Jun 02, 2005, 07:15 PM // 19:15
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#21
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Academy Page
Join Date: May 2005
Guild: Clan of the Black Rose
Profession: N/W
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Do what i do annoy the hell out of Anet and tell them the racism is unnacceptable and is ruining the game...if enough players do this they will put a stop to it. Perhaps we should start a petition or something similar to the one for an rp district but demand a halt to the racist actions they allow to happen
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Jun 02, 2005, 07:22 PM // 19:22
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#22
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Krytan Explorer
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Quote:
Originally Posted by Hell Marauder
Racism is a valid reason, and another valid reason is bad connection. But there are times when a monk (usually a monk who thinks he/she is more valuable than anyone else in the team) declares " if no one calls target, I will leave" or " if someone attacks before a target is called, I'll leave". That really pisses me off. That kind of people have no sense of honor, and to me desertion is worse than defeat in a battle. Right or wrong, you should fight with your team to the end, unless your team did something injustice to you.
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Sorry, but I reserve the right to quit out of any group I want, whenever I want, and for whatever reason I damn please.
I could give a damn about whatever abstract concept you define as "honor", and I'll be damned if I'm going to play a game just to sit around with a worthless group that gets indignant when someone tries to give them a useful tip like "call your targets". The only way a group wins without calling targets is if their opponents are even more worthless at PvP than they are.
Want the monks to stop leaving? Get coordinated, show us you're willing to put some effort into winning and that you're worth our time. Because if you're not, you better believe there's a group out there that is and that wants us just as bad.
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Jun 02, 2005, 08:01 PM // 20:01
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#23
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Academy Page
Join Date: May 2005
Guild: Clan of the Black Rose
Profession: N/W
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Quote:
Originally Posted by DarrenJasper
Sorry, but I reserve the right to quit out of any group I want, whenever I want, and for whatever reason I damn please.
I could give a damn about whatever abstract concept you define as "honor", and I'll be damned if I'm going to play a game just to sit around with a worthless group that gets indignant when someone tries to give them a useful tip like "call your targets". The only way a group wins without calling targets is if their opponents are even more worthless at PvP than they are.
Want the monks to stop leaving? Get coordinated, show us you're willing to put some effort into winning and that you're worth our time. Because if you're not, you better believe there's a group out there that is and that wants us just as bad.
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Im not saying you shouldnt have the right...however there should be consiquences...I have the right to call some guy a jackass if i want..as a consiquence i get jacked up side my head by his fist...you can reserve that right all you want but hopefully Anet will smack you upside the head with a temporary pvp restriction soon
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Jun 02, 2005, 08:08 PM // 20:08
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#24
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Ascalonian Squire
Join Date: May 2005
Location: In dreams...
Guild: Lost Reality [LOST]
Profession: Mo/E
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I think the reason monks tend to throw around more attitude in PvP is because they tend to be forced into tougher situations in PvP. The majority of coordinated groups take out the monk first (or target, say, a weak class while one splits off to keep the monk occupied). Sure, monks should to a certain extent be able to keep themselves up. But, honestly, monks are put in a very tough position when several opposing team go after them at once and their own teammates are not coordinated enough to protect them or afford a distraction. I've been in groups, probably the majority of groups, that basically leave me to heal myself and get completely raped. Gets to the point half my spells are designed solely to keep myself up - and that becomes impossible against a semi-skilled team all targeting you.
So, I guess to summarize, a monk is often more demanding because they are the brunt of the opposing team's damage.
But that still doesn't excuse outright hubris and insults, which I've heard from monks - and others - while in the Arena.
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Jun 02, 2005, 09:22 PM // 21:22
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#25
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Frost Gate Guardian
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Quote:
Originally Posted by Zilm
They left because the house is on fire?
I have a DSL connection and when a phone call is initiated and terminated I lose my connection. I get booted from the GW server E=007. Wasnt my fault, but I can take the ban.
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What kind of an argument is this? Just because you are willing to accept an injustice, why should that oblige others to do so as well?
Poppin
"Enough of this feaces, this is a pathetic "WAAAHHH NERF!" thread..." -Principa Discordia
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Jun 02, 2005, 09:50 PM // 21:50
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#27
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Frost Gate Guardian
Join Date: Apr 2005
Location: Lafayette LA
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Quote:
Originally Posted by DarrenJasper
Sorry, but I reserve the right to quit out of any group I want, whenever I want, and for whatever reason I damn please.
I could give a damn about whatever abstract concept you define as "honor", and I'll be damned if I'm going to play a game just to sit around with a worthless group that gets indignant when someone tries to give them a useful tip like "call your targets". The only way a group wins without calling targets is if their opponents are even more worthless at PvP than they are.
Want the monks to stop leaving? Get coordinated, show us you're willing to put some effort into winning and that you're worth our time. Because if you're not, you better believe there's a group out there that is and that wants us just as bad.
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Yep you sure do have a RIGHT to leave any group you want to. And we SHOULD have a RIGHT to know your a greedy SOB who only thinks of himself/herself. We need a rating system to choose people based not only skill but common curtesy.
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Jun 02, 2005, 09:54 PM // 21:54
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#28
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Frost Gate Guardian
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Quote:
Originally Posted by Kryss
A better way to deal with these players might be to make note of names and/or guilds. Word gets around about players and guilds and eventually their attitudes and behaviors begin to shine through.
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I thought of that too, but in the end this just might punish players who have left battles for legitimate reasons more. Should one really be black-balled if he or she can't afford a superior connection, or have a cheaper computer, or a less stable system? Further, what about the legitimate point about not wanting to play with racists? This guy (sorry I forget the handle, and this message in on the next page) even gives the players a warning ahead of time. I wouldn't want to play with a team of racists, and might just map out or drop connection too if that were me. And there are, of course, minorities playing this game---to expect them to stay in a group where racist comments are appearing in the chat window and are being drawn on the mini map would be really insulting. Also, if there is a group like that they are obviously not taking the battle very seriously anyway. They are too busy doodling on the minimap to fight, and are further interfering with any strategy diagrams.
So if people received a "blot" every time they left in a battle, those who left because of racism, or because they are too poor to afford better gear, or because the only high speed services in their area suck, will be punished for no moral fault of their own.
The best thing to do is to have a replacement hench come into the game of the same class, and with the same health. That would probalby be much easier for the designers to put in, and would cause fewer problems in the long run.
Poppinjay
"Enough of this feaces, this is a pathetic "WAAAHHH NERF!" thread...Locked." -Principa Discordia
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Jun 02, 2005, 09:56 PM // 21:56
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#29
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Ascalonian Squire
Join Date: Apr 2005
Location: Illinois
Guild: Knights of the Alliance
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Slightly off topic, but I have not really enjoyed the random PvP arenas for many of the reasons mentioned in this thread. My experiences is people leave the team screwing it for the rest, immature players who do make racist or inappropriate comments, no formal way for these random teams to communicate.
I thought this game was about guild fighting. I like being able to team up with my guildmates (people I know and work with) to fight against other teams. This random team crap is not my cup of team and goes counter to what I want out of a PvP experience. Good thing there are G v G options.
There is nothing worse than a random group with someone swearing, griefing, and drawing goofy crap on the map area.
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Jun 02, 2005, 11:09 PM // 23:09
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#30
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Ascalonian Squire
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The beauty of Guild Wars is the variety that you as a player are offered. There are numerous options that are afforded you in the PvP arena as you progress through the game. The earlier arenas are a learning opportunity as you progress. These teach you as a player how do best use your skills within any given round. More choices will be opened to you throughout the game.
I believe the key word here is “Reputation”. You know who the problem players are just by their “continuous” actions and/or “comments”. Those are the people that need to be noted. Most guild leaders deal with reputation problems when history of character begins to tarnish their own. As with everything in life, we all hold a history.
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Jun 03, 2005, 01:27 PM // 13:27
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#31
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Academy Page
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The GW servers do track disconnects. Havent you ever gotten a message "you cant join this group because it has disconnected members and the combined party size would be too large" ?
I wonder why they cant put user logoff in the (H)ero stats as Cowardice points or something.
My true hope is that they implement that suggestion of not letting the random group maker put you in a group with people on your ignore list.
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Jun 03, 2005, 01:40 PM // 13:40
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#32
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Ascalonian Squire
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Cowardice points..... and even better yet make them viewable to all, now that is an AWESOME idea! ! ! ! !
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