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Old Jun 18, 2005, 10:13 PM // 22:13   #1
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Does anyone else think that it would be pretty cool if they updated the game in a way that players could hire out Moa bird etc.. to get around faster. Because i think it would be really good fun.
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Old Jun 18, 2005, 10:53 PM // 22:53   #2
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Get around faster?

Two words for you bud; map travel
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Old Jun 18, 2005, 10:53 PM // 22:53   #3
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Quote:
Originally Posted by Fox Skyre
Does anyone else think that it would be pretty cool if they updated the game in a way that players could hire out Moa bird etc.. to get around faster. Because i think it would be really good fun.
you teleport

dead horse or bird or pig

use mr search button and he will tell you this topic is dead
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Old Jun 19, 2005, 12:08 AM // 00:08   #4
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Quote:
Originally Posted by Fox Skyre
Does anyone else think that it would be pretty cool if they updated the game in a way that players could hire out Moa bird etc.. to get around faster. Because i think it would be really good fun.
Like Chocobos? The fact that Moa Birds already look like Chocobos suggest to me that if Moa Birds were rideable, Squaresoft would have a few serious things to say to NCsoft.
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Old Jun 19, 2005, 01:01 AM // 01:01   #5
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Using the word "mount" in suggestions should be a bannable offence.
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Old Jun 19, 2005, 01:14 AM // 01:14   #6
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Any posts with mounts or horses has been argued immensely. Search for either word and you'll find plenty of talk on this topic. As for me on this...i'm all for it! I think they get rid of the map warping so there is a reason for mounts...
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Old Jun 19, 2005, 01:15 AM // 01:15   #7
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this has been discussed so many times its about 50/50 for mounts
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Old Jun 19, 2005, 02:08 AM // 02:08   #8
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Now if only a Ranger could fire a bow from a mount while moving...
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Old Jun 19, 2005, 02:24 AM // 02:24   #9
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Id half to agree with jonnylange, get rid of the map warping, how unrealistic, not that making meteors fall fromt the sky or raising bone monsters from dead people is realistic. But those are the reasons we play the game. Mabey make it so map warping can only be done from town to town, not mission area to mission are. This topic isnt worth the breath im putting into it.
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Old Jun 19, 2005, 09:46 AM // 09:46   #10
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NOOOOO never get rid of the map travel! It is my one true salvation! REALLY.
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Old Jun 19, 2005, 02:17 PM // 14:17   #11
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Quote:
Originally Posted by Advocate Of Hell
Id half to agree with jonnylange, get rid of the map warping, how unrealistic, not that making meteors fall fromt the sky or raising bone monsters from dead people is realistic. But those are the reasons we play the game. Mabey make it so map warping can only be done from town to town, not mission area to mission are. This topic isnt worth the breath im putting into it.
Or perhaps map travel from main area to main area. (Ex: ascalon to kryta) It just seems like people get way too lazy. Even with map tavel, having a horse or other would be more fun.
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Old Jun 19, 2005, 10:25 PM // 22:25   #12
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Quote:
Originally Posted by johnnylange
Or perhaps map travel from main area to main area. (Ex: ascalon to kryta) It just seems like people get way too lazy. Even with map tavel, having a horse or other would be more fun.
Item-based and spell-based warp travel would probably work best as a replacement. Ever played Inindo for the Super Nintendo? Inindo used "Wings" to return to previously visited locations.

"Tengu Wings": Item; Failure Rate: None
When used inside a dungeon, player is instantly returned outside.

"Wings": Level 16 Sage Spell; Failure Rate: Often
Transports player to any previously visited castle. When used inside a dungeon, player is instantly returned outside. There are some dungeons where this spell (and similar abilities) will not work.

Last edited by Adraeus; Jun 20, 2005 at 04:43 AM // 04:43..
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Old Jun 19, 2005, 11:32 PM // 23:32   #13
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I think the idea was to rampage around within the map. Not from town to town.

ex. Riding from Lion's Arch to the south of Kessex's Peak to do the longest mission. Riding through monsters and gaining attack and defence bonuses. Having the ability carry extra items via saddle bags. Which will be fun if the mount dies and other 'funness' related to being 'saddled' with a mount.

On foot you have to slug it out like the other peons.

Quit being so goddamn narrow minded.
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Old Jun 20, 2005, 01:53 AM // 01:53   #14
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Quote:
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Quit being so goddamn narrow minded.
If you're talking to me, understand that one of the suggestions in this thread was to eliminate the instant map travel system. Instead of simply removing warp travel, I suggested a replacement.
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Old Jun 20, 2005, 03:02 AM // 03:02   #15
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Quote:
Originally Posted by Fox Skyre
Does anyone else think that it would be pretty cool if they updated the game in a way that players could hire out Moa bird etc.. to get around faster. Because i think it would be really good fun.
I'm sorry. I fail to see instant map travel at all mentioned here.
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Old Jun 20, 2005, 03:44 AM // 03:44   #16
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mmmmmm....warping. Why walk or ride when you can warp?
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Old Jun 20, 2005, 04:11 AM // 04:11   #17
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I AGREEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!

Why are people so against mounts in this game?? Map Travel? What if I want my level 20 to travel to Dragon's Gullet? Yes, I can map to Piken... Map travel brings you to cities, but the coolest places to visit aren't in the cities, they're out in the field! People are concerned with breezing through quests, but what if a mount was an end game "purchasable" reward? I would completely drain all of my savings to get a mount in game. Perhaps it could be a skill that you must equip, and maybe you wouldn't be allowed through portals with it unless A: the rest of the party is dead, or B: the whole party is near your level (ie. 17/18+) or C: the rest of the party is visible on the compass map, or D: you are alone. This would prevent mounted players from rushing others through zones.

Mounts are a great idea!!! If thought about properly there is no logical reason to argue against having them... how could they harm the game if the above mentioned safeguards are put into place?

edit: please never ever get rid of map travel. I think mounts are more concerned with A: coolness and fun factor, B: in-instance travelling

Last edited by DrSLUGFly; Jun 20, 2005 at 04:14 AM // 04:14..
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Old Jun 20, 2005, 04:19 AM // 04:19   #18
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magic carpets. use existing collectors and assorted npcs already in place. rent and ride. steerable. hovers at a constant 1 foot off of surface area. travels at 2x normal speed. must dismount to fight. picture something like the drop item button. max capacity 1 person. disappears whenever you enter a town.
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Old Jun 20, 2005, 04:41 AM // 04:41   #19
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Quote:
Originally Posted by Stev0
I'm sorry. I fail to see instant map travel at all mentioned here.
Read the entire thread.
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Old Jun 20, 2005, 04:45 AM // 04:45   #20
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That would be cool... and I would love to see it. I would probably use it too, although if given the choice I would prefer to use a mount.

What if the carpet's price was like 5p or 10p to keep people from abusing it, or what if it was like 2p and disappeared at a portal and not just a town. This way you wouldn't have a rush problem. And if someone is willing to pay the collective total of like 100p to rush to crystal desert, dammit they deserve to get rushed

but I'd still prefer mounts. What if it was not just an end game quest reward, but a reward for ALL missions, bonuses and available quests. This would give PvEers (those without any need to unlock all runes, etc.) a reason to finish all quests. I would definately "grind" through every POST-SEARING quest to get a mount. (I say post cuz we can't go back to do the pre-searing missed quests any more...)

go mounts go!!! and even though I wouldn't use them much, go carpets go!!!!
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