Aug 12, 2005, 01:19 AM // 01:19
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#21
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Academy Page
Join Date: Aug 2005
Location: NYC
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But ive had problem b4 where rock eles really got me sarrounded and i died. There were 2 but my hits were SOOOO SLOOOOWWW! Its like writing a messege at the speed of 10 words per minute.....
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Aug 12, 2005, 03:42 AM // 03:42
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#22
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Lion's Arch Merchant
Join Date: May 2005
Location: Chicago,IL
Guild: The Knights Of Temerity
Profession: R/Mo
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Evlesoa:
First off, it's obvious that English isn't your first language... coming here and suggestion something, then arguing with people because you think they don't understand accomplishes nothing. Also, you never told us what skill sets YOU have, so we couldn't even BEGIN to suggest a certain build to help you, but I will make an attempt.
Second, you said in your OP:
Quote:
Originally Posted by evlesoa
In Dark Age of Camelot a Bard or Druid or even a Warden have the ability that lets the whole party run at 1.5-3 Times faster!
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That skill is called "Charge" and it belongs to Warriors as an Elite skill. For X seconds ALL allies move 25% faster. This skill recharges every 20 seconds. You also suggested a skill that lasts 20 minutes... that's just insane. It wouldn't fit into this game ANYWHERE, would be incredibly overpowered, and would only aid the farming the ANet is trying to eliminate.
Third, you said in a post just above:
Quote:
Originally Posted by evlesoa
I think there just should be a speed thingy where u can hit like 5 times in a second a skill or maybe an enchantement that lasts for 2 mins where you hit 50% faster or sumtin.
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Try Berserker's Stance, also a Warrior skill. You can't "spam" this as you are asking, and personally I think spamming a skill like this could really unbalance the game. Having it last as long as you want is not realisitic either because alot of battles don't last 2 minutes.
Please, if you intend to make a suggestion, make it coherent and semi-logical. Also, please do not bring up a point about one thing to explain another. "Since you guys don't like water" has no place in a thread where you are suggesting a speed boost. Leave your previous suggestion threads out of new suggestion threads.
Last edited by emil knight; Aug 12, 2005 at 03:57 AM // 03:57..
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Aug 12, 2005, 03:52 AM // 03:52
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#23
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Lion's Arch Merchant
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Evlesoa, Rangers have at least three speed boosts (Dodge, Storm Chaser, Escape), and if you use all three, you can keep them on almost constantly. Also, this would just make it easier for people to chest farm or rush low-levels.
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Aug 12, 2005, 05:11 AM // 05:11
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#24
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Ascalonian Squire
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I'm still wondering how water falls into all of this.
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Aug 12, 2005, 05:20 AM // 05:20
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#25
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Lion's Arch Merchant
Join Date: May 2005
Location: Chicago,IL
Guild: The Knights Of Temerity
Profession: R/Mo
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Quote:
Originally Posted by Pocketmancer Exe
I'm still wondering how water falls into all of this.
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It was only brought up by the OP because of this:
http://www.guildwarsguru.com/forum/s...ad.php?t=44817
He had an idea for something, alot of people shot him down, then he came up with this idea.
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Aug 12, 2005, 05:38 AM // 05:38
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#26
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Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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...is this guy for real?
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Aug 12, 2005, 05:45 AM // 05:45
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#27
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Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
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Quote:
Originally Posted by Mo/R9
"Charge".
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what he said
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Aug 12, 2005, 05:46 AM // 05:46
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#28
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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Thank you emil knight for clearing up this issue (and converting it to English).
I like your avatar BTW
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Aug 12, 2005, 05:51 AM // 05:51
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#29
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Lion's Arch Merchant
Join Date: Apr 2005
Guild: Death Infernal Evil
Profession: Mo/R
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I don't like this idea or that other idea he came up with.
its not too well thought out, if he wanted to play a underwater area, just go play some other mmo that has that capability.
that said,
underwater/oceanic enviroments could work. We could go and explore the sunken city of Arah on the orrian pennisula- the Guild Hall island used to be part of Orr- which is the lost city of the Gods of Tyria and Arah could have magical secrets that renders Arah being like a normal EA enviroment but, we'd need a quest/mission to be able to go (teleport) to that particular area. anywhere else is iffy at best.
swimming is defintely out of the question. Tyrian humans ain't mermaids.
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Aug 12, 2005, 10:23 AM // 10:23
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#30
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Frost Gate Guardian
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*reads first post*
*face explodes*
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