Jun 08, 2005, 07:58 PM // 19:58
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#21
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Desert Nomad
Join Date: May 2005
Location: Awaiting GW2
Profession: W/
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Quote:
Originally Posted by DEATH AT THE DOOR
The ranger initially had stealth.
It was never implemented.
Draw your own conclusions from this.
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My conclusion is that they wanted rangers to suck
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Jun 08, 2005, 10:46 PM // 22:46
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#22
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Frost Gate Guardian
Join Date: Apr 2005
Location: Mayland
Guild: The Cheverly Crew
Profession: W/Mo
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Quote:
Originally Posted by ManadartheHealer
My conclusion is that they wanted rangers to suck
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They accomplished that goal.
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Aug 16, 2005, 04:58 AM // 04:58
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#23
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: Global Gaming Syndicate
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Quote:
Originally Posted by Gs-Cyan Bloodbane
curious how it would not work in PVP could you please elaborate. I would think envenom alone would be sought after for pvp to induce all sortas of status affects benifical and harmful
yeah i know stealth is a bit hard, one of the reasons i tried to include percission attacks and such in it. as for speed, its possible.
but then again thats the point of posting ideas right to refine and improve. thanks
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Think of it as a art form when it comes to poision or as you use it "envenom" Different venoms or poisions for different occasions. One could be used to slow your targets speed i.e. running or their hit ratio. One could be a mana draining or a life draining. One could even be a "blurred vision" (think venom in the eyes) where the target screen goes blank for 2-3 seconds (EQ "Blind")
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Aug 16, 2005, 06:27 AM // 06:27
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#24
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Wilds Pathfinder
Join Date: Apr 2005
Location: Israel before, CA now.
Profession: R/Me
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Why don't they add a gambler or something?
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Aug 17, 2005, 06:01 AM // 06:01
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#26
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Frost Gate Guardian
Join Date: May 2005
Location: Orlando, FL
Guild: Global Gaming Syndicate
Profession: N/R
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thanks kyeo. though your bard looks very D&d ish
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