Guild Wars Battles
How Many People wish that the actually Guild Battles between guilds could be more indepth? It is good now and is alot better then regular pvp arena, but im sure it could be much better. For areas that have gates and Catipults you should have more options. It has been noticed by my guild that once the catipult is repaired you pretty much have to stay off the walls if you are pushed back inside your area. It would be nice if you could disable or have a unit like theives who disable these. Also the map can come in handy but its hard to flank anyone or do secret ambushes when they can see you before you even get close. Just trying to slip out of the back door in my base(which is warrior guild hall) usually results in the pass to their base cut off because one or more of the enemy saw us creep out on the map. The map is great for RPGing but not for this kind of battle. Also the soldiers are pretty much useless other then to slow your enemy down for afew seconds. It would be nice if you could have your soldiers follow you around and you could place them at strategic points. On the topic of soldiers It wouldn't be bad if you could buy more for maybe 5k per soldier. The only thing that would be bad would be if it was only for one battle. If you buy a soldier it should be with you every battle. There should also be storage units in the guild hall and maybe more indepth halls with separate chambers and rooms that allow you to give a room to a player. Although some players would have to share rooms it would still be cool for there to be like 10 Player rooms. The thief can be good but at times it can be annoying. It comes back at the rate a hero would so sometimes when fighting one I kill it and go down with it, but when I come back at the area if my teammates couldn't reach me its already on the move. I think these advancements in the game would add depth to the overall guild battles playing styles.
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