Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old May 17, 2005, 11:29 AM // 11:29   #1
Lion's Arch Merchant
 
Romac's Avatar
 
Join Date: Apr 2005
Advertisement

Disable Ads
Default Game designers completely LIED

The statements and claims made by game designers before release that claimed this game was friendly to the casual gamer and the gamer that doesn't have unlimited amounts of time to sit in front of a computer WERE COMPLETE LIES!!!!

If you know exactly what you're doing, skip unessential mobs, and keep a very fast pace, you can do thunderhead keep in a little over an hour. But to know exactly what you're doing, skip unessential mobs, and keep a fast pace means you've attempted the mission a few times, which means that you've probably done it at least twice before...that means you've spent minimum of three hours to complete one mission!!!

i'm sure this thread like all the others will become innundated with tons of posts from people saying i'm out of my mind and everything's a breeze, they succeeded all missions the first try without hardly trying. Fine go away. That is not consistent with mine and many other's experiences. Please go start a thread asking the devs to add a "hardcore" mode for all you uber gamers.

Now i'm on ring of fire...

i just wasted ALL my spare time this morning hacking and hacking and hacking through fire imps and spiders...took me at least an hour and a half, and i hadn't even entered the temple/whateverit'scalled, then i got wiped by imps...but the thing that really wiped me was i knew i hadn't even reached the hard part which probably involves a bazillion mursaats, and i knew i had to log soon anyway. The damned mission wore me down mentally, my clock was a'tickin, and i didn't have another hour to finish this damned mission.

Casual gamer my ass..."perfect for the player that doesn't have unlimited time" my ass.

other missions that sucked huge amounts of time:
elona's
thirsty river
the wilds

between these 5 missions i just mentioned i'll bet i've spent at least 20 hours getting through them...probably closer to 30 because i wasted almost 8 on elona's alone, then i dropped the real players, went with henchies, and completed the mission...same thing with thunderhead.

Since this is a suggestion forum, here's my suggestions:

- thin out all the mobs that have nothing to do with the main objectives - this lets us get to the hard part quicker - instead of testing our damned patience you'll be testing our skill
- save our damned spot - if we've gotten all the way to the uber hard boss mob and his billion minions why make us wade through an hour's worth of crap when we attempt the mission again!!?? Is that supposed to be fun?? think thunderhead keep, where the hardest part is about 98% into the mission and takes at least an hour to get to if you know exactly what you're doing - why make us waste an hour hacking through crap that we've already succesfully completed. Is that supposed to be fun??

I am just so sick and tired of what is turning into a grind. Grind by the way means doing the same thing over and over and over and over and over.

easy for you? Please go start a thread asking the devs to add a "hardcore" mode for all you uber gamers and leave this one alone.
Romac is offline   Reply With Quote
Old May 17, 2005, 11:33 AM // 11:33   #2
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

I hate having to run ALL the way back to the boss and their underlings after the team is killed

When close to hard parts there should be another res point nearby. With high DP having a res point nearby wouldn't hurt the game too much.
RTSFirebat is offline   Reply With Quote
Old May 17, 2005, 11:36 AM // 11:36   #3
Lion's Arch Merchant
 
Romac's Avatar
 
Join Date: Apr 2005
Default

Quote:
Originally Posted by RTSFirebat
I hate having to run ALL the way back to the boss and their underlings after the team is killed

When close to hard parts there should be another res point nearby. With high DP having a res point nearby wouldn't hurt the game too much.
well if you've just spent an hour clearing the way, the jog questing isn't that bad, but it sure sucks to spend an hour clearing the way in a mission, die, spend an hour clearing the way, die, spend an hour clearing the way, die, log out.
Romac is offline   Reply With Quote
Old May 17, 2005, 11:40 AM // 11:40   #4
Frost Gate Guardian
 
Join Date: Apr 2005
Location: Lafayette LA
Default

I somewhat agree that some of the higher missions take some time. But this game isnt the TIME sink DAoC, WoW or EQ is. Your frustrated by this try lvling in those. A game that takes a week maybe 2 to max lvl isnt nothing to those. Although a Save Location might not be to bad if your soloing.
Sting is offline   Reply With Quote
Old May 17, 2005, 11:52 AM // 11:52   #5
Lion's Arch Merchant
 
Madjik's Avatar
 
Join Date: May 2005
Location: Somewhere, U.S.A.
Guild: Gold Pheonix
Default

It's not a COMPLETE lie. Other games have you waiting that entire hour (or in some cases 2...3) just to get a PARTY. Your out there hacking away and actually playing the game for that enitre hour instead of shouting over and over for the next 1 and a half hours "Lv 17 Mez/Ele LFG".

The consistant barrage of attacking mobs DOES tend to wear me down somtimes however, especially when limited to an hour in any given day.

I'm not saying "its super easy and I need an uber mode" I'm just saying its no where near as bad as it could be.

Think about it.
Madjik is offline   Reply With Quote
Old May 17, 2005, 12:21 PM // 12:21   #6
Pre-Searing Cadet
 
Join Date: May 2005
Default Stop Complaing

No one said that you had to level thorugh the PvE content. It takes less than five minitues to get into fort koga and if your realy lucky you can triack a few group leaders into letting you go to the HoH
Lan Biggens is offline   Reply With Quote
Old May 17, 2005, 12:30 PM // 12:30   #7
Mak
Ascalonian Squire
 
Join Date: Mar 2005
Default

Quote:
Originally Posted by Romac
Casual gamer my ass..."perfect for the player that doesn't have unlimited time" my ass.
Game doesn't take unlimited time, so thats not a lie. A game for casual gamers doesn't mean its easy.

I am a casual gamer and can generally accomplish a goal a night in an hours worth of play. I have redone some missions, but where is the challege if I get every mission the first time; it would be like using God mode on an FPS.
Mak is offline   Reply With Quote
Old May 17, 2005, 12:35 PM // 12:35   #8
Frost Gate Guardian
 
Join Date: Apr 2005
Location: Hamilton, ON
Profession: E/Me
Default

Imagine waiting 8 hours for a mob to MAYBE spawn?

This game is MILES ahead. It's not about getting you addicted.

Save those hard missions for a Sunday or a day you know you have a few hours to kill. Do something else in the meantime.
Talus is offline   Reply With Quote
Old May 17, 2005, 01:19 PM // 13:19   #9
Academy Page
 
Bone_White_Haze's Avatar
 
Join Date: Apr 2005
Default

Well the good news is, the missions immediately post-ascension are fairly easy in comparisson. Long, some of them, but not overly dangerous.

I enjoyed Glint immensely, simply because after Thirsty River it was almost relaxing.
Bone_White_Haze is offline   Reply With Quote
Old May 17, 2005, 05:00 PM // 17:00   #10
Ascalonian Squire
 
Join Date: Apr 2005
Default

If you dont like the game quit. I highly doubt anyone would notice. The game is great, just because it adds in a little challenge and stratagy doenst mean you have to flame it. Maybe your not using the right skills, maybe your running in without paying attention. There are a large # of things you can go to try to beat missions diffrently. But again if you dont like it, stop playing. I doubt you will but really just think they could be charging monthly for this game if they really felt like it. Just dont stop trying, go party with people that know how to play, henchies are nice but not always.
Balc is offline   Reply With Quote
Old May 17, 2005, 05:04 PM // 17:04   #11
Lion's Arch Merchant
 
Dubby's Avatar
 
Join Date: May 2005
Profession: D/
Default

If you're dying over and over, maybe your party isnt working right.

Leadership is the main skill. IE: I took role of leader in a party of 6 on our way from yaks bend to lions arch. We went the entire way. That took almost all day, by the last stretch we were totally out classed by the monsters, but good leadership skills, planning and strategies allowed us to sprint and make it to town just barely.

In a situation like this, your failure is your fault, not the game's. If you're doing bad, calm down, get a cool head, and think.

Last edited by Dubby; May 17, 2005 at 05:06 PM // 17:06..
Dubby is offline   Reply With Quote
Old May 17, 2005, 05:06 PM // 17:06   #12
PAC
Ascalonian Squire
 
Join Date: May 2005
Default

I just don't see the point in defending the grind by comparing to other worse examples (WoW etc.). Why should it only be better? Why not GREAT?! A major move forward? I haven't read one single comment where someone complained about A-Net's decision to not respawn mobs if you die during a quest. I'll bet that if they did respawn and someone suggest they shouldn't there'd be a ton of comments complaining about that it would make the game too easy.

Nonetheless, as a casual gamer I totally agree with the first poster. Either:
- Introduce a respawn area as in the quests
- Introduce save points (e.g., time or cut scene based)

Also, would be great to have an option when completing the first objective to go back and finish the second objective without restarting the mission (now you are just teleported to the next location - annoying since you have to refight the same mobs again)
PAC is offline   Reply With Quote
Old May 17, 2005, 05:34 PM // 17:34   #13
Krytan Explorer
 
Soul Monarch's Avatar
 
Join Date: Apr 2005
Location: In the between.
Guild: Heros Etc.
Profession: Me/N
Default

I would be plenty happy to give PvP characters all their stuff right off the bat. (i.e. Return of the 'unlock all' button from BWE)

But, under no circumstances, is there anything wrong with the amount of effort the PvE portion of the game takes. It's is not too hard. In fact, once you've played it and actually learned what you're doing, it's rather easy all around.

Guild Wars was billed as a game in which you would not be completely hobbled during PvP because of your lack of playtime. But I don't remember hearing anything saying that PvE would be a cake-walk.

If all you want is the option to unlock everything so that you won't need to grind in order to play a good PvP character, then I agree with you 100%! But if you want to change the PvE dynamics to make it easier in any way, then I do not agree at all.
Soul Monarch is offline   Reply With Quote
Old May 17, 2005, 05:47 PM // 17:47   #14
Desert Nomad
 
Join Date: Apr 2005
Default

If you're talking about only completing the missions, then I'd have to say that it is not grind. You're mistaking difficulty for grind.
Eclair is offline   Reply With Quote
Old May 17, 2005, 05:52 PM // 17:52   #15
Frost Gate Guardian
 
Zarconis's Avatar
 
Join Date: Mar 2005
Location: Atlanta,GA
Default

what a salacious post title and claim!

You are further in the game than ANY casual gamer would be at this point. I would like to suggest your evaluate yourself a little bit. Most missions become easier when you actually take time to consider what you need to do. Rushing into catapult fire or into a large group of mobs is probably a recipe for the frustration level you exhibit.

Assuming that you ARE a casual gamer that possibly had a week off or something to get that far (I would rank myself just underneath the hardcore for those interested in a reference point) then I can certainly see your point. See in assuming that you are a casual gamer I will also have to assume that you have NEVER played a RPG much less a MMORPG in order to even remotely take your post as serious.

This game reminds me a bit of Baldurs Gate or something similiar where you could easily invest over 100 hours into the gameplay. I have never liked "stages" but the loot sometimes makes up for the multiple tries. Trying to find reliable team mates can at times be frustrating. Overall you can sit down for 30 minutes and play around with some PVP or go exploring. However, if you have an hour or so you can try to do a mission. Ever played a Console RPG ? They're even worse. Forget about an FF game or Xenosaga for that matter if you have less than 1 hour to play.

So please stick the pacifier back in your mouth. If had enough time to come up with a thoughtful post like this one, you definitely should have enough time to complete a mission.

By the way, the missions you mentioned were easily defeated with the help of ... henchmen. I doubt I have more skill than you in this particular game, but Elona's Reach is probably the only mission I noticed would be difficult with a bad team. The other four (four you mentioned) are cake walks.
Zarconis is offline   Reply With Quote
Old May 17, 2005, 05:56 PM // 17:56   #16
Ascalonian Squire
 
Join Date: May 2005
Location: Texas soon
Default

ok first off... are you infused? if not, go get fully infused...
also, have you tried the front gate? I remember always wiping on the imps in that mission untill we finally tried the front gate, which was much easier for a fully infused group. But I agree, wiping after all that time REALLY SUCKS and induces keyboard smashing.

Heres my problems with the game
1. im lvl 20, beat all the missions, sick of LFG for HoH, and bored of the random pvp at LA.
2. theres no "cool original" items or armor i can work for
3. I dont feel like lvling up another char so im just plain bored of the game
4. there isnt alot of focus on individual pvp skill, no matter how good you are.. a bad group will always make you lose.
5. not everyone will admit, but its fun to go back to the newb town and sit there with uber original armor and a mount or something (status symbols in general). which isnt possible for a few reasons.
6. bored, bored... and just plain bored (although the missions and storyline were GREAT and actually fun, not chores... I loved all the eyecandy also)
Floh Fatedefiler is offline   Reply With Quote
Old May 17, 2005, 05:58 PM // 17:58   #17
Underworld Spelunker
 
Join Date: Feb 2005
Default

note that you can finish all the missions and then come back and explore to your hearts content

i do a mission or so and come back for any quests or exploring while the monsters still have some challenge to them
Loviatar is offline   Reply With Quote
Old May 17, 2005, 06:01 PM // 18:01   #18
Ascalonian Squire
 
Join Date: Apr 2005
Default

Your bored... I doubt you even have every skill. Ontop of that if your sick of random PvP go join a real guild and get into some real PvP. I'm sure there are cool items, just you dont know of them but nor do I. Then again im not level 20 yet.
Balc is offline   Reply With Quote
Old May 17, 2005, 06:23 PM // 18:23   #19
Frost Gate Guardian
 
Join Date: May 2005
Guild: lfg, invite me. HA! no need to post in guild forum.
Profession: W/Mo
Default

Well here's my opinion...
Been playing a week or two, not that long, but i've got my own opinions of the game.
First of all you state that you are tired with the long, petty attempts at having to complete tasks/quests, what have you.
First of all, i will admit that you do have a point. Some of these can be tedious once your party dies, and you have to run through again. But here is where I think you are wrong, Romac.
You say that the develpors "lied" about grind, and all that stuff.
Myself, coming from EQ, will tell you that the grind (if you can call it that) is nothing. The quests in this game are simple, and fairly straightforward.
The developers said this game would be low on grind and easy for the casual player. I believe that they are reffering to other mmorpg's (ie wow, EQ, just to name some)
But if you are complaining about these tasks being annoying, try looking at their parrallel from other games. (trying not to relate entirely here...) For one example, i will be brief. EQ epic 1.5 / 2.0 quests. They are hard, complicated, and take a good number of connections to even get started.
Now looking at the quests in GW, they are all fairly simple, and take no more than 1-3 hours to complete, pending on your speed and other players of course.
The developers refer to grinds/quests in other MMORPG's that take weeks, even months to accomplish; when they state that this game is lessened in that sense.
I am not trying to attack you (and if you feel this way, I appologize), but you must realize how they are basing their statements.
And if this post is a little off topic... /shrug

-There are three kinds of people in this world, those who can count, and those who can't.

Last edited by a_scrawny_gnoll01; May 17, 2005 at 06:26 PM // 18:26.. Reason: <--- cant spell
a_scrawny_gnoll01 is offline   Reply With Quote
Old May 17, 2005, 06:54 PM // 18:54   #20
Lion's Arch Merchant
 
Romac's Avatar
 
Join Date: Apr 2005
Default

Quote:
Originally Posted by Zarconis
You are further in the game than ANY casual gamer would be at this point.
no i'm just more efficient with my time.
The way i've played my toon after pre-searing was to basically do as many missions as i could back-to-back, then if i ran into a harder one i'd go back and do whichever quests i wanted. I've eventually done nearly all the quests possible anyway...that's one of the things i do when i get stuck on a mission like this and i'm waiting around for the weekend. I also never group with people for pve unless i feel it's absolutely necessary so i'm not spending half my time looking for groups or failing because of crummy pugs when i could have succeeded with henchies. I'm not hardcore, but i do have about 4 hours per day to play if i get up at 5am to queeze in an extra 2 hours. My wife also just took our daughter for a 3-day weekend so i bought a couple of sixpacks, drank beer, and played my ass off for about 3 days...went from 15 to 20 in three days.

So I'm in the fire islands primarily because i'm efficient, not because i'm hardcore.

Since efficiency is important to me you can see how i find killing the same thing over and over and over quite frustrating. If i invest 4 hours in one mission i'd hope to be able to successfully complete it. And i don't mean 4 hours solid...i just don't have large blocks of time like that to play. I play 2 hours in the morning, 1 hour in the afternoon, and another hour in the evening.

So if i get stuck on a mission like this, my main toon has to sit there all week and hope i get enough time during primetime on the weekend to find a decent group, and if i do play on the weekend, most of that playtime is usually early in the morning which makes trying to find a decent pug pretty difficult.

Anyhow...i just wish some of the harder missions didn't take so damned long. Thunderhead was rediculous. that mission takes over an hour if you just do the essential things, only kill the essential mobs, and know exactly what you are doing...which means you've probably already done it twice...which means that one mission takes over 3 hours to do.

I spent about 8 hours on elona's, and i've spent about 4 hours on the one i'm currently one. That's just waaay too much of a time suck IMO.
Romac is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
TheLordOfBlah Sardelac Sanitarium 10 Jan 11, 2006 07:12 PM // 19:12
Tirgar Off-Topic & the Absurd 18 Jul 13, 2005 09:06 PM // 21:06
EchoSex Off-Topic & the Absurd 6 Jun 26, 2005 09:02 AM // 09:02
All purple/gold max damage item sale! (ok upgrades too, I lied) Kriegar Ventari's Corner 21 May 13, 2005 12:01 AM // 00:01


All times are GMT. The time now is 07:36 AM // 07:36.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("