Aug 09, 2005, 05:22 PM // 17:22
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#1
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Academy Page
Join Date: May 2005
Guild: [MSSB] My Sister's Stinky Box
Profession: R/Mo
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traders, dyes, and absurdity
Well, the traders are obviously bugged. When a silver dye costs over 3k and sells for 42g (I tested this out of curiousity to see if just the displayed price was wrong(by selling silver)...it wasn't.)
How long will it take them to fix this? I hope it's before the summer update (unless the update comes tonight)
How are we supposed to use the traders when they're bugged like this.
We need ways to make more gold. Having things spiking like this is just absurd. Esp. when you can't sell stuff for that much.
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Aug 09, 2005, 07:21 PM // 19:21
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#2
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Dolus Of Amicitia
Profession: E/R
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The traders are bugged, and we do need more ways of making gold. I suggest 2 things for these problems, first, the guys and gals at Anet could make a local economy system, where prices in, say Ascalon City, are not the same as in Lion's Arch, this would allow for a greater degree of flexibility and could prevent mass migrations from server to server.
My second idea is that instead of the traders being reliant on the characters, they could use a system similar to the one Lionhead used in Fable, where items are delivered every few days or so, obviously, this would have to be changed for the huge amount of people using GW, so it could be every few hours or minutes. This idea would surely prevent prices of dyes, runes and materials reaching triple or even quadruple their original prices overnight.
These are just one sad, sad, person's ideas, so feel free to flame them if you wish
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Aug 10, 2005, 08:14 PM // 20:14
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#3
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Just went on.
Purple was selling for 1.2K, silver for 7K, black for 34K. These prices are OBSECENE! Anet really needs to do something about them.
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Aug 10, 2005, 08:22 PM // 20:22
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#4
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Dolus Of Amicitia
Profession: E/R
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And another idea: Traders should buy the items from traders at, say, 10% less than what they are selling them for. Traders then make a 'profit' and players are happy with the money they are getting (especially with Black Dye).
These are just the musings of a sad, sad toe, so fell free to flame them if you wish.
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Aug 10, 2005, 08:56 PM // 20:56
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#5
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Frost Gate Guardian
Join Date: Jul 2005
Location: State of Confusion
Guild: Army Of Apocalypse (AOA)
Profession: R/Mo
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What I find utterly ridiculous is that a NPC Dye trader would have only paid me 17 gold for a vial of Blue dye that he was selling for 1649 gold. Most of the other colors are worse. At this rate why in the hell would anyone sell dye to NPC traders? Yes, it's a gold sink, I understand all that but some form of reasonable ratio should be the standard, not this outragous price gouging. What do they think they are trading, oil?
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Aug 11, 2005, 06:16 AM // 06:16
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#6
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Surface Warfare and Tactics
Profession: E/N
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The prices are insane, but you know what? IF THE TRADERS BOUGHT AT A DECENT RATIO, LIKE 90%, THEY WOULDNT BE SO HIGH. All Anet has to do to fix this is change the buy/sell ratio, I dont know why they havent changed this in 2 updates since they RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up the economy.
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Aug 11, 2005, 06:26 AM // 06:26
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#7
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Banned
Join Date: May 2005
Location: In the forest
Guild: Hidden Shadows
Profession: R/Mo
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yea, rune and dye traders are messed up. major vigor at trader was 17k at one point. i requested quota to sell it, value was at 25g.
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Aug 11, 2005, 06:29 AM // 06:29
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#8
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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they should just restock the merchants every monday or something, if they do not already do so... it would help keep people from posting 300 topics about dye prices...
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Aug 11, 2005, 07:55 AM // 07:55
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#9
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Ascalonian Squire
Join Date: Jun 2005
Location: Adelaide, South Australia
Guild: Allegiance Of Elites
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I remember when major vigor runes were around 12k. I'd be able to sell it to the trader for, say, 10k.
That gave me some incentive to sell it to the trader and put it back into the economy instead of just hording them and trying to sell them to the 647362x10 other people who are also hording them because they get offered zippo by the trader at the moment.
Give me the incentive to sell it to the trader for goodness sake!
(yes I'm fully aware that the more people sell it to the trader the more prices will go down. I'm not out to make a million dollars, I just want a fair buy/sell ratio like everyone else.)
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Aug 11, 2005, 06:05 PM // 18:05
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#11
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Ascalonian Squire
Join Date: Aug 2005
Profession: Me/W
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they change sell/buy prices like every day
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Aug 11, 2005, 06:19 PM // 18:19
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#12
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Ascalonian Squire
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The traders arent bugged. I looted 2 silver dyes went to sell them and and the trader would give me 1 gold a piece for them yet he sells them for 7k. Why would i say they arent buged? Because they are trying to control the "supply and demand" economy. The Traders are rigged not to pay out anything for the rarest item anymore to slow down farming, and encourage peer to peer trading. The only problem is that Peer to peer trading in this game BLOWS. YOu have to pick a place and sit there spamming a WTS message for hours in order to sell an item. YOU used to be able to just sell to the trader at a decent price and go about your buissness but no longer. The thing this game needs the most, and desperately needs is a new market system where we could post things up for auction IN GAME not in fourmns somewhere on the web.
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Aug 11, 2005, 06:29 PM // 18:29
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#13
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Frost Gate Guardian
Join Date: May 2005
Guild: The Dead-Lands
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I belive that the NPCs give good prices on items that are selling fast. So the fact that a superior monk rune is around 64 k means less people are willing to spend that much on the rune so if you go to the trader and try to sell him a monk rune he will offer you a small amount of gold because he doesnt want to be stuck with something no one will buy. And the same goes for dyes...who wants to pay 11 plat for 1 sliver dye not many. So when you want to sell silver dye to NPC he just offers you crap
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Aug 11, 2005, 06:32 PM // 18:32
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#14
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Academy Page
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I don't like the whole idea of the Trader...I think Dye should be incredibly cheap no matter what...I mean..we already have very little customization with our character...and trying to personalize should be important...why should we be punished for attempting to look different?
When the auction comes out...will the traders be gone?
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Aug 11, 2005, 06:50 PM // 18:50
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#15
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Frost Gate Guardian
Join Date: Jul 2005
Profession: Mo/Me
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anyone see the strategy guide? dye prices are a set cost. why cant they do this for dye? instead of buying for 1g and selling for 5k, they could have a set sell price.
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Aug 11, 2005, 06:50 PM // 18:50
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#16
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Frost Gate Guardian
Join Date: May 2005
Guild: The Dead-Lands
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Quote:
Originally Posted by GhostPoet
I don't like the whole idea of the Trader...I think Dye should be incredibly cheap no matter what...I mean..we already have very little customization with our character...and trying to personalize should be important...why should we be punished for attempting to look different?
When the auction comes out...will the traders be gone?
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have you seen an actual ANet post or info that says they will be adding auction?...I dont believe that ANet is working on this or will ever work on adding this.
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Aug 11, 2005, 06:54 PM // 18:54
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#17
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Keyboard + Mouse > Pen
Join Date: Apr 2005
Profession: Mo/W
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Since this thread seems to be focused on how expensive dyes are, let me ask but what do you suggest as a money sink in this game? There are none except buying Dyes, Runes and Armor.
The community itself is rather quite rich, if you end up cheapening money sinks like this, it will not help the price of the items people are selling since money is pretty easy to come by in this game. If anything, it would greatly increase the price of everything else in this game since everyone will have that extra 100,000 million sitting around for an item they want since theres nothing moderately expensive for them to buy to get rid of the huge amount of saving they have going on.
__________________
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Aug 11, 2005, 07:06 PM // 19:06
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#18
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Academy Page
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can you place bets on arena battles? If not..that would be a good place for money to go.
If they add a deeper way to customize your characters appearance...money would have alot more places to go.
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Aug 11, 2005, 07:27 PM // 19:27
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#19
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Academy Page
Join Date: Jul 2005
Guild: Ancient Spirits
Profession: E/Me
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If they do fix the traders... I want to be the first in line to sell them some inventory.
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Aug 11, 2005, 07:32 PM // 19:32
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#20
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Quote:
Originally Posted by EnDinG
Since this thread seems to be focused on how expensive dyes are, let me ask but what do you suggest as a money sink in this game? There are none except buying Dyes, Runes and Armor.
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Not a problem that there are money sinks. It is a problem that the costs are so outrageous. I used to be able to buy some blue dye off of players for 350-400, which would be about 50-100 less then what the trader was selling it for. Silver used to sell at the traders for about 500-600. Right now no one has any insective to use them. Let's say I've got a minor fire rune. It sells at the trader for 1.25K. I try to sell it for less but no one is buying. If I try to pawn it off at the trader, I'll get 150gp for it at most.
Quote:
The community itself is rather quite rich, if you end up cheapening money sinks like this, it will not help the price of the items people are selling since money is pretty easy to come by in this game. If anything, it would greatly increase the price of everything else in this game since everyone will have that extra 100,000 million sitting around for an item they want since theres nothing moderately expensive for them to buy to get rid of the huge amount of saving they have going on.
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I don't have that extra 100,000 million. I don't even have that extra 100,000. Not all of us farm for 5 hours on end at their secert farming places.
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