow you longer when they are in your agro bubble, if you shoot your longbow then sprint out of there, they'll loose agro on your much sooner. Unless you can't afford to take the damage they're putting out, use this to your advantage.
Anyway- about death leveling... Everyone death levels moas... but I want to find a way to death level a wolf or pig or black bear... But I can't find a res pad near a place where these are that doesn't have an Academy Monk... and no, you don't respawn at zone portals in pre if you die and weren't near a res pad.
Any ideas?
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Jan 13, 2007, 06:50 PM // 18:50
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#926
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Todays the day! Im getting lvl 18! 307xp left and i pulled 9 charr!
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Jan 13, 2007, 08:19 PM // 20:19
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#927
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Banned
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Decision Making: Something I've been lacking lately! >_<
I started out wanting a perma-pre char, so I made Rc Intervention (monk) grinded him up to 16, taking a look at LDoA too. :-D I get bored of d-leveling, then nail drunkard! Then.. I decided I really want a monk in post and he was the right guy..
Next up, Xavius Valior! Warriors ftw right? I get him to 16, death level some to 19%. Then.. decided take a break from him for a few.
Next, Ryl The Savior! My new monk. He's currently at 12 1/2. I think he will be the one I get LDoA with. "Think". >__>
Anywho, gratz to everyone that nailed they're goals etc at the time being. Gratz in advance when you hit 18 emoxcore. Good luck everyone on LDoA. :-)
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Jan 13, 2007, 08:40 PM // 20:40
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#928
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Quote:
Originally Posted by Xavius
Decision Making: Something I've been lacking lately! >_<
I started out wanting a perma-pre char, so I made Rc Intervention (monk) grinded him up to 16, taking a look at LDoA too. :-D I get bored of d-leveling, then nail drunkard! Then.. I decided I really want a monk in post and he was the right guy..
Next up, Xavius Valior! Warriors ftw right? I get him to 16, death level some to 19%. Then.. decided take a break from him for a few.
Next, Ryl The Savior! My new monk. He's currently at 12 1/2. I think he will be the one I get LDoA with. "Think". >__>
Anywho, gratz to everyone that nailed they're goals etc at the time being. Gratz in advance when you hit 18 emoxcore. Good luck everyone on LDoA. :-)
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i remember seeing Rc Intervention in ascalon, grats on drunkard, so you took him to post?
so now you have your warrior (lvl 16 correct?) and your monk (lvl 12 1/2)
Personally I think you should stick with the warrior since hes allready lvl 16, but if you think you could lvl the monk up pretty quick to 16 then thats cool too.
I never started several characters in pre and wanted to lvl them. Thats why i just stuck with 1 char, my necro. I DO have 2 other lvl 11s in pre, but there only storage characters.
I see alot of people that make a new char, and right at lvl 1, the want black armor, and to be powerlvled so they can start working on teh LDoA title. Its easier said then done. The title was made to be challenging and see if you can be a real LDoA, not get powerlvled the whole way. sry i kinda got off topic with everything.
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Jan 13, 2007, 08:59 PM // 20:59
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#929
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Ascalonian Squire
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How many time to pass the level 17 -> 18
Last edited by kuvkhgh; Jan 13, 2007 at 09:09 PM // 21:09..
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Jan 13, 2007, 10:01 PM // 22:01
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#930
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Quote:
Originally Posted by kuvkhgh
How many time to pass the level 17 -> 18
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o_o is it just me..that didnt make sence
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Jan 13, 2007, 10:07 PM // 22:07
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#931
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Ascalonian Squire
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I'm not very good in english =P ^_^
How many time do u take for reach the level 18 when u was level 17 ?
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Jan 13, 2007, 10:45 PM // 22:45
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#932
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Ascalonian Squire
Join Date: Dec 2006
Location: Las Vegas, Nevada
Guild: Heroes Elite Righteous Crusade
Profession: W/R
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Quote:
Originally Posted by kuvkhgh
I'm not very good in english =P ^_^
How many time do u take for reach the level 18 when u was level 17 ?
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It really depends on how you death level the charr. For example you're level 19, if you lured 9 charrs to the shrine(3 groups).If you killed all 9 charrs as soon as they reached level 19, then you get 900xp total. Unless you death level them all to level 20 then for each charr you killed, you get 120xp. It really depends on how many you pulled and for how long are you going to death level them. From level 17 to level 18 you need at least 11k xp points to gain the next level. It means roughly you have to kill 110 level 17's, 92 Level 18's, and so on. The higher their level, the less trip you have to pull charrs to the shrine. Make sure you wont exceed more than 10 hours to avoid error 59.
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Jan 13, 2007, 11:12 PM // 23:12
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#933
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Quote:
Originally Posted by mighty_xena
Make sure you wont exceed more than 10 hours to avoid error 59.
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I thought u could stay on for more than 10 hours, you just have to be active and doing something, when im away doing something, every once in awhile ill come back and move around, do a skill, talk to someone for a min to show "activeness" then leave again for 1-2 hours. works fine for me
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Jan 13, 2007, 11:19 PM // 23:19
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#934
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Ascalonian Squire
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How many time take the charr to reach the level 20 ?
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Jan 14, 2007, 12:22 AM // 00:22
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#935
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/N
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Bout 10 to 12 hours all depends though for instance if you have a vamp it speeds it up a little
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Jan 14, 2007, 12:38 AM // 00:38
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#936
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Quote:
Originally Posted by God Apprentice
Bout 10 to 12 hours all depends though for instance if you have a vamp it speeds it up a little
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take me about 7-8 hours with a vamp
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Jan 14, 2007, 12:49 AM // 00:49
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#937
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Ascalonian Squire
Join Date: Jan 2007
Profession: W/
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Quote:
Originally Posted by Angel Develin
Nice guide, tnx a lot, only 1 thing:
How long does this take to get to lvl 20?
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Did you even read? ._.
Quote:
**Warning**
This title will take a minimum of 236 hours to accomplish due to the fact that the highest level monster in Pre-Searing is level 10; do not attempt unless you are willing to make this commitment.
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-Ayumi
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Jan 14, 2007, 01:13 AM // 01:13
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#938
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/
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been gone for a while, wintersday and family vacation sure take up a lot of time. In the process now of writing a very detailed guide on the correct way to death level thru charrs and how-to on doing a setup of 3-6 charr GROUPS in 30 minutes or under SOLO.
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Jan 14, 2007, 01:24 AM // 01:24
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#939
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/
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and Vamps are waaay overrated. There is ZERO need for them thru charr death leveling. Never had one and didn't even buy it when I had the chance at a low price.
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Jan 14, 2007, 01:43 AM // 01:43
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#940
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Feast your eyes on the newest lvl 18 in pre!!
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