Jul 13, 2005, 07:07 PM // 19:07
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#1
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Ascalonian Squire
Join Date: Jul 2005
Guild: Abysmal Hounds [HELL]
Profession: E/Mo
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Random Ideas at 3 am
Random Ideas at 3 am:
1. Id like to see higher level caps.
2. Id like to see more player character races.
3. Id like to see more freedom with dyes. If Im going to spend the time and energy raising the money to customize my image Id like more control over well what the dye actually dyes.
4. I play with a group from work and a group of people I met online so it would be nice to able to have each character join a guild instead of one guild per account.
5. Maybe like dyes customizing armor appearance it would be cool if you could somewhat customize the appearance of your spells like colors and stuff.
6. Howabout being able to arm and armor your henchmen?
Well thats it for now ...... constructive criticism welcome! Please at least attempt more than a monosylabic response......add your own ideas or at least say why you agree or disagree with something...
Isis
Last edited by Isis Snowflame; Jul 14, 2005 at 02:13 PM // 14:13..
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Jul 13, 2005, 07:16 PM // 19:16
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#2
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Frost Gate Guardian
Join Date: Jun 2005
Profession: R/N
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1. I'm pretty sure you know why there are no higher caps, after you get some sleep.
2. Having all humans in an MMORPG is actually more rare, I'd say.
3. Good idea. It'd be cool to have a black trenchcoat for my Ranger. Y'know, instead of black...sleeve things.
4. Generally a good idea. Not that hard to join that same guild (if you wanted) with other characters. One bad thing though...they'd have to raise the cap for how many people can join a guild.
5. A purple Fire Storm would look pretty cool. Or even a sickly green Chaos Storm. But, it's unneeded. They're fine. Fire is fire, it's supposed to be red.
6. They already come armed and armored. It'd be cool to see which skills they're bringing though, even to the point of making some "necessary adjustments" to them.
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Jul 13, 2005, 07:18 PM // 19:18
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#3
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Ascalonian Squire
Join Date: Jul 2005
Guild: Abysmal Hounds [HELL]
Profession: E/Mo
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I agree the spells are cool but Im talking strictly cosmetic changes.
Also maybe being able to get permenent henchmen so you can dye their gear......
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Jul 13, 2005, 07:20 PM // 19:20
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#4
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Ascalonian Squire
Join Date: Jul 2005
Guild: Abysmal Hounds [HELL]
Profession: E/Mo
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maybe a mage familiar ability similar to the rangers pet with some differences?
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Jul 13, 2005, 07:21 PM // 19:21
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#5
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Ascalonian Squire
Join Date: Jul 2005
Guild: Abysmal Hounds [HELL]
Profession: E/Mo
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or how about a being able to play a straight classed character...i mean there would have to be some advantage to it and I know you dont have to put points into your second profession but still....
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Jul 13, 2005, 08:05 PM // 20:05
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#6
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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1. No, if you want reasons, read the other posts about this topic.
2. I agree.
3. Meh. No real need.
4. No thanks
5. Sure, why not
6. The henchies are fine, this reminds me too much of D2.
Last edited by arnansnow; Jul 13, 2005 at 08:35 PM // 20:35..
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Jul 13, 2005, 08:34 PM // 20:34
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#7
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Random idea... edit your topic instead of triple posting.
1. No
2. No
3. Not a priority
4. No
5. Not a priority
6. No
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