Tombs concept problem
I don't like how 6 grps maps work, every time when 3 grps are standing nobody attacks so a lot of time is wasted.
Why nobody attacks? Cuz is too simple for the third grp to win easily...
My suggestions:
1)Put a timer and a score, at the end of the time grp with better score wins
2)Cancel 6grps arena and put 4grps or 8grps arena
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