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Old Apr 23, 2005, 10:17 AM // 10:17   #1
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Default Teleport to friends

With all the teleporting that happens in guild wars, I don't think this would be such a bad Idea.

let's say you are in district 1. Your friend is in District 3. That's easy enough to solve, you just go to district three.

Now let's say that they are out in the field, doing battle with the beasts. This is where you should be able to teleport to them, so that you can go join your friends, without interupting them.

It could all be done via the friends list, and to stop people crashing other peoples parties, you could introduce something simular to an invite system.

Person X wishes to teleport to Friend Y. Person X clicks "join" in the friends list. Friend X has a small box appear saying "Accept Invite from Person X?"

Done.
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Old Apr 23, 2005, 10:22 AM // 10:22   #2
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I can see it now.

Player A, Level 20, fights riverside.

Player B, Level 1, warps in when he's about to win.

Player B: Thanks man.

Player A: No problem.

Player A and B enter town.

Misc Players: WTR for 500 gold! (WTR = Want To Rush)

Diablo 2 all over again.
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Old Apr 23, 2005, 10:25 AM // 10:25   #3
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Very true what xellos says, it would be very abbusive...
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Old Apr 23, 2005, 10:31 AM // 10:31   #4
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To be fair, it's possible to implement, but no matter what, it won't be perfect. So might as well leave it out until the game has settled down.
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Old Apr 23, 2005, 01:58 PM // 13:58   #5
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would be cool if it only worked in towns...
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Old Apr 23, 2005, 02:07 PM // 14:07   #6
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Uh that wouldn't work, seeing as the current Friends system doesn't require any permission. Internet Stalkers anyone?
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Old Apr 23, 2005, 02:48 PM // 14:48   #7
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Quote:
Originally Posted by Xellos
I can see it now.

Player A, Level 20, fights riverside.

Player B, Level 1, warps in when he's about to win.

Player B: Thanks man.

Player A: No problem.

Player A and B enter town.

Misc Players: WTR for 500 gold! (WTR = Want To Rush)

Diablo 2 all over again.
I thought about that. If you see what I said, you oculdn't just "warp yourself in"

The person at the other end has to accept the "self invite". (party leader/friend whoever) So that you couldn't just go "oh hi, don't mind me, i've just come to take your reward"

If your friend wanted yoy there, they'd just say click "accept" on a small window asking if they want to allow their friend to join.
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Old Apr 23, 2005, 02:54 PM // 14:54   #8
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You make no sense. People would let you in if you gave them 500 gold prior then. Also called RUSHING. So umm no? You didn't even comprehend the post properly.
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Old Apr 23, 2005, 03:07 PM // 15:07   #9
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Xellos I couldn't agree with you more on this one. The return to Diablo is a scary thought too!

Another suggested fundamental change of no useful purpose. It appears as though he just can't be happy with how GuildWars is for the sake of troublemaking. I don't know though. Just seems it's almost like threads are being made for the sake of argument and with no sincere interest in the purpose stated. One thread was about Quills, "How about giving me a quill? Pulling arrows out of my back makes my back itch." Was the thread content.

Can't find it anymore...wonder why?

*Edit* Xellos, nah. I posted the link. Not worth the trouble to me on this one. Instead I just show you support, if that's okay?

*Edit* However, honestly, in further review of the teleporting objection I mistakenly brought up and have since edited this post accordingly. You're right. I confused you with someone else who carries on the teleporting issue, I shall correct my post accordingly. My apologies Horogan Sivoris.

Last edited by Sin; Apr 23, 2005 at 03:32 PM // 15:32..
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Old Apr 23, 2005, 03:09 PM // 15:09   #10
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Ah, sorry. I thought you meant you'd get people stealing your stuff. So clear me up Rushing is when you let someone join your party for experience, for instance, when a boss is almost defeated?

edit: Sin, You posted as I did. Stop stiring. I let you be, you let me be. Please provide me to a previous post where I have asked for mounts? I wouldn't mind if mounts were in, Just for the fun of it, But I would still want teleporting in the game. I like the teleporting. I also like the exploring, Depending on how I feel, I do usually prefer to run back, than teleport.

Stop trying to cause trouble.

Last edited by Horogan Sivoris; Apr 23, 2005 at 03:13 PM // 15:13..
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Old Apr 23, 2005, 03:09 PM // 15:09   #11
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What are you going to do? Tell a mod to throw him into GameFAQs?
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Old Apr 23, 2005, 03:28 PM // 15:28   #12
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Xellos ^ Read edits ^ I still want to know what "Rushing" is?

So couldn't we have some kind of "friend request" feature? This would 'secure' the friendlist, so not just anyone could be on it.

EDIT: Sin, thank you, and I appoligise for saying that you were "stiring".

Last edited by Horogan Sivoris; Apr 23, 2005 at 03:31 PM // 15:31..
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Old Apr 23, 2005, 03:31 PM // 15:31   #13
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That would also present it's own amount of problems, too big for me to explain.

This is a typical Diablo 2 rush.

Player A in town: I Rush for 500 Gold

Player B gives Player A 500 gold.

Player A does 90% of mission.

Player B requests to join mission.

Player A accepts.

Player B freeloads.

Oh Snap.
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Old Apr 23, 2005, 03:37 PM // 15:37   #14
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Ah, I see what you mean. Well, If they could figure out a way to stop that, it would be nice indeed. It would certainly beat waiting for friends to return to town.

And the quill thread was indeed me, and the thread was labled sufficiently with the word Cosmetic in it, so you would know that it wasn't gameplay related, just something I thought would look better. The skin itch comment was just a little joke. All it would have to be would be part of the bow. (though I guess the problem there is scale - players are different heights and as such the quill would need to scale also)
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Old Apr 23, 2005, 03:39 PM // 15:39   #15
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There is no solution. Even now, rushing exists, but not as encouraged. If teleport was implemented, rushing would be the only means of play to new characters.

Unless of course, you figure some one does a Einstein and comes up with a completely revolutionary way to deal with it. And what are the chances of that again?
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Old Apr 23, 2005, 03:52 PM // 15:52   #16
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Something like this definately shouldn't be allowed in missions, but I can see a few ways to implement it in explorable areas.

1 - The person you're teleporting to must be in an area of the map that you've already explored yourself. If they're in a place that you haven't yet uncovered, or a town that you haven't unlocked, you can't teleport to them.

2 - The person you're teleporting to must not be in combat, and must have been out of combat for a certain amount of time. Let's say, 1 minute.

3 - The person must be a mutual friend (that is, you both must have each other on your friend list) and have an "allow friends to join me remotely" option checked.
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Old Apr 23, 2005, 04:06 PM // 16:06   #17
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Explorable Areas can still be rushed.
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Old Apr 23, 2005, 04:22 PM // 16:22   #18
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I'm not sure I understand how the Rushing example you provided can be applied to explorable areas, if you could only join someone when they're in an area of the map that you've already explored. How could it be abused if joining the person requires that they not be in combat, and they're in a place you've already visited? You can't jump in to help them, and you can't use it to uncover new areas of the map. The only thing it would do is save some travel time.

Last edited by Lunarhound; Apr 23, 2005 at 04:25 PM // 16:25..
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Old Apr 23, 2005, 06:12 PM // 18:12   #19
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......It works just like it does in missions. You go in an explorable area near a good place like riverside, then have the low level warp to you, then you just go back to riverside. The warp takes you both there, thus he gets to leech off you in the mission. Duh?
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Old Apr 24, 2005, 12:59 AM // 00:59   #20
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Except the low-level would have had to have been there prior to warping there. Duh?
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