Guild Battle Suggestion
Instead of allowing every tom dick n harry to start a Guild Battle on their own, leading to an exploit mentioned in the General Discussion bit (High end guilds infiltrating low end guilds and losing on purpose with henchmen in guild battles) and also this will stop newbies to Guild Halls ending up in a guild battle which will adversely affect the Guilds rating. Fix should be fairly simple as well, instead of letting everyone start a battle only give that ability to a team led by the Guild Leader or a Guild Captain in the hall.
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