Dec 20, 2006, 06:44 PM // 18:44
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#581
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Lion's Arch Merchant
Join Date: Sep 2006
Location: Norway, Oslo
Guild: Glob of Ectospasm
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i got sick of getting this title so made a legendary survivor and actually reached it
still got my defender tho lol
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Dec 20, 2006, 08:27 PM // 20:27
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#582
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Forge Runner
Join Date: Jun 2006
Location: VA
Profession: Mo/
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Quote:
Originally Posted by Purely Lime
Just to let u know, u can get banned for using that. It's considered a third party program. But I use it too
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and just to let you know, anet's already stated that while technically you can get banned for using methods to run two GW clients on one computer, they really don't care . ..
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Dec 20, 2006, 10:12 PM // 22:12
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#583
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Ascalonian Squire
Join Date: Dec 2006
Location: Las Vegas, Nevada
Guild: Heroes Elite Righteous Crusade
Profession: W/R
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Quote:
Originally Posted by amish lifeguard
Xena, how do you go about killing 20+ level 15+ charrs? I have a hard time killing 7 o.O
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Well, the trick is take your time on killing them. These are the ways I do it:
- Take your time. It's not wise trying to kill a charr in one shot. Instead, leave about a fraction of the targets(close to dying) then deliberately kill yourself and finish it as soon as you res back from the shrine. Remember you have 3 seconds god mode that you wont take any damage regardless of how many charrs you lure to the shrine.
- Try not to death level any shamans. Killing them is such a pain in the butt. if you're a warrior, 2 shamans is ok and 3 if you're a high level. In case you have shamans when you death level, you can lure the group of charrs to the nearest enclosed wall(next to the tree) which is near the shrine on your right hand side. You can use this method too so that you have a few charrs to kill since not all of them will stay and not follow you all the way.
-Try eliminating the casters and shamans first. Although they dont do much damage versus melee attacks, they can slow your movement. Killing them is a snap so you can concentrate in killing the melee charrs.
-Place lots of attribute points on your attack skills. For warriors, max your swords attribute since it really dont matter if you die when you're death leveling. For health issues when luring charrs, try not to kill the oakhearts and grawls along your path. They can serve as distractions and buy you some time to heal yourself.
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Dec 20, 2006, 10:33 PM // 22:33
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#584
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Krytan Explorer
Join Date: Jul 2006
Guild: It's Not Pediofilia If The Kids [dead]
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I got all that but how do you not lure shamans? Just kill them after Luring them then go back to their mob for more casters?
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Dec 21, 2006, 02:39 AM // 02:39
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#585
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Quote:
Originally Posted by fachtna
I am an ancient player. my pre-sear char was my 2nd and is 16 months old. I kept it pre to help new players and warn them about thieving dye traders offering 50g for Black. I only decided to try for the level 20 for a laugh...
And they nerfed the charr chasing you to the gate.
Then they nerfed the striders levelling outside Ashford
Then they nerfed the levelling of the striders so that only one would level.
Too many nerfs, not enough patience
You have to wonder if any of these game developers have actually spent the time gaining one of these titles themselves. Maybe they would get an inkling of the frustration experienced...
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Well, the unnerfted all of that...correct? It wouldnt surprise me if one of the devs were going ofr the title, but then again I highly doubt it one is..But still, I think they kno how long and boring the process is..
but anyways...a little update on me.
Over half way there but a bit...54% ..well its 55% now since I just killed it, time to start over again. I do wait untill its lvl 20 but ive been deathlvling all day
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Dec 21, 2006, 03:07 AM // 03:07
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#586
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Krytan Explorer
Join Date: Jul 2006
Guild: It's Not Pediofilia If The Kids [dead]
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A Moa?PSHHHHH whatev
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Dec 21, 2006, 03:46 AM // 03:46
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#587
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: No Guild
Profession: N/
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Quote:
Originally Posted by amish lifeguard
A Moa?PSHHHHH whatev
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yesh..its a pretty moa isnt it? I dont have time to find good spawns so whatevers there goes and it works fine with me.
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Dec 21, 2006, 04:59 AM // 04:59
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#588
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Ascalonian Squire
Join Date: Dec 2006
Location: Las Vegas, Nevada
Guild: Heroes Elite Righteous Crusade
Profession: W/R
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Today's update puts an end to death leveling charr by the shrine and you can't pull them anymore. For those of you who think that this will not happen...Well, think again !
I'm pretty sure I'll find another way to beat the system. If you guys ever listened in the first place this wouldn't happened....what a bunch of noobs!
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Dec 21, 2006, 04:59 AM // 04:59
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#589
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Ascalonian Squire
Join Date: Nov 2006
Guild: Chaos Everlasting [CHEV]
Profession: Rt/A
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maybe we should make a post in the suggestion forum
"level 14 monster in pre!!"
tho they should keep DL around as well so we can level while we sleep, but keep the 14 around so we can do something when we awake
or a repeatable quest...but that would be too easy unless its like 10 xp per run adn the quest is long and drawn out.... ahah, but anything is better then only being able to level twice a day...
oh wait, not enough ppl are going for the title to show support for the idea... darn... lol
and im in the same boat as emo, not enough time... usually log off when im too tired to do anything else, so i dont wanna be up another half hour trying to lure charr to the shrine.... that or i have school in the morning and i try to be off before 11.... speaking of im gonna go now, last day of finals tomarrow... wooo! winter break! lol
--Razor
*edit* oh, well guess me and emo dont have to worry anymore, as the update nerfed it... yay stealth nerfs! any word on if normal death leveling still works?
Last edited by Razorice; Dec 21, 2006 at 05:03 AM // 05:03..
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Dec 21, 2006, 05:19 AM // 05:19
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#590
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Krytan Explorer
Join Date: Mar 2006
Profession: E/
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Quote:
Originally Posted by mighty_xena
Today's update puts an end to death leveling charr by the shrine and you can't pull them anymore. For those of you who think that this will not happen...Well, think again !
I'm pretty sure I'll find another way to beat the system. If you guys ever listened in the first place this wouldn't happened....what a bunch of noobs!
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You honestly gotta be kidding me if you think any AI updates that ANet makes is because of peope pulling char in pre-searing... its because it effects post and more specifically NF.
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Dec 21, 2006, 08:31 AM // 08:31
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#591
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/N
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Quote:
Originally Posted by mighty_xena
Today's update puts an end to death leveling charr by the shrine and you can't pull them anymore. For those of you who think that this will not happen...Well, think again !
I'm pretty sure I'll find another way to beat the system. If you guys ever listened in the first place this wouldn't happened....what a bunch of noobs!
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Why would ANet give you a shiny title and nerf a way to get it?
QQ
Quote:
Originally Posted by emoxcore
yesh..its a pretty moa isnt it? I dont have time to find good spawns so whatevers there goes and it works fine with me.
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It's more suiting anyways SR, just be patient and keep doing it, better than some "broken" way
Last edited by God Apprentice; Dec 21, 2006 at 08:33 AM // 08:33..
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Dec 21, 2006, 08:33 AM // 08:33
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#592
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/N
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EDIT: Double post
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Dec 21, 2006, 09:16 AM // 09:16
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#593
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Ascalonian Squire
Join Date: Nov 2006
Guild: Academy of War
Profession: Mo/W
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Ok, so they did nerf the characteristic of the charr for the entire game, but why did Anet have to change the presearing too? I'm pretty sure they understand that the previous AI helped people not only to DL but help characters solo charrs too. So couldn't they just uncheck or leave out the presearing for the nerf?
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Dec 21, 2006, 01:49 PM // 13:49
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#594
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Ascalonian Squire
Join Date: Nov 2006
Guild: Chaos Everlasting [CHEV]
Profession: Rt/A
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if they did that it would be more complicated... when they update the AI, it isnt in one place, its the entire game, so if they say that the charr will dance after they kill you as a joke for the pre, then the charr will dance after they kill you in post as well
--Razor
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Dec 21, 2006, 03:49 PM // 15:49
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#595
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Ascalonian Squire
Join Date: Dec 2006
Location: Las Vegas, Nevada
Guild: Heroes Elite Righteous Crusade
Profession: W/R
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Quote:
Originally Posted by Yunas Ele
You honestly gotta be kidding me if you think any AI updates that ANet makes is because of peope pulling char in pre-searing... its because it effects post and more specifically NF.
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if you said it was because of NF, give me one good reason why they would nerf the charrs to follow you?.......NONE!.........absolutely makes no sense. You don't need to death level in Nightfall, Factions, and in the post. You can always level up to 20 anytime.
You better wake up and smell the cofee.....they deliberately making it more difficult everytime.
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Dec 21, 2006, 05:14 PM // 17:14
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#596
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Krytan Explorer
Join Date: Jul 2006
Guild: It's Not Pediofilia If The Kids [dead]
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They did not nerf it because you could Dlvl them, they nerfed it because the Charr would follow your forever in pre sear and other campaigns.
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Dec 21, 2006, 09:07 PM // 21:07
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#597
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Krytan Explorer
Join Date: Mar 2006
Profession: E/
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Quote:
Originally Posted by mighty_xena
if you said it was because of NF, give me one good reason why they would nerf the charrs to follow you?.......NONE!.........absolutely makes no sense. You don't need to death level in Nightfall, Factions, and in the post. You can always level up to 20 anytime.
You better wake up and smell the cofee.....they deliberately making it more difficult everytime.
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If I'm not mistake it wasn't just th char that had this problem. It was all the AI. Guess what, there are AI monsters in places other than pre too... If I am mistaken, and its only charr, then read Amish's post. There are charr in post too, just fyi.
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Dec 21, 2006, 09:15 PM // 21:15
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#598
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Krytan Explorer
Join Date: Jul 2005
Profession: W/R
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It's a shame that fixing the buggy AI meant that there's no more DL'ing the charr over the wall anymore. Maybe they'll add a higher-level Charr boss across the wall so the title is more about defending Ascalon from the charr than being the king of Death by Striders
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Dec 21, 2006, 09:37 PM // 21:37
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#599
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Ascalonian Squire
Join Date: Oct 2006
Location: Milwaukee, WI
Guild: The Ethereal Guard [TeG]
Profession: A/R
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oh dear. I go on vacation for a week and now I'm scared.
Nerfed the striders? cany pull charr?
how am i supposed to kill the charr then, i never learned how to DL'ed them yet but i needed to be able to pull in order to kill them even to hunt!
and what is the nerf outrside of ashford? is barridian estate still safe and able to get 3 or 4 critters whollping you?
drat....if they just made this title near impossible, I'm really going to be sad...i just got to lvl 12 and i was so proud of myself for it.
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Dec 21, 2006, 11:08 PM // 23:08
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#600
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Krytan Explorer
Join Date: Jul 2005
Profession: W/R
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Well, as far as I know, the only strider nerf is that only one will level up even though you can have a few killing you simultaneously.
You can still pull charr but only a little ways, they won't go allll the way back to the shrine so you can't DL them. Therfore, it seems the only thing you can DL now is a spider or a moa.
I haven't been able to play for a while so I haven't tested or confirmed that charr pulling to the shrine is not possible since the AI fix, but this is all what I gather from reading what everyone else has posted.
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