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Old May 19, 2009, 11:42 PM // 23:42   #41
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I am running on Vistax64
i've made copies of my gw file, but when i hit launch, the first one launches and 2nd one wont. so i tried launching one at a time as opposed to highlighting all and launching. so i launched the first one, minimized. and the second one, hit launch and it just makes the first one reappear.
Also, i tried making the copies using the multi launch and not copying and pasting, same problem occurs

Last edited by Oracle9669; May 20, 2009 at 12:18 AM // 00:18..
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Old May 20, 2009, 01:45 AM // 01:45   #42
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yes,
the copy function in the utility is not working for vistax64. I haven't been able to figure out what makes Vistax64 different from other windows.

By any chance, can you check the folder difference between the manually copied one and the copy the tool makes?

My list of files to copy is:
Guild Wars\*.*
Guild Wars\Templates\* <--if this folder exists.

I avoided doing a full folder copy since that would get all the screenshots.

Oracle: can you try doing a full guild wars folder copy manually to see if that does the trick. I believe Alex said that manual copies for him worked, but program made ones don't. I suspect that I'll need to install vistax64 to get to the bottom of this .

Last edited by imkey; May 20, 2009 at 02:32 AM // 02:32..
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Old May 20, 2009, 03:12 AM // 03:12   #43
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When i try to run the one i copied using the program it gives me an error:
Unable To Open Archive File
Guild Wars is unable to access its archive file C:\Program Files (x86)\Guild Warz\Gw.dat. Please verify that this file is accessible and writable and no other program is currently using it.
(No other program is using it...)

I have the templates folder...UserName\Documents\Guild Wars\Templates

ive tried the full copy aswell. Nothing works for me so it seems. GWx2 didn't either

Last edited by Oracle9669; May 20, 2009 at 03:15 AM // 03:15..
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Old May 20, 2009, 05:30 AM // 05:30   #44
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that's very strange. I assume that is an error message from the guild wars window? you get that message even when there isn't already a copy of guild wars running?

I am assuming you can launch the first copy through the program? I will look into it tomorrow evening, I just got vista64 installed but need to setup drivers and stuff before I can attempt to recreate your situation.

one more thing you might try is running it under administrative privileges. might do the trick or not.

my bet with this right now is that 64 bit windows might be storing the registry info for 32 bit programs in a separate place. So when I modify the registry path to point to the correct gw folder before launching it, it might not be the same registry path gw is reading from.

Quote:
Originally Posted by Oracle9669 View Post
When i try to run the one i copied using the program it gives me an error:
Unable To Open Archive File
Guild Wars is unable to access its archive file C:\Program Files (x86)\Guild Warz\Gw.dat. Please verify that this file is accessible and writable and no other program is currently using it.
(No other program is using it...)

I have the templates folder...UserName\Documents\Guild Wars\Templates

ive tried the full copy aswell. Nothing works for me so it seems. GWx2 didn't either
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Old May 20, 2009, 08:10 AM // 08:10   #45
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I'm running 64-bit Vista, my GW installs are in D:\Games\Guild Wars and D:\Games\GW2. My templates are in UserName\Documents\Guild Wars\Templates.

GWML worked flawlessly, first time - go figure

(It may be a problem with accessing stuff in \Program Files - Vista is a bit touchy about things in there being manipulated.)
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Old May 21, 2009, 12:29 AM // 00:29   #46
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Default vista 64 bit

Hey,

Are you guys sure you are running a 64 bit version of Vista and not just Vista on a 64 bit cpu?

I took a quick look at the execution of the mutex clearing code, and it is definitely not behaving the same on my copy of 64 bit vista. The data widths of the structures that nt kernel returns is different for 64 bit versions of windows.

I believe this should be fixable, but I might have to release a different exe for the 64bit windows since the size of the raw data structures is different.

edit: On second a look, its going to be much harder to make it work than i anticipated. the NtQuerySystemInformation function is not returning a list of handles to me in Vista64. I don't know if its a security thing or microsoft not including full functionality for this in their 64 bit kernel.

Of course an alternative is to use sysinternal's process explorer to close the handle manually. PE's implementation is at the driver level, so they're able to do stuff I can't do thru ntdll. That would be a pain and kinda defeats the purpose of an easy to use app. I also checked their console handle.exe version to see if I could integrate that. Apparently handle.exe isn't able to iterate all vista 64 handles either.

Last edited by imkey; May 21, 2009 at 01:34 AM // 01:34..
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Old May 21, 2009, 03:38 AM // 03:38   #47
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I'm running 64Bit Vista Home Premium, on Phenom II 940.
Also... I've changed a lot in my services.msc using this guide
http://www.blackviper.com/WinVista/servicecfg.htm
with the "Tweaked" setting. Is that the problem?
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Old May 21, 2009, 05:05 AM // 05:05   #48
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Nah, its not anything wrong with your computer. On 64bit windows system, 32bit programs are actually emulated to a degree by windows. They don't share the same system libraries because of binary incompatibilities between 32bit and 64bit code.

Kinda like how drivers must be 64 bit to work under 64 bit windows while applications don't necessarily.

I am working on a 64bit version of gw multi-launch which should resolve the issue for 64 bit windows. I think because of the 32 bit emulation that happens, not all nt kernel functions are available to a 32bit program when it is ran under 64bit windows.


Quote:
Originally Posted by Oracle9669 View Post
I'm running 64Bit Vista Home Premium, on Phenom II 940.
Also... I've changed a lot in my services.msc using this guide
http://www.blackviper.com/WinVista/servicecfg.htm
with the "Tweaked" setting. Is that the problem?
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Old May 21, 2009, 11:10 PM // 23:10   #49
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lol kk, thanks can't wait to check out the 64bit version
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Old May 22, 2009, 10:30 PM // 22:30   #50
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Default Vista and Win7 quirks...

Wow, I think you are on to something.

Any guild wars copies installed to the:

C:\Program Files (x86) <--folder only exists in 64-bit window installs
C:\Program Files

seem to require special permission when started. (at least on Vista-64, may be true for Vista and Win7 32bit as well)

Specifically gw.exe needs to be ran as administrator to access gw.dat. When gw.exe is ran as administrator, in Vista and Win7, Guild Wars Multi-launcher ALSO needs to be ran as administrator for it to be able to close handles in the gw copy that ran as admin.

Vista and Win7 are tricky in that, once you approve a program to run as admin, it doesn't really ask you again for a while. Even if you move it, it still seems to remember to run as admin. Don't know if this lasts the session or not.

Solutions:
1) Run Guild Wars Multi-Launcher in admin mode (right click-> run as admin)

running gwml in admin mode as well puts it on equal footing with gw.exe that was run as admin. this allows it to close the mutex which prevents future gw.exes from launching.


Quote:
Originally Posted by Snograt View Post
I'm running 64-bit Vista, my GW installs are in D:\Games\Guild Wars and D:\Games\GW2. My templates are in UserName\Documents\Guild Wars\Templates.

GWML worked flawlessly, first time - go figure

(It may be a problem with accessing stuff in \Program Files - Vista is a bit touchy about things in there being manipulated.)

Last edited by imkey; May 22, 2009 at 10:47 PM // 22:47..
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Old May 23, 2009, 01:14 AM // 01:14   #51
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Run as admin fixed the copy issue. :] thanks so much
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Old May 23, 2009, 01:20 AM // 01:20   #52
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Another solution: don't install Guild Wars in Program Files
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Old May 23, 2009, 06:49 AM // 06:49   #53
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Very nice, way to make it nice and simple
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Old May 24, 2009, 07:59 AM // 07:59   #54
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I had problem with GW x2 4.1 and I decided to try this Guild Wars Multi-Launch on WIN XP SP 2 and it's working very nice. Great programme, thanks .
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Old May 25, 2009, 06:51 PM // 18:51   #55
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I appear to be having a similar problem to Oracle9669, when i click launch with 2 gw.exe's highlighted, it only opens one.
I've had this problem with this and with GWx2_4.1

my files are "D:\Programs\GuildWars\Guild Wars\Gw.exe" and "D:\GuildWarsz\Guild Wars\Gw.exe"

clicking clear mutex does nothing for me :/

i'm running this on vista 32bit

thanks for any help
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Old May 25, 2009, 07:48 PM // 19:48   #56
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Did you try running the launcher as admin (right click -> run as admin)? If gw.exe is ran as admin which happens automatically sometimes on Vista/7 depending on where it is installed, the launcher has to be ran as admin too.

Vista/7 seems to have a memory of which programs previously ran as admin and might be doing it automatically without prompt.
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Old May 25, 2009, 08:49 PM // 20:49   #57
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have just tried, no difference T_T
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Old May 25, 2009, 09:18 PM // 21:18   #58
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The other option was installing guild wars to a different folder. Oracle mentioned that's how he got his to work. I don't know exactly why though. If I were you, maybe try downloading the gwsetup file from the arenanet site and starting the install. You can probably cancel it when it really starts downloading and just copy over the gw.dat file from the other folder.

Also, if you used gwx2 before, I don't know if that modifies the gw.exe file. Maybe you just need a fresh gw.exe that isn't modified?

A4938FE2 is the crc32 hash on my gw.exe, if you want to check yours to see if its modified or not.
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Old May 25, 2009, 10:48 PM // 22:48   #59
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thanks so much for your help, i reinstalled it from the guildwars.com site and it worked first time

now to just wait for the .dat file to update xD
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Old May 25, 2009, 11:44 PM // 23:44   #60
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Just copy your old dat over, should be okay. No need to download everything from arenanet again.

I think it may just have been the modified exe that was messing it up. If you still have the old exe, zip it up to email to [email protected], I can check to see what the difference was in a hex editor if any.
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