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Old Jul 02, 2005, 10:14 PM // 22:14   #1
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Default Suggestion for Pre-Searing

Ok here goes.

Pre-searing should be SO MUCH LONGER. the WHOLE MAP should be explorable in pre-searing and able to do all the quests.

Once you beat pre-searing you should be playing like 20 years AFTER THE INVASION and stuff. More complex stories and have more cities ruined like ascalon was.

Last edited by Kha; Jul 02, 2005 at 10:21 PM // 22:21..
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Old Jul 02, 2005, 10:16 PM // 22:16   #2
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I guess I have problems. I think Pre-Searing is actually doing what it's meant to do right now. Integrate players into the system of the game, and allow them to feel their way around in a contained environment, so they are not overwhelmed.
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Old Jul 02, 2005, 10:24 PM // 22:24   #3
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First, no need to be rude in your thread titles.

Second, moved to Sardelac Sanitarium where suggestions belong.

Third, putting it nicely, I'm glad Pre-Searing is the way it is.
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Old Jul 02, 2005, 10:25 PM // 22:25   #4
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Your poor choice of titles is bound to lose your some friends. Unfortunatly this is a bad idea. Pre-Searing is a newbie area, that is all. It doesn't need to be any more than that.
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Old Jul 02, 2005, 10:36 PM // 22:36   #5
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I got problems then...
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Old Jul 02, 2005, 10:38 PM // 22:38   #6
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Presearing is meant to be a tutorial area, to learn how to use the game interface. Nothing more.
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Old Jul 02, 2005, 10:52 PM // 22:52   #7
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If KoA (pre-Searing) were to become a whole game, we'd then need a new tutorial area. Then someone would suggest that area be expanded, etc. Wee! Infinite regress! I suggest we stop by calling the wonderful, beautiful KoA our tutorial area. It's a beautiful introduction to the game, albeit not without it's problems. The expansion I'd like to see is some tutorial missions. Right now you get dropped into RoA where the game becomes more mission-based than quest-based without having done any missions at all. Newbies don't even know how to start the Great Northern Wall mission half the time, there were never taught about entering missions and how all that works. Seen plenty of extremely confused people in RoA, because as a tutorial, KoA doesn't do a lot of tutoring for those things you need to know in the "real" game. Expand it with, say, three Academy missions or something like that, and only after the third mission does the Searing come. It would make more sense for Rurik to bring you along to hunt the Charr boss after you've proven yourself in a couple of missions, rather than like a few minutes after you've joined the Academy.
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Old Jul 02, 2005, 10:57 PM // 22:57   #8
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Quote:
Originally Posted by Dreamsmith
It would make more sense for Rurik to bring you along to hunt the Charr boss after you've proven yourself in a couple of missions, rather than like a few minutes after you've joined the Academy.

Or maybe you keep doing hem until you win. because I don't think Rurik wants people on an important mission that cant win 1 match of PvP.
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Old Jul 02, 2005, 11:29 PM // 23:29   #9
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Come on dude, what were you thinking, pre searing is ment to be a training area, somewhere to get a feel for the game before getting into the serious stuff, not a whole first part of the game, if they wanted to do that, they might as well make a whole new game called Pre-GuildWars or something. However, all that said, I still think its a nice idea that would be fun to try, I always think it would be cool to see Kryta and Orr before the Charr came along, during the actual guild wars.

Last edited by corax5; Jul 02, 2005 at 11:31 PM // 23:31..
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