Drop Rates Constant instead of per player
Eliminate the benefit of going solo.
Right now going solo is the best way to get good drops. Everything drops, and its all for you. Instead set drop rates to a constant.
It shouldn't matter whether you are solo or with a group when it comes to drops. If you enter an area by yourself, with 4 henches or a full party of 8, you get the same number of drops either way. Having a full party would be the most advantageous way to travel instead of running solo.
Making this change will encourage people to group rather than run solo. Right now being asked to join a group to some people is an inefficient use of their time. They can get so much more done if they just go solo. If the drops were the same either way, it wouldn't matter.
I am not saying that drop rates need to increase or decrease, just that going solo should not be an advantage over going with a party. If anything, you should get more drops while you are in a party. I think running around solo should be left to console games.
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