May 12, 2005, 12:52 PM // 12:52
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#2
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Lion's Arch Merchant
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I think there just needs to be new warriors helmets for the various types and looks for many of them. I would like Gladiator's but I don't want tactics, so I have to use something else, yet Gladiator's looks exactly the same as the captains helms. Of course, this would create a massive variety of them, but, why not just have the option of what statistic to raise for certain types of helms. Granted almost every other class really has the same headgear with different stats, warriors do face a large decision on it.
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May 12, 2005, 02:22 PM // 14:22
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#3
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Wilds Pathfinder
Join Date: May 2005
Location: Florida
Guild: Zero Tolerance
Profession: W/Mo
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Quote:
Originally Posted by Vangor
I think there just needs to be new warriors helmets for the various types and looks for many of them. I would like Gladiator's but I don't want tactics, so I have to use something else, yet Gladiator's looks exactly the same as the captains helms. Of course, this would create a massive variety of them, but, why not just have the option of what statistic to raise for certain types of helms. Granted almost every other class really has the same headgear with different stats, warriors do face a large decision on it.
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Try wearing the wyvern helm, I hate how it looks. But it has +strength and ive had it since the beginning of the game.
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May 12, 2005, 02:25 PM // 14:25
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#4
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Ascalonian Squire
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<< You guys are complaining? .. I have tattoos for my head.. no one notices a difference in my tattoo, not even me.
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May 12, 2005, 03:06 PM // 15:06
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#5
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Ascalonian Squire
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Where's the poll to verify your claim? ^.~
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May 12, 2005, 05:31 PM // 17:31
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#6
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Ascalonian Squire
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I think they just need alot more armor types in general. They can do the same stats and such but just look diffrent.
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May 16, 2005, 06:10 PM // 18:10
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#7
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Lion's Arch Merchant
Join Date: Mar 2005
Guild: Elysium Protectorate [EP]
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I agree. I want a Hammer Mastery helmet. But all I can use is a Dwarven Helm which looks so out of place with my Knight armor. It's not really that hard just to re-use the same texture and just change its stats. Don't understand why ANet hasn't implemented it yet.
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