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Old Jul 08, 2005, 01:33 AM // 01:33   #1
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Default Major Runes the worst

Shouldn't it be -25 health for major runes rather than -50?

Minor has +1 attribute and no health decrease
Major currently has +2 attribute and -50 health decrease
Superior has +4 attribute and -75 health decrease

If there was a +3 attribute, then that would be -50 health.
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Old Jul 08, 2005, 01:34 AM // 01:34   #2
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Superior is +3 not 4. Although major runes are still the worst.
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Old Jul 08, 2005, 01:36 AM // 01:36   #3
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Runes should'nt give that much of a boost without a penalty.
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Old Jul 08, 2005, 01:38 AM // 01:38   #4
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oic...now you know I've never used a superior.
ok if superior is only +3 then major isn't so bad I guess.
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Old Jul 08, 2005, 02:11 AM // 02:11   #5
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Minors are good because they give you an attribute bonus with no penalty. Superiors are good because they give you much more specialization. Major is just the worst because they provide neither.
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Old Jul 08, 2005, 07:33 AM // 07:33   #6
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major is only good until you can get your hands on the superior
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Old Jul 08, 2005, 07:45 AM // 07:45   #7
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I'd like to have majors be - 25, and sup be - 50
i think it's a lil more fair and brings back the majors into play
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Old Jul 08, 2005, 08:09 AM // 08:09   #8
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True, there are few situations where you would use a major if you had a suprerior. However, until you get that superior the major is great.
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Old Jul 08, 2005, 08:26 AM // 08:26   #9
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I dunno, I'd rather take a -150 health decrease for a +2 on 3 attributes than the same decrease in health for a +3 on 2 attributes.
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Old Jul 09, 2005, 03:11 AM // 03:11   #10
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Quote:
Originally Posted by Jwh6913
I'd like to have majors be - 25, and sup be - 50
i think it's a lil more fair and brings back the majors into play
If the health penalty for runes are reduced, the benifits of the vigor runes would have to be reajusted to balance out the system. I'd say just keep it the way it is.
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