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Old Aug 06, 2005, 02:52 PM // 14:52   #1
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Exclamation Why and how(!) the WaW should be changed

First, the WaW is a nice idea.
But there are several great problems:

1. Real life borders
This is a game, a virtual life why do we have real life borders?
When i play GW i am a Mesmer. Im not(!) an european or an american (perhaps im an Australian )
As this is not a primarily problem it cause other problems. As they are:

2. Racism
The real life fractions force everyone to abuse the "damn koreans/americans/europeans) u never know if this is playful (as it is in a game of chees) or if it is personally because of the one hates them.
Example: what would be want to be called : "Damn dwarfs" or "Damn americans". Wich is personally wich not?

3. Balance problems
The amount of players in every country/continent is very different and there is no chance to balance this out (or would u migrate to europe in rl?)
and dont bore me with the favor sticks to quality, it obviously do not! (apart from europe hasn't got many good tomb teams ;-)

4. Effect on PvE
The effect on PvE is realy great becaus it prevents many people from the only real >lvl20 maps.


Now after this quick overview (i dont want to go into to deep because u can read it all over the Forum) here are my little solutions to fix all the problems:

First get rid of the Sever-Faction dependence
The Server choice is a real life choice so stick to the closest server for a good connection. Once the Server decision is split from faction we no longer need points to be spend on it. If i am located in europa i stick to the Europe servers if i want to join my american friends i join the american server. No more stuck after 5 switches!

Now after we made the server decision we have to do another one. We have to join a ingame faction. This choice could be made by quests. Realy long quest, like the on u get from the scribe in ascalon (you have to visit different maps and use map travel).

Now after we have solved problem 1 and 2 we should focus on 3 and 4.

To force balancing there should be advantages/disadvantages for joining a smaller/bigger Faction. (i have no glue yet but this could perhaps effect fame or exp/faction)
This should make the factions equal. But to keep them equal and to come back to quality the tombs should be changed so that faction1 only fights faction1 till there is a winner. The winner now should enter the HoH and fight against all of the winners from the other faction.

Now the last one:
Make the UW/FOW maps available to all factions, and change the favor of the gods to some other reward. Somthing like all faction1 groups gain a 10% moral boost everytime somone gains the favor. Or the next drop for fraction1 group members is a rare item etcetera.

To join the right faction the outpost could be split into factions like they did on the european server (by languages)


I hope i didn't miss any aspect of the current problems .
And i hope my english isnt that bad (I always keep my fingers crossed that somone understands me )

Mayar third keeper

Last edited by Mayar third Keeper; Aug 07, 2005 at 03:36 PM // 15:36..
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Old Aug 06, 2005, 05:08 PM // 17:08   #2
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This is great!
I would like to be in an ingame faction (not fraction).
I would really like to go into Tombs and say "Ha stupid Krytans you cant destroy the mighty Dwarves!"

/signed

(Nice job on your English BTW only a couple errors that were a letter off)
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Old Aug 07, 2005, 03:36 PM // 15:36   #3
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*updated*
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Old Aug 07, 2005, 03:42 PM // 15:42   #4
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/singed

I like this idea a lot. Very well thought out, IMO.
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Old Aug 08, 2005, 12:13 AM // 00:13   #5
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I'm not sure I like the idea of seperating FoW and UW from Favor of the Gods.
The rest, is pure gold...
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Old Aug 08, 2005, 01:14 AM // 01:14   #6
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whats a WaW....god im so noob
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Old Aug 08, 2005, 01:17 AM // 01:17   #7
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nd...

oh sorry...

no idea :P
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Old Aug 08, 2005, 01:19 AM // 01:19   #8
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WaW stands for Worlds At War - the current favor system, with the team having the most recent streak of 5 wins in the Hall of Heroes giving access to the country (server, really) that they belong to for two high level areas, the Fissure of Woe and Underworld. Only the team with favor can go in - and that means it is generally deligated only to America and Korea.

Okay, done explaining ^_^
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Old Aug 08, 2005, 01:50 AM // 01:50   #9
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Quote:
Originally Posted by Iceciro
WaW stands for Worlds At War - the current favor system, with the team having the most recent streak of 5 wins in the Hall of Heroes giving access to the country (server, really) that they belong to for two high level areas, the Fissure of Woe and Underworld. Only the team with favor can go in - and that means it is generally deligated only to America and Korea.

Okay, done explaining ^_^

ok im not that stupid, ive been through FoW and UW many a time i know how it works.

Ive just never used the term WaW
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Old Aug 08, 2005, 01:58 AM // 01:58   #10
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[Now the last one:
Make the UW/FOW maps available to all factions, and change the favor of the gods to some other reward. ]

No way, this is what makes HoH fun in the first place, keeping the favor out of the hands of other countries. It's like something each country can hold onto and be proud of and of course a little smak talk about how great we are and how crummy you alll are that don't have favor. Yeah I know poor pitiful Europe, they whine about this the loudest, you don't hear the Amercians or Koreans whinning and crying only the Euros who suk most of the time and just can't compete. Well you'll just have to desert and cross over to the American side I guess. I hope they never change this, otherwise there's nothing to HOH but rank and that's like big whooptiedoo. But, when you have something that affects what others can do in the PVE game, yeah boy now that's worth playing for. It's like the SUPER BOWL of Guild Wars sort of thing.
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Old Aug 08, 2005, 02:08 AM // 02:08   #11
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consider this

\TEH SIGNED!
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Old Aug 08, 2005, 04:05 AM // 04:05   #12
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What if it wasn't based on countries though. What if we all had allegiance (as per the real term, not points) with a certain god and when a follower of Balthazaar wins 5 times all followers of Balthazaar have access to the underworld...
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Old Aug 08, 2005, 04:05 AM // 04:05   #13
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Quote:
Originally Posted by DrSLUGFly
What if it wasn't based on countries though. What if we all had allegiance (as per the real term, not points) with a certain god and when a follower of Balthazaar wins 5 times all followers of Balthazaar have access to the underworld...
YES I LOVE IT

I really LOVE this idea, it really would play into the games ideals

++ points and a e-cookie for you!
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Old Aug 08, 2005, 05:58 AM // 05:58   #14
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But I'm very much a PvE player of Guild Wars, if I could always access FoW and UW, what possible reason would I ever have to go to the HoH and win back favor? I would have none. Zero. Zip. Nada. Faction? It's meaningless to me -- RP characters can't gain any use out of it at all. Sigils? I can farm gold faster, thanks. Favor is the only reason I ever enter the Tombs. Take that aspect of the game away and 50% of Guild Wars is lost to me forever.

Please don't take the concept of favor away! Many of us think it's just fine.

CMB
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Old Aug 08, 2005, 06:46 AM // 06:46   #15
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/sign

I like the alignment to one of the guild wars gods idea
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Old Aug 08, 2005, 08:32 AM // 08:32   #16
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Align it to a god and give us a reason to go to the Hall of Heroes - seperating it from the obviously imbal countries is fine, but removing favor? No.
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Old Aug 08, 2005, 08:51 AM // 08:51   #17
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So, how long do you think would it take people to switch to the group /god which has favour most ? I'm sorry, but this is only a cosmetic change. As long as people want to enter UW / FoW without too much hassle they will always choose the quick and easy path.
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Old Aug 08, 2005, 09:26 AM // 09:26   #18
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Then make it so you cant switch. And to make sure the factions remain equal apply handicaps or auto assign?
I,e if faction A outnumbers B 2.1, then B has to win half as much.
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Old Aug 08, 2005, 09:51 AM // 09:51   #19
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Note: This post is not meant to offend anyone.

To start off, I like this idea. I'm on the European servers myself, and yesterday was the first time I got into the UW/FoW for about a week. However, I'm not sure how the servers would cater for the different languages. Maybe they would be split up as in the European servers now, but that would leave those in the Spanish/French districts (seeing as English is spoken in America anyway) that would have no hope of forming a group, as no one would be there! If they didn't split the districts, we'd have the language problems that arose when the game first game out before the split the districts, and with the added Korean players (I know many of them can speak perfectly good English), it may cause more problems than it solves.
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Old Aug 08, 2005, 11:07 AM // 11:07   #20
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Quote:
Originally Posted by DrSLUGFly
What if it wasn't based on countries though. What if we all had allegiance (as per the real term, not points) with a certain god and when a follower of Balthazaar wins 5 times all followers of Balthazaar have access to the underworld...
I LOVE this idea. It would wonderfully solve the current discrimination of players playing on Euro servers.

It can still be called favor of the gods ... work the same way it does now ... everyone could have to become follower of one of the gods, and then battles in HoH would be between followers of Dwayna, and followers of Balthasar for example.

Not only it would give players in different regions more or less equal chances, but also eliminate the ethnically offensive comments, and allow friends from different regions to battle together for the favor of their god!
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