Jun 21, 2005, 04:02 AM // 04:02
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#1
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Krytan Explorer
Join Date: May 2005
Location: PVP Ranger: Does Stuff Fast
Guild: XXX
Profession: W/Mo
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An incentive for beating the game.
Currently, I see little to no incentive whatsoever in beating this game. Fire island missions are no walk in the park and if you beat the game once (Maybe not even), you'll feel rather dissapointed since you wasted all that time for nothing. You gained no skill points to help in PVP, which is probably one of the only things you can really look forward too. Don't assume that by this i'm suggesting they unlock all the skills, but maybe add 2 or 3 skill points more as reward to the fire island skills. Any suggestions/opinions, feel free to leave them here.
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Jun 21, 2005, 04:05 AM // 04:05
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#2
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Jungle Guide
Join Date: Mar 2005
Location: Sydney, Australia
Guild: Order of the Sanguine Dragon [OSD]
Profession: E/Mo
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I haven't reached the end yet, I'm still in the middle of trying to Ascend, but I agree that it would be nice to have some sort of reward.
Even if it wasn't something that changed the gameplay such as extra skillpoints, but just a special emote or something, similar to the /fame one.
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Jun 21, 2005, 04:19 AM // 04:19
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#3
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Krytan Explorer
Join Date: May 2005
Guild: Awakened Tempest [aT]
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Maybe a special item/weapon/armor whatever that could only be obtained by beating the game. It wouldn't have to be amazingly good, maybe just nice looking or something.
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Jun 21, 2005, 04:22 AM // 04:22
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#4
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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This isn't much of a reward, but perhaps they could up the level cap to 21, achievable only by finishing the game. It would be more token than anything, just a way for people to see that you have done it, and you rock. Except for 20 or so health and 3 or 4 energy there wouldn't be much difference from 20 to 21, but you can't tell by looking at somebody that they're ascended. You can however tell by looking that somebody is level 21
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Jun 21, 2005, 12:54 PM // 12:54
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#5
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Academy Page
Join Date: Apr 2005
Location: North Germany
Guild: Order of Phalanx
Profession: E/Mo
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I'd like to have a new city, only avaible when you beat the game. Cities always give me the most motivation to go somewhere, i like finding new places. ^^
Ok some Symbol/Extra to your Name, like in DiabloII when you finished the game.
Edit: Actually i was very disappointed when i finished the game the first time ....
Last edited by Cnegurozka; Jun 21, 2005 at 01:16 PM // 13:16..
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Jun 21, 2005, 12:55 PM // 12:55
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#6
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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Doesn't beating the game give you satisfaction?
Anyway I also think there should be a bit more, since there is nothing at all right now.
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Jun 21, 2005, 01:49 PM // 13:49
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#7
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Jungle Guide
Join Date: May 2005
Location: In front of my PC
Guild: Kai
Profession: E/Mo
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Well I'm thinking that anyone that has finished this CHAPTER of the game will then be able to start the NEXT one when it comes out.
But the trouble is IF there was something nice in the final mission you would have people doing that mission over and over again.
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Jun 21, 2005, 01:54 PM // 13:54
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#8
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Me/E
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Quote:
Originally Posted by Spike
But the trouble is IF there was something nice in the final mission you would have people doing that mission over and over again.
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Not necessarily, when you play the city missions over again you dont get the 1000 XP...so any reward would be a 1 time deal when beating the final mission.
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Jun 21, 2005, 03:19 PM // 15:19
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#9
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Academy Page
Join Date: May 2005
Location: Ottawa, ON
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I definitely think they should add something when you finish the game.
A one time award of a few extra skill points for finishing would be nice though.
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Jun 21, 2005, 03:32 PM // 15:32
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#10
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Ascalonian Squire
Join Date: May 2005
Profession: Mo/R
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Just any kind of reward that makes people know that you finished the game would be good. It doesn't have to be anything that improves the actual gaming experience like extra skill points (although I would not complain to that).
I was disappointed with the end. If only we had a nice CG sequence or something. The idea of a town for those who finished the game only is also cool. If they do something like that, I only want it to be retroactive.
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Jun 21, 2005, 03:33 PM // 15:33
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#11
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Academy Page
Join Date: May 2005
Location: Chesapeake, VA
Profession: W/
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open a 1k zone up after you beat it... put it in temple of ages like UW and FoW.
I think if you give an item then soon everybody will have that item. Or how about a bigger change. When you complete certain things in the game newer area's open up in temple... like completing the game gives 1 area. completing all missions + bonuses gives another area in the temple. If you give people level 21 then it wouldnt be fair to the people who make pvp characters unless they start off at 21 also.
Or how about.. you can only be level 19 until you beat the game then you get 20.
just some ideas
EDIT: on the 1k zone idea. open up a special 1k zone kinda like dragons lair that can be accessed from temple of ages. but you fight all the end of mission special bosses when you reach the end of each area.. instead of facet's.. like Galrath, Lich, maybe even rurik and so on and end it with glint. or how about a freestyle pvp area designed like a frag game . go in and just womp on people. lol.
An idea on PvP that might be good for a future expainsion. Design PvP arena's that only host one type of match. Like the mass group battle. Or the one where you have a priest. Maybe even make a capture the flag. where your objective is to go to the enemies base get thier flag and bring it back to your base to win while your flag is still in your base. if you die you respawn at your base and if you had an enemy flag it drops to the ground to be picked up. if the foes get to it first it respawns back in thier home base. if you get it then you can continue on with it. that would rock in 8 vs 8. everybody would have sprint stuff and/or cripple stuff. bah i want to go play unreal tournament now
Last edited by Warlord Teriel; Jun 21, 2005 at 03:46 PM // 15:46..
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Jun 21, 2005, 03:34 PM // 15:34
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#12
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Krytan Explorer
Join Date: Jun 2005
Location: California - irrigated desert...
Guild: The Myrmidon
Profession: E/N
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Quote:
Originally Posted by Deathlord
Currently, I see little to no incentive whatsoever in beating this game. ...you'll feel rather dissapointed since you wasted all that time for nothing.
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People play games for all sorts of reasons Deathlord. The story of Ascalon is incomplete intentionally, is it not? That is why ANet has stated there will be expansions to come in the future.
Without giving anything away for everyone who hasn't done it yet, the entire PvE game is a story of disaster, escape, revenge and hope.
Unlike any other titles I have played, the NPC characters remain persistent throughout the game; not some guy who gives you a "blah blah blah" speech at the beginning and you never see him again. The NPC people you meet in Pre-searing will be there at the end. Well, some of them...
Wasted all that time for nothing? Why bother watching a movie or reading a book? It's all going to have a beginning and an end. Is it just time wasted because you didn't get the anticipated reward at the end?
No. As has been said before, it's not the destination but rather the journey that makes the adventure.
I too have completed the PvE game - once - and am now trying different class combinations to see if I can win other ways.
If the game was entirely too easy for you, don't use your Warrior/Monk!
I suggest a Mesmer build instead.
Talesin
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Jun 21, 2005, 09:55 PM // 21:55
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#13
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Krytan Explorer
Join Date: May 2005
Location: PVP Ranger: Does Stuff Fast
Guild: XXX
Profession: W/Mo
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I understand that there's always an end. The storyline is fine and I have nothing against it, but the main thing you look towards GW for is repetitivity. The RP portion is maybe 100 hours long at best. Arenanet has wanted to increase gameplay by means of reducing how easy it is to get items and gold. I just don't see why they don't increase gameplay by making a reason for a person to actually beat the game twice. I haven't missioned on my elementalist/necro since I got to droknars forge and I see little to no difference in PVP.
As a MMORPG game, this wasn't meant to make to make people cry and laugh, it was to deliver countless hour's of "Fun". I just don't see why arenanet deliver a few more hours by offering people a reason to beat fire island a second time.
Btw, I never said this game was easy. I already have a Me/Mo and a E/N. No I'm not a newb that runs around aggroing everything and I don't think you should assume that of every person you meet, it might make you're responses a bit more direct.
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Jun 21, 2005, 09:59 PM // 21:59
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#14
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Krytan Explorer
Join Date: May 2005
Guild: Awakened Tempest [aT]
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I don't think he was saying anything about you running around aggroing like a noob. And although I did suggest rewards for the end would be nice, I also know that by completeing the end I'll have instant access to the next chapter/expansion. So I think instant access to new content is a pretty nice reward, seeing as this isn't the true end to the game, just the first part of it.
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Jun 21, 2005, 10:06 PM // 22:06
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#15
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Academy Page
Join Date: Jun 2005
Guild: The Chill City Bandits [CHIL]
Profession: N/Me
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I'd be content with an emote, similar to the emotes you get for reaching certain ranks. I mean it's not much, but at least it would be SOMETHING...like similar to the rank 3 elk emote, but with the lich's image instead.
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Jun 21, 2005, 11:02 PM // 23:02
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#16
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Ascalonian Squire
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I think the reward should be a weapon look upgrade. Have whatever weapon you are carrying when you finish the mission get upgraded so that it looks super-cool and goes with that fissure armour that you will soon be getting (by soon I mean in 200 hours of farming obviously)
I like emotes but Id rather have something that is more permanent. I want people in the arenas etc. to go "ooh look at that, aint it pretty" before cutting me down rather than only using it in towns when Im bored.
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Jun 21, 2005, 11:42 PM // 23:42
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#17
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Frost Gate Guardian
Join Date: May 2005
Location: Sunny California
Guild: Ancient Avatars
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Here's a reason to finish a second time:
To help some people finish for the first time.
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Jun 22, 2005, 12:24 AM // 00:24
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#18
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Pre-Searing Cadet
Join Date: Jun 2005
Profession: R/Me
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If all you are looking for is recognition for completing the game then all that is needed is a character added to the lvl 20 like 20* or any thing that will show you completed the game and that will separate you from the players that never finished the game, and the PvP players with out giving any one an advantage like a lvl 21 would
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Jun 22, 2005, 12:46 AM // 00:46
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#19
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Ascalonian Squire
Join Date: May 2005
Location: UK
Guild: Faction Issues
Profession: R/Me
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But this game will always expand..do you want a special symbol for each expansion you complete? I have nothing to prove, just knowing I have beaten what is currentley the 'end' game would be enough for me.....
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Jun 22, 2005, 08:43 AM // 08:43
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#20
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Frost Gate Guardian
Join Date: May 2005
Location: Colorado
Guild: Imperial Fist Guild Leader
Profession: W/E
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:p
How about instead of seeing the person as "Wa/E 20 Lord Malikai" you see them as "Hero 20 Lord Malikai". This gives the PvE person a slight advantage in PvP as well as being easily noticed as someone who beat the game.
The only difference is in PvP where you can Tab through targets, you actually have to look at what the person looks like before knowing exactly what class he is.
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