suggestion to replace the WaW
Today, WaW is very unbalanced bla bla bla you all know the rest. What i'm suggesting is that instead of seperating the players of the GW community according to their location, the players would choose a god to serve. Therefore, players would fight to impress their god in the HoH and gain the favor for the followers of the same god. To keep the favor balanced between the different factions, some sort of reward would be given to the top players (gold, a weapon, ecto, a shard or god knows what for every battle won) of each faction so that the "elite" players don't all worship the same god. Obivously this is highly unlikely to happen in the current version of GW. Maybe in an expand? Feel free to comment or add on to my idea.
edit: also, players would be able travel to a temple dedicated to their god (kind of like a guild hall) were they can trade/learn more about their god/form parties for HoH etc. The favor of the gods is very present in the game, but the gods aren't, a dedicated area for each god would be nice (come they're gods they deserve more than a statue in a tiny temple!!!)
Last edited by medikamen; Aug 21, 2005 at 06:55 PM // 18:55..
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