Jun 17, 2005, 06:29 PM // 18:29
|
#21
|
Frost Gate Guardian
Join Date: May 2005
Guild: Don't remember the name
Profession: R/N
|
ok, think about this, 2 swords, 1,5 meters each. Its already difficult to swing one of those around the way u want it, and with 2? lol, might as well let a ranger have 2 bows.
|
|
|
Jun 17, 2005, 06:55 PM // 18:55
|
#23
|
Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
|
Quote:
Originally Posted by Makarei
if you want to get into detail. I cant cast a meteor with my hands waving in the air. so there for elementalists should be taken out of the game its so un-natural. since duel wielding 1.5 meter sword seems to be also.
I know why not have a bard character. oh wait yeah instrament emotions would be usless to guildwars.. oh well.
|
You are correct; armor imposes a check penalty.
We're trying to keep it within fantasy's specs, not reality's. If we were happy with reality, we wouldn't need RPGs.
I don't understand how your second statement contributes at all.
Thanks to Madjik for linking my thread.
|
|
|
Jun 17, 2005, 07:12 PM // 19:12
|
#24
|
Desert Nomad
|
1 sword > 2 swords in terms of actual practicality.
|
|
|
Jun 17, 2005, 07:16 PM // 19:16
|
#25
|
Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
|
Quote:
Originally Posted by Eclair
1 sword > 2 swords in terms of actual practicality.
|
All of us in this thread are aware of this fact.
The point of threads like this is not the realistic funtionality of dual-wielding, but the application of such a concept in Guild Wars that would provide incentive and balance to all sides.
However, I do have IRL friends who will disagree with you and can fence you to prove their point.
|
|
|
Jun 17, 2005, 07:42 PM // 19:42
|
#26
|
Wilds Pathfinder
Join Date: Feb 2005
Location: Presumed missing...
Profession: Me/N
|
I am all for dual-weilding. I'd love to see this function as well as 2-handed claymores (swords, not mines).
In my opinion, only daggers should be allowed for a dual set. Let's say that dagger's maximum damage is 7-10. Having two daggers will grant you 2 attacks instead of one but with weaker damage. On the other hand you could have modifiers on both of those weapons. Alternatively (or at the same time), dual-weilding could be linked to a passive skill (like charm animal) you need to carry on the skill bar in order to benefit from the two weapons at the same time. This skill may or may not reduce your damage by X%.
Wishful thinking from my part, eh?
Last edited by Devil's Dictionary; Jun 17, 2005 at 08:07 PM // 20:07..
|
|
|
Jun 17, 2005, 07:45 PM // 19:45
|
#27
|
Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
|
Quote:
Originally Posted by Devil's Dictionary
I am all for dual-weilding. I'd love to see this function as well as 2-handed claymores (swords, not mines).
In my opinion, only daggers should be allowed for a dual set. Let's say that dagger's maximum damage is 7-10. Having two daggers will grant you 2 attacks instead of one but with weaker damage. On the other hand you could have modifiers on both of those weapons. Alternatively (or at the same time), dual-weilding could be linked to a passive skill (like charm animal) you need to carry on the skill bar in order to benefit from the two weapons at the same time. This skill may or may not reduce your damage by X%.
Wishful thinking from my party, eh?
|
Please see my post and reply to it, as you seem like someone else who is thinking beyond just the concept into actual implementation.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
twicky_kid |
The Riverside Inn |
36 |
Jan 25, 2006 01:05 PM // 13:05 |
Retribution X |
Sardelac Sanitarium |
6 |
Dec 05, 2005 01:41 PM // 13:41 |
Dual Axe
|
wolver1ne |
Screenshot Exposition |
27 |
Nov 17, 2005 11:12 PM // 23:12 |
Dual Weaponry
|
Abram Coolwind |
Questions & Answers |
7 |
Nov 16, 2005 12:05 PM // 12:05 |
Dual weapons??
|
Claymore |
Questions & Answers |
3 |
May 01, 2005 01:22 AM // 01:22 |
All times are GMT. The time now is 06:20 AM // 06:20.
|