Aug 03, 2005, 11:58 AM // 11:58
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#21
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Frost Gate Guardian
Join Date: Jun 2005
Location: Reading, England
Guild: [mB] Mental Block
Profession: Mo/Me
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Quote:
until 75% of the games population hates that idea, you would think that would change it right?
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Can you ever really be sure that 75% of the games population hates the idea? Not everyone on Guild Wars uses this forum you know.
Quote:
Like I said before, don't limit the amount or anything, all they need is a raise in energy and recast time.
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I think thats a fair enough idea coming from a Monk. A little compromise is always appreciated. At least your not shouting about making Natures Renewal an elite. IMO, I think Imp has the right idea ^^
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Aug 03, 2005, 12:23 PM // 12:23
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#22
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Krytan Explorer
Join Date: Apr 2005
Guild: Novum Igneus [NI]
Profession: Rt/
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Quote:
Originally Posted by Como Fort
Can you ever really be sure that 75% of the games population hates the idea? Not everyone on Guild Wars uses this forum you know.
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Well I was just making an example, if a mass majority of the people hate an idea, it will eventually be changed. That is if the game makers actually listen, and they do.
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Aug 03, 2005, 12:33 PM // 12:33
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#23
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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The problem is defining "mass majority". Out of 400000 accounts/copies sold/whatever, how many are active posters on forums etc, maybe 2%? Of that 2%, it seems about 1/2 think it's broken and the other half think it's fine, so we're down to 1%. !% sure isn't a mass majority from my perspective.
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Aug 03, 2005, 12:36 PM // 12:36
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#24
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Krytan Explorer
Join Date: Apr 2005
Guild: Novum Igneus [NI]
Profession: Rt/
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I'm not talking about the forums, I'm talking in general.
Stop making it so complicated.
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Aug 03, 2005, 12:45 PM // 12:45
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#25
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Krytan Explorer
Join Date: May 2005
Profession: R/
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Quote:
Originally Posted by Imp
Like I said before, don't limit the amount or anything, all they need is a raise in energy and recast time. The recast time should be 90 seconds, around the amount of time they live. And the energy cost raised (if dust trap can be 25 energy why can't some of the spirits). Thus them needing to raise more points into expertise. The fact that they all cost 5 energy makes it so they don't really need points into expertise. With the right group, you can still spam and still be effective.
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I don't see why the energy cost should be raised..... in order to use these effectively, you already have to rather "commit" your build towards them -- in attribute points and skill slots. They might could use some tweaking, but I don't believe this warrants the nerf bat.
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Aug 03, 2005, 12:46 PM // 12:46
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#26
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Academy Page
Join Date: May 2005
Location: Chicago
Profession: R/N
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As I said before, there ARE ways to beat us spirit spammers. Yes I am one of them and I love using them. No skill or strategy involved? What do you think spirit spamming is? ITS A STRATEGY, AND ITS LEGIT!! There are ways around it and some people I guess are just not good enough to counter it...
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Aug 03, 2005, 12:53 PM // 12:53
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#27
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Frost Gate Guardian
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Quote:
Originally Posted by Como Fort
Well obviously A.Net or whatever don't mind or they wouldn't of made spirits in the first place. Don't you think the developers think of these problems in advance, and don't you also think that it really is up to them what happens? IMO, I think they will stick to what they created because they obviously like it just the way it is. It was created that way.
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This is a ridiculous statement. Why don't you read the update page on www.guildwars.com Why do they update the game if they like the game the way it is when it was created? Why is there beta testing if the developers think of all the problems in advance? Why are they still monitoring this game at all? Oh, I know, because it's perfect already and doesn't need any fixing.
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Aug 03, 2005, 01:03 PM // 13:03
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#28
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Krytan Explorer
Join Date: May 2005
Profession: R/Mo
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I'm not sure I've ever seen such a strategy before. Sounds like a pain in the rear to take down though. I was always under the impression that a strategy this effective was the ultimate aim of any game...
Quote:
Originally Posted by Imp
until 75% of the games population hates that idea
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Did you know that 92.52% of statistics are made up?
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Aug 03, 2005, 01:07 PM // 13:07
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#29
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Krytan Explorer
Join Date: Apr 2005
Guild: Novum Igneus [NI]
Profession: Rt/
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Quote:
Originally Posted by Dan Mega
As I said before, there ARE ways to beat us spirit spammers. Yes I am one of them and I love using them. No skill or strategy involved? What do you think spirit spamming is? ITS A STRATEGY, AND ITS LEGIT!! There are ways around it and some people I guess are just not good enough to counter it...
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We must have a strategy to take down a group with none!
Anyways, all you do with a spirit group is click a few button. While other groups call targets and count down on TS.
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Aug 03, 2005, 01:32 PM // 13:32
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#30
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Frost Gate Guardian
Join Date: Jun 2005
Location: Reading, England
Guild: [mB] Mental Block
Profession: Mo/Me
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Well I've decided I'm fighting a losing arguement so there really is no point bickering. I'll just wait until you guys find something else you can't beat and watch you moan about that as well. Until then, I'm in the sidelines ^^
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Aug 03, 2005, 01:42 PM // 13:42
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#31
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Frost Gate Guardian
Join Date: Jul 2005
Location: Random Arenas
Guild: Organised Spam [OS]
Profession: R/
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*Start Mini-Rant*
People complain about rangers moaning? Look again. If people are complaining about spirit spammers consider the reasons why rangers use the sprirt spamming strategy.
Rangers hardly ever get picked in ToPK. Honestly I don't know why people complain about rangers spirit spamming.
Warriors out-Tank Rangers
Elementists out-Damage Rangers
Mesmers out-Counter Rangers
Monks out-Heal/Protect Rangers
So Rangers group together to take down people who can't see the usefulness of a Ranger.
*End Mini-Rant*
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Aug 03, 2005, 01:53 PM // 13:53
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#32
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Academy Page
Join Date: Jul 2005
Guild: Legionnaires of Tyria [LoT]
Profession: N/Me
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Quote:
Originally Posted by Imp
they just need to raise the energy and recast time.
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It has nothing to do with recast time. Rangers have Oath Shot, gives them all their skills back...
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Aug 03, 2005, 02:01 PM // 14:01
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#33
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Academy Page
Join Date: Jul 2005
Guild: Legionnaires of Tyria [LoT]
Profession: N/Me
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Quote:
Originally Posted by Dan Mega
As I said before, there ARE ways to beat us spirit spammers. Yes I am one of them and I love using them. No skill or strategy involved? What do you think spirit spamming is? ITS A STRATEGY, AND ITS LEGIT!! There are ways around it and some people I guess are just not good enough to counter it...
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Sure there is. Other Spirit Spamers. Pfft loser, everyone knows that there is no way to beat a spirit spaming group that knows how to do it well. My guild is very agaisnt spirit spamers. Sure we have beaten them, but only maybe a few times.
We have tried Smiting, worked... only until natures renewal was thrown down.
We have tried Spiking, Fertile season gives them too much health.
We have tried EoE, that worked once, then they killed us the next round.
Honestly Spirit Spamers are not LEGIT!! they are a really big problem that needs to be nerfed.
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Aug 03, 2005, 02:05 PM // 14:05
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#34
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Krytan Explorer
Join Date: Jun 2005
Guild: Star Riders (StR)
Profession: N/
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I once killed about 20 spirirts using 2 putrids!
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Aug 03, 2005, 02:06 PM // 14:06
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#35
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Academy Page
Join Date: Jul 2005
Guild: Glow in the Dark
Profession: R/Me
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I think the initial idea of making it possible to walk trough spirits is oke. I am a ranger myself and I wouldnt mind, the anoy me sometimes too . Making the natures renewal elite might be possible too, but then they should upgrade the spirrit too (recharges faster/stays longer/higher level or something).
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Aug 03, 2005, 02:07 PM // 14:07
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#36
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Academy Page
Join Date: Jul 2005
Guild: Legionnaires of Tyria [LoT]
Profession: N/Me
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Quote:
Originally Posted by entropy
quick shot is kinda like frenzy
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ROFLMOSTER
Quick Shot is NOTHING like frenzy.
1: frenzy makes warriors kill themselves rather fast.
2: Quick Shot is an elite
3: frenzy attacks 25% faster, Quick shot is 200% faster
Your such a noob.
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Aug 03, 2005, 02:12 PM // 14:12
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#37
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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What amazes me is that just a short while ago everyone was saying that Rangers could not be effective in PVP. There was no place for them in the game.
Now they are the elite kings of the Ring?
No... this game has proven to be quite balanced, but this is a new move and the counter is not wide spread yet.
It is there - trust me.
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Aug 03, 2005, 02:15 PM // 14:15
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#38
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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Quote:
Originally Posted by Chrisby Pwns
Sure there is. Other Spirit Spamers. Pfft loser, everyone knows that there is no way to beat a spirit spaming group that knows how to do it well. My guild is very agaisnt spirit spamers. Sure we have beaten them, but only maybe a few times.
We have tried Smiting, worked... only until natures renewal was thrown down.
We have tried Spiking, Fertile season gives them too much health.
We have tried EoE, that worked once, then they killed us the next round.
Honestly Spirit Spamers are not LEGIT!! they are a really big problem that needs to be nerfed.
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Judging by your user name you just want the "I WIN ALL THE TIME" skill and no one else should have it.
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Aug 03, 2005, 04:24 PM // 16:24
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#39
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Desert Nomad
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Quote:
Originally Posted by Como Fort
Can you ever really be sure that 75% of the games population hates the idea? Not everyone on Guild Wars uses this forum you know.
I think thats a fair enough idea coming from a Monk. A little compromise is always appreciated. At least your not shouting about making Natures Renewal an elite. IMO, I think Imp has the right idea ^^
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Actually not everyone that complains about an issue uses any forum at all. Many just write directly to the companies through "email", there's nothing elite about using a forum for sending information to the Devs. There is such a thing called email yah know?
Then when you see something "nerfed/changed", it has come from a conglomerate of emails, phone calls, snail mail and forum postings and from the developers minds eye of what they want the game to be and be in the future, thus, nerfs, more nerfs and continued nerfs basically for as long as the game survives. Everquest as old as it is still has the ole "nerf bat", though not as often as in the "early days" which we are clearly in at this time with GW's. And in beta, beta is to look for "bugs" mostly and the working mechanics of the game, not necessarily for every single loophole and exploit, because when you have 1000 people playing, you won't find as much as when you have 10's of thousands of people playing. Thus they rely on "feedback" by us the gamers to help them determine the next path of "nerfing/changes/additions" they need/should make.
Make Natures Renewal an ELITE. Give it longgggg cast times and recast times should be according to the amount of time the spirit is on the map. So if it's up for 120 seconds, it should take 120 seconds to recast it.
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Aug 03, 2005, 04:58 PM // 16:58
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#40
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Academy Page
Join Date: May 2005
Location: Chicago
Profession: R/N
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Quote:
Originally Posted by Chrisby Pwns
Sure there is. Other Spirit Spamers. Pfft loser, everyone knows that there is no way to beat a spirit spaming group that knows how to do it well. My guild is very agaisnt spirit spamers. Sure we have beaten them, but only maybe a few times.
We have tried Smiting, worked... only until natures renewal was thrown down.
We have tried Spiking, Fertile season gives them too much health.
We have tried EoE, that worked once, then they killed us the next round.
Honestly Spirit Spamers are not LEGIT!! they are a really big problem that needs to be nerfed.
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So you call me a loser and someone else a noob because you can't beat a bunch of us silly Rangers? You know, the group that is so worthless cause we can't heal, nuke, or tank?
PS- Only the elite can beat the spirit spammers. If you can't, might as well go back to playing D2.
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