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Old Jul 16, 2005, 09:23 AM // 09:23   #1
Frost Gate Guardian
 
Join Date: May 2005
Location: Colorado
Guild: Imperial Fist Guild Leader
Profession: W/E
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Default Hold Ground button

Ok. We've said it 100 times already. Henchmen would be a viable option for all missions if Anet would simply put a *Hold Ground* button somewhere in the party box. This game is based on teamwork is it not ? Missions are won by cooperation by all members correct ? Then why can't we make our henchmen listen to us! There are a few missions which are extremely difficult (like the Ether Seals) to do because henchmen will not allow you to pull mobs back to where it is safer to do battle.

Some people say, "Get real people and it's not a problem". Well, I don't need real people to go on menial missions to capture skills or go from point A to point B. Figure that Boss that has the elite you want does not spawn a couple times and you are forced to do the mission over. Isn't it easier to just restart the mission when you are with henchmen than to leave a live group and feel bad about it (though I would never leave a group).

Please, give us a hold ground command for henchmen.
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