Jul 05, 2005, 04:03 PM // 16:03
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#81
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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Quote:
Originally Posted by crazy diamond
Maybe, but you'd expect most of them to put a little thought into it before posting. Some of this stuff is ridiculous.
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I agree that some are ridiculous, but some are also good ideas.
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Jul 05, 2005, 06:36 PM // 18:36
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#82
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: Team Six Sigma
Profession: W/Mo
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[Warrior]
Poison Swipe - Swordsmanship - 10 Energy - 3 sec recharge
Target foe takes +3-10 damage and is poisoned for 1-5 seconds.
Signet of Swordsmanship {E} - Unnlinked - 2 sec cast - 45 second recharge
For 15 seconds, your Swordsmanship attributes are increased by 3 and all others are redused by 1.
[Monk]
Cover {E} - Divine Favor - 15 Energy - 2 second cast - 30 second recharge
For 10 seconds, all damage done to target ally is redirected to you, and you take 50%-20% extra damage. Once Cover ends, you are fully healed.
[Elementalist]
Aura of Elements {E} - Energy Storage - 25 Energy - 1 second cast - 30 second recharge
For 10-25 seconds, you gain 1-3 energy regeneration and all elemental damage dealt to you is blocked. Instead, you lose 5-1 energy for each attack blocked.
Recharging Signet - Unnlinked - 1 second cast - 25 second recharge
For 10 seconds, you gain 2 energy regeneration.
[Necromancer]
Undying Demise - Death Magic - 2 second cast - 10 second recharge
Undying Demise deals 30-80 cold damage to target foe and 20-50 cold damage to all nearby foes.
Conjure Shadow {E} - Death Magic - 5 second cast - 15 second recharge
Creates a level 5-20 duplicate shadow of yourself from nearby corpse. This shadow suffers from 3 health degeneration and takes 30%-10% extra damage and has your skills.
[Mesmer]
Signet of Domination - Domination Magic - 30 second recharge
Signet of Domination deals 10-35 damage to target foe for each point in Domination Magic. Extra points added by runes and weapon upgrades are ignored.
Signet of Illusions - Illusion Magic - 30 second recharge
Signet of Illusion deals 5-15 damage and 3 health degeneration for 1-5 seconds for each point in Illusion Magic. Extra points added by runes and weapon upgrades are ignored.
Signet of Inspiration - Inspiration Magic - 30 second recharge
Signet of Inspiration heals you for 20-80 health for each point in Inspiration Magic. Extra points added by runes and weapon upgrades are ignored.
[Ranger]
Feared Shot {E} - Marksmanship - 5 Energy - 15 second recharge
Feared Shot does +3-10 damage and causes Weakness for 2-6 seconds. Once Feared Shot ends, target foe suffers from a Deep Wound.
(And because beasts are sooo pointless)
Melandru's Wrath {E} - Beast Mastery - 20 Energy - 45 second recharge
For 20-30 seconds, all beasts you control get 3-5 health regeneration, +20-150 health, +20-50 armor, deals +10-35 extra damage, 20%-50% chance to block all damage and attack 20%-45% faster. After Melandru's Wrath ends, all beasts you conrol die and cannot be ressurected.
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Jul 05, 2005, 06:47 PM // 18:47
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#83
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Wow, more unbalanced skills! A second copy of myself that can be kept alive with a mending! An absurdly powerful direct damage spell (because obviously mesmers need direct damage) for mesmers! A spell that allows a pet to be more effective than a warrior! A signet that for no investment in anything gives 2 pips of regeneration! An invulnerability suit for elementalists!
Quick, make up more!
Funny thing is that the few good ideas are buried in such a huge pile of garbage that they'll never be seen. GJ!
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Jul 05, 2005, 07:03 PM // 19:03
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#84
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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Okay I'll change mine... I'll bump up recharge to like 60 secs or something
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Jul 05, 2005, 07:10 PM // 19:10
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#85
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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I ask for people to review and tell me what is wrong with my ideas, so I can see what is cheap and what is not.
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Jul 05, 2005, 07:16 PM // 19:16
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#86
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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Aye
Same here
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Jul 05, 2005, 07:57 PM // 19:57
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#87
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Krytan Explorer
Join Date: Apr 2005
Location: Calgary AB.
Guild: Wanta Fanta [WTF] mo/mes, war/el, nec/ra
Profession: E/N
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[Warrior]
Leroy shout of Noob - Shout Tactics - 1 Energy - 1 Second Recharge
While in any stance this shouts out in all chat "Press Alt + F4 to get more energy LEEEERRRROOOOOOY"
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Jul 05, 2005, 09:53 PM // 21:53
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#88
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: Team Six Sigma
Profession: W/Mo
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Any
Skills of Unbalanceifulness - 0 energy/adrenaline/cast time/recharge
For 1 day, all foes take 15,000 damage and you are immortal.
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Jul 05, 2005, 09:56 PM // 21:56
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#89
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: Team Six Sigma
Profession: W/Mo
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(Serious one)
Necromancer
Plague - 15 Energy - 3 second cast - 10 second recharge
Target foe suffers from Poison for 1-5 seconds. Once Plague ends, all adjacent foes suffer from Poison for 1-5 seconds.
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Jul 06, 2005, 10:20 AM // 10:20
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#90
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Academy Page
Join Date: Jun 2005
Location: Take a wild guess.....
Guild: Reality Check
Profession: W/R
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shout blinding an enemy
i miss wrote it (boss came up behind me) I mean shout...next attack,if it hits, will blind enemy. i just wanted to shout something too ...it is better than the original name "Ice cream scoop of blinding swipe"
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Jul 13, 2005, 07:11 PM // 19:11
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#91
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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lol, Ice cream scoop of blinding swipe....
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