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Old Jun 15, 2005, 05:58 PM // 17:58   #21
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Eh...... do you actually farm for 1k? hahahahha, you farm, just so u can use a gold sink? wtf is wrong with you man? gold sinks are there if you got money and dont know what to do with it, so you can spend it on bad things like dwarven ale....... and veggies.
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Old Jun 15, 2005, 06:08 PM // 18:08   #22
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This problem with high dye prices won't be going away soon. In fact, I am quite certain it will only become worse as time goes on.

I'm going to base this on the assumption that the dye traders work on a Supply and Demand system. The more that people buy dye from the trader, the more it is worth. It follows that the more dye is sold to the trader, the less it is worth.

Now, if this is how the system works (which I may be wrong), the price of black dye will never go down. The flaw lies in the fact that the traders buy dye for a percentage less than they sell it for. I am not sure how much this difference currently is, but I imagine few people who loot black dye actually sell it to the trader. They can easily get more gold by selling it to another player. In addition, manu players dont mind buying the dye from the trader, because money isnt as much of an issue for them. Again, I may be wrong about this.

And by the way, I bought a full set of black dye for my armor about a week into the game when they cost 1500 each.


Edit: I agree with the idea of a preview system although it isnt on the top of my list for things that need to be changed in the game.
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Old Jun 15, 2005, 06:20 PM // 18:20   #23
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Quote:
Originally Posted by Doppleganger
This problem with high dye prices won't be going away soon. In fact, I am quite certain it will only become worse as time goes on.
Actually it won't. Materials, dye, and rune traders work off of a direct supply and demand system. Basically, price is a function of bought:sold. There's another regulation on it since most players would rather sell to other players or barter than sell to dye traders. If you buy five dyes of the same color one after the other, the price will raise. If you buy five dyes of the same color throughout the day, the price will be static. There's a timed threshold on "demand" so the price for something like red dye doesn't skyrocket just because across all the servers three elementalists decided "I want to be the guy with the red 15k pyromancer armor."

Right now the market has pretty much levelled off, which is good. People need to keep in mind: Black dye is a rare drop. You have the same chance of getting a black dye as any gold item. Non-black dye has the same frequency of a purple drop.

Before people complain, that needs to be put into perspective. ALL items can be rare. So before people say "I've never seen a black dye drop for me", ask yourself this: have you seen a rare of every single salvage item, weapon, bow, focus, and shield type drop? No. No one has. So basically getting a black dye is like getting a rare holy staff or longbow, except you can get dye drops from anything, whereas all other items tend to be based on the race/class of your opponent.

So yeah, I don't think dye should become more common. Supply will increase over time no matter what, as players collect the dyes they want and have surpluses. Unless everyone makes new characters every few days and starts sending dye combos to their PvP characters...well, the dye market will be stable as-is for a while and begin to slowly receed from inflation.

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Old Jun 15, 2005, 07:54 PM // 19:54   #24
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Quote:
Originally Posted by Doppleganger
This problem with high dye prices won't be going away soon. In fact, I am quite certain it will only become worse as time goes on.

I'm going to base this on the assumption that the dye traders work on a Supply and Demand system. The more that people buy dye from the trader, the more it is worth. It follows that the more dye is sold to the trader, the less it is worth.

Now, if this is how the system works (which I may be wrong), the price of black dye will never go down. The flaw lies in the fact that the traders buy dye for a percentage less than they sell it for. I am not sure how much this difference currently is, but I imagine few people who loot black dye actually sell it to the trader. They can easily get more gold by selling it to another player. In addition, manu players dont mind buying the dye from the trader, because money isnt as much of an issue for them. Again, I may be wrong about this.

And by the way, I bought a full set of black dye for my armor about a week into the game when they cost 1500 each.


Edit: I agree with the idea of a preview system although it isnt on the top of my list for things that need to be changed in the game.
Actually, problems like this (if they elevate too insanely) can easily be fixed by changing the drops (Which we already know Anet is experienced in doing)... i saw fell blades go from rare to well done.

As of now, the gold cost of dyes is more then likely going to stay in, and in fact, they need even more gold sinks like this in order to keep the economy running smoothly (which is the Hardest thing for an mmorpg to do), it's incredibly hard to predict how well an economy is going to be, untill you see the amount of plays, the amount of farmers, the amount of casual gamers, and the amount of cheaters(bots and such)...

Ever wonder why certain items dye different colors with a dye? That's right, you may have guessed it... for a better supply and demand that can change a bit.... although, black will be on an on-going ramp up.
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Old Jun 15, 2005, 08:10 PM // 20:10   #25
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Quote:
Originally Posted by mnt9
Inflation is a bad thing...dye has inflated too much! You guys are right about finding that pot of gold when you find dye. It's great. Dye has become another interesting part of the economy in the game. However, there is still the problem of seeing the same old Brown Warrior or Green Necromancer everywhere you go.

Having unique characters is critical in an online RPG. New characters shouldn't have easy access to the rarest and most powerful runes/weapons/armour...but they should still stand out from the crowd with a unique look. Other's have stated the frustration when using up dye and then realizing it's not the look you wanted...and you have just blown that pot of gold.

Revised Suggestion: Either give dye limited uses like a salvage kit, or allow players to set their initial colors at character creation. People can still purchase dye remover when they mess up. Plus you will need to purchase or find that rare dye again when you get rid of your weak starting armour.

Or am I just nuts?
I agree! I think that there should be far more dye drops...we shouldn’t have to pay some insane amount to look like an individual...imho.

Oh and while I'm at it I think it would be cool if they made some...hair dye.
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Old Jun 15, 2005, 08:21 PM // 20:21   #26
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Originally Posted by Nokomis
THIS GAME NEEDS AN ARMOR DYEING PREVIEW OR AN UPDATE THAT MAKES ARMOR ACTUALLY CHANGE COLOR.
Been arguing for such an addition for months, no word from ArenaNet other than a "that's a nice idea". They've yet to have implemented guild storage. I've a feeling dye previewing is a long way off, if at all.

As for the rate of dye drops, they are REALLY not all that rare of a drop. For instance, just doing one of the early missions in Old Ascalon for the hell of it yielded one. Now, if you take issue with the prices of the dyes, which I believe was the core complaint, what else is there to say aside from demand drives price? People want dye, they'll continue to pay for dye at whatever rates they deem viable. To ask ArenaNet to "fix" this "issue" is folly.

Dyes have been a gold sink from the start. They're purely superficial and add nothing to actual gameplay aside from some ego-stroking (ex: all black armor). I say keep them as is.
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Old Jun 15, 2005, 08:30 PM // 20:30   #27
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I dyed myself black because blue aesetic tattoos make me look like Healing Smurf.

I'm using Orison of Smurfing on Tank Smurf!

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Old Jun 15, 2005, 08:45 PM // 20:45   #28
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Quote:
Originally Posted by Phaedrus
I dyed myself black because blue aesetic tattoos make me look like Healing Smurf.

I'm using Orison of Smurfing on Tank Smurf!

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Why do I suddenly want to dye my pants, helmet and boots white (if only they had white...) and everything else blue?
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Old Jun 15, 2005, 09:20 PM // 21:20   #29
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Thought I'd make mention: in this one particular area, two dyes dropped in under five minutes just now.

I'd say the drop rate for dye is just fine.
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Old Jun 15, 2005, 11:56 PM // 23:56   #30
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Quote:
Originally Posted by ManadartheHealer
Leave dye as is. It makes an excellent gold sink, and making it more common makes it not as special to have it.
It's not a gold sink at all because the dyes can be traded from player to player.
For it to work as a gold sink, the players have to give gold to an NPC who then destroys it.

What we need is a dying merchant.
You visit them and preview various dye colours, and then when you're happy, pay the merchant and he dyes your armour for you.
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Old Jun 15, 2005, 11:59 PM // 23:59   #31
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Sorry...but dye isnt expensive at all. Its only about 200-400 a pop. (besides silver and black)

Its quite cheap if you ask me.
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Old Jun 16, 2005, 01:29 AM // 01:29   #32
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Quote:
Originally Posted by 1/2_Extreme
Sorry...but dye isnt expensive at all. Its only about 200-400 a pop. (besides silver and black)

Its quite cheap if you ask me.
The unpopular colors are that much. Red is not. Blue rarely is. So yeah, if you want to be the yellow mesmer of doom it's cheap. If you want to mix colors it's not.

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Old Jun 16, 2005, 01:32 AM // 01:32   #33
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I have seen at least 6 or more dyes drop in the last day and a bit. Which is a LOT more that i used to see in a week. BTW i just got 5 purple dyes for 700g total from the dye trader.
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Old Jun 16, 2005, 02:07 AM // 02:07   #34
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Quote:
Originally Posted by spiritofcat
What we need is a dying merchant.
You visit them and preview various dye colours, and then when you're happy, pay the merchant and he dyes your armour for you.
That would be fantastic. She could use the going rates for the colors you choose and tack on a flat rate service fee.

I've yet to dye anything despite my want to do so. Reasons being

1) I'm not sure how the dye system works yet. Is it light/pigment? Does the order you mix matter? Is the stock color of whatever you're dying taken into account? I've read conflicting posts on all of these issues.
2) I don't make enough gold "just playing the game" to afford experimenting to figure it out on my own and
3) I've only found about a half-dozen dyes so far in my journey to Sanctum Cay, which I reached just tonight.

Last edited by Ba Ne; Jun 16, 2005 at 02:10 AM // 02:10..
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Old Jun 16, 2005, 02:13 AM // 02:13   #35
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Dye's not expensive. Once you get to droknar's you're probably already good with the best armor. I highly doubt anybody that would go "Hmm, I need to dye my new armor which i spent for no apparent reason but I am low on money (For some reason you have less than 2k) and I think Arenanet ought to help out."

Dye itself is not expensive anymore. Considering they cost around the same price as some major rune's it's ridiculous to complain. By the time you get to droknar's you'll be finding atleast 100+ gold drops and even in a party of 8 that's 12 per drop. Gold drop's arn't uncommon. If you want to waste "Alot" of money on armor you get in ascalon city then go ahead, it doesn't change the fact that Dye isn't expensive.
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Old Jun 16, 2005, 03:58 AM // 03:58   #36
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let the dye like that, it's not a required item, only a good gold sink
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Old Jun 16, 2005, 04:05 AM // 04:05   #37
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Play the game. 400g for a dye isn't that expensive at all; I've bought around 15 sets of dye for my armor because I change alot, and it really doesn't cost all that much once you get past the noob part of the game and you get good drops.
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Old Jun 16, 2005, 04:43 AM // 04:43   #38
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a couple platinum isnt a lot
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