Aug 26, 2005, 01:24 PM // 13:24
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#1
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Academy Page
Join Date: May 2005
Location: Chicago
Profession: R/N
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ANET nerfs Rangers again
So essentially, because a large group of players weren't good enough at PVP to stop a certain build, Anet decided to nerf the hell out of Rangers. Again.
Since when did carebears control this game?
Congrats Anet, I have just finished uninstalling the game. I haven't been this sad since whining, bitching, and moaning from a few people led UO to introduce Trammel.
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Aug 26, 2005, 01:31 PM // 13:31
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#2
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Frost Gate Guardian
Join Date: May 2005
Guild: lfg, invite me. HA! no need to post in guild forum.
Profession: W/Mo
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They nerfed NR, yes, but some changes are nice. Cripple shot is now a 1 second recast. Quick spammable cripple. I don't do much pvp, but I do know that could prove useful when you can prevent a group from advancing in seconds...?
Even though it is an 8 second duration, it still appears to be useful. Like I said, I don't do much pvp, so if you think I am dumb, flame me.
...I liked the changes done to rangers.
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Aug 26, 2005, 01:38 PM // 13:38
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#3
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Forge Runner
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Quote:
Originally Posted by a_scrawny_gnoll01
They nerfed NR, yes, but some changes are nice. Cripple shot is now a 1 second recast. Quick spammable cripple. I don't do much pvp, but I do know that could prove useful when you can prevent a group from advancing in seconds...?
Even though it is an 8 second duration, it still appears to be useful. Like I said, I don't do much pvp, so if you think I am dumb, flame me.
...I liked the changes done to rangers.
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you are the only ranger so
like you said you dont play pvp much, so probably you arent using spirit so much.
now you can spam the spirit, so you need protect them but how you can protect them agaist all indirect spell?
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Aug 26, 2005, 01:57 PM // 13:57
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#4
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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I can guess that either:
1- you're a spirit ranger in pvp
2- you've never encountered a spirit wall
3- you've never tried to take out a ghost with spam heals on him + about 2000 life
uninstalled huh... that angry cuz you can't spam spirits? It's okay, you've always got CS... and I'm sure I'll still be able to find a group for tombs.
Last edited by DrSLUGFly; Aug 26, 2005 at 01:59 PM // 13:59..
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Aug 26, 2005, 02:00 PM // 14:00
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#5
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Ascalonian Squire
Join Date: Aug 2005
Guild: Whistle Bear
Profession: W/Mo
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Dan Mega,
I'm sorry to hear you've uninstalled GW.
I hope you find a MOG where you are happy with the power of the ranger. Rangers are fantastic in Tolkien's "LOTR", so maybe MEO will be to your liking?
Dunno if they'll have PvP anywhere near as competitive as GW, but the graphics do look pretty impressive. Unfortunately you'll have to wait a while until it comes out. Oh, and it will probably have balance issues in it's own right, but I'm sure it will be awesome just the same. Especially for Rangers. Just don't name your character "Aragorn, Aragron, 'Aragorn, Aaragoorn" or anything like that. They'll probably be taken
There's a saying in my profession: "Adapt and overcome". I'm sorry they've changed this game beyond your ability or desire to overcome.
Koroh
PS, you can adapt and overcome. Just think how amazed people will be when you're kicking @ss with your nerfed Ranger! Think of it as a challenge to find a new way to frustrate the hell out of other players. I know this post was sarcastic, but I know you'll find a reason to keep playing.
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Aug 26, 2005, 02:02 PM // 14:02
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#6
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Krytan Explorer
Join Date: Jul 2005
Guild: The Heroes Of Revenge [Thor]
Profession: W/Mo
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Ranger pets have 80 armor at lvl 20 now and move 20% faster, not really nerfing..
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Aug 26, 2005, 02:04 PM // 14:04
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#7
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Academy Page
Join Date: May 2005
Location: Chicago
Profession: R/N
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I was a spirit ranger for a while before I switched to another build that was made solely to take out spirit teams. And we took out spirit teams fast and effectively. I heard many people say "oh you must have not fought against good spirit teams"...lol. There were ways to beat them, people were too lazy to figure out how to beat the good spirit builds so they whined.
Yeah, thats right, I was on both ends of the coin. I noticed that most people complaining about spirits were mad that they couldn't do their "uber 1337" damage fast enough and they got creamed. I ALSO noticed that many, if not most, of the whiners didn't want to change their builds. So since they became so stubborn in their ways, Anet nerfed Rangers (again) to accomodate the carebears.
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Aug 26, 2005, 02:04 PM // 14:04
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#8
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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Quote:
Originally Posted by Koroh
you can adapt and overcome.
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Excellent words. I have no intention of dropping my "nerfed" build or of thinking of it as a Flavor build... I will keep playing this style, tweaking it in real time adaptation to Anet tweaks and become good at using it and good at guiding a team with it.
edit: where exactly was the suggestion in this thread?
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Aug 26, 2005, 02:10 PM // 14:10
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#9
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Academy Page
Join Date: May 2005
Location: Chicago
Profession: R/N
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Quote:
Originally Posted by Koroh
There's a saying in my profession: "Adapt and overcome". I'm sorry they've changed this game beyond your ability or desire to overcome.
PS, you can adapt and overcome. Just think how amazed people will be when you're kicking @ss with your nerfed Ranger! Think of it as a challenge to find a new way to frustrate the hell out of other players. I know this post was sarcastic, but I know you'll find a reason to keep playing.
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How long have you been playing GW? Rangers get nerfed to hell every single time we find an advantage! Good rangers are constantly having to adapt and overcome, by far more than ANY other race in the game.
I no longer have the time to have to find yet another dominating build, so I uninstalled the game because its not fun anymore, having to grind in PvE just to get what I needed to make a decent PvP character, now PvP will just be back to spike teams like IS and SB winning every match. Guess what will happen when rangers come up with yet another build (interrupting/trapping combo will be the next one) that owns most of the teams? Anet will nerf that too.
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Aug 26, 2005, 02:14 PM // 14:14
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#10
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Frost Gate Guardian
Join Date: Apr 2005
Location: Blue State
Guild: K A R M A
Profession: Mo/Me
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Echo + Debil Shot + Debil Shot + Signet of Weariness + Power Leak.
Rangers are still good.
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Aug 26, 2005, 02:15 PM // 14:15
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#11
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Academy Page
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The problem with NCSoft is that they're trying too hard to please everyone. They're are always in reactive mode. They need to kick out of this mode. It is having negative impact on the game.
They need to realize that people are creature of habit and if they negate people's habit, people will have extreme reactions.
Their are "spirit pwning" teams & there are "spike pwning" teams, etc. NCSoft is idiotic to try to control every aspect of every advantage that players come up with. THIS HAS TO STOP! If it doesn't, the vicious cycle will never end.
NCSoft needs to draw a line for themselves. Once the design of the game is finished, LET IT BE! Fix only the bugs, not the advantages that people come up with!
Because NCSoft is continually forcing people to change habit, they are hurting themselves because hardcores are turned off.
Once hardcores leaves, this game dies.
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Aug 26, 2005, 02:16 PM // 14:16
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#12
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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You don't get it do you? Every build regardless of class (not race) that owns most of the teams will be nerfed... why? Because the purpose of the game is skill and strategy not class and build. If a guild owns most teams then fine, if a regular group owns most teams this is fine... but if a certain build owns most teams (witness spirit spammers) regardless of their skill level, this is an issue.
edit in response to Korah's edit: this post was aimed at the OP'er's response not yours.
Last edited by DrSLUGFly; Aug 26, 2005 at 02:30 PM // 14:30..
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Aug 26, 2005, 02:20 PM // 14:20
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#13
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Ascalonian Squire
Join Date: Aug 2005
Guild: Whistle Bear
Profession: W/Mo
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I think this was more of a rant than a thread. It's okay though, I give Dan Mega a day or two before he gets all twitchy from GW withdrawl. It's like freakin' heroin!
I liken claims of "I'm not playing anymore because ANet are stupid-heads" to people complaining about gas prices. No one will stop driving, but it gives them a way to vent frustration.
I just hope he didn't make the mistake of going cold turkey and giving away all his stuff. Makes it a bitch when you skulk back to the game
Koroh
[edit] I don't play a Ranger if that's what you're asking. My primary is a W/Mo. Last time I checked we don't have any "pwning" builds. On the plus side we didn't get nerfed so hah!
Last edited by Koroh; Aug 26, 2005 at 02:24 PM // 14:24..
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Aug 26, 2005, 02:25 PM // 14:25
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#14
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Lion's Arch Merchant
Join Date: May 2005
Location: England , Wiltshire
Guild: [mB] Mental Block
Profession: E/
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meh, rangers are nerfed to poo, mesmers will become the new domintating class, smiting is back as nothing can stop it bar lingering curse, it seems that A.Net favors the smiting build, co-oincidently the build that takes the least brains to use....
but AS per usual im sure our guild will be coming up with some ideas, i also see fragility+virulence coming back in since this update...
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Aug 26, 2005, 02:27 PM // 14:27
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#15
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Ascalonian Squire
Join Date: Aug 2005
Guild: Cursed Phoenix
Profession: R/E
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it seems we rangers get zero respect...8(
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Aug 26, 2005, 02:36 PM // 14:36
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#16
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Academy Page
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Quote:
Originally Posted by DrSLUGFly
You don't get it do you? Every build regardless of class (not race) that owns most of the teams will be nerfed... why? Because the purpose of the game is skill and strategy not class and build. If a guild owns most teams then fine, if a regular group owns most teams this is fine... but if a certain build owns most teams (witness spirit spammers) regardless of their skill level, this is an issue.
edit in response to Korah's edit: this post was aimed at the OP'er's response not yours.
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So you're saying that doing R&D with a class to come up with a killer build is not strategy?
As far as I know, there is not a single class that pwns everything other classes. It's more luck of the draw in most cases. For example, my E/Mo is quite undefeatable until she compes up against a good mesmer or necro.
So just because I can pwn Warriors, Rangers and Elemantalist, my build will be nerfed? This is stupid!
A failure to counter me has nothing to do with the fact that my class (build) is unkillable, but it's because of the incompetence and sometimes luck of my opponents.
Last edited by Lu Cheng Ying; Aug 26, 2005 at 02:40 PM // 14:40..
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Aug 26, 2005, 02:44 PM // 14:44
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#17
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Wilds Pathfinder
Join Date: Jul 2005
Location: In a World of BADGERS!
Guild: Eternal Flame Brotherhood
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Rangers were not nerfed; NR was.
the NR build was not hard to do, took no skill.
the point is that the classes should be equal.
a good elementalist should have an equal fight against whatever class they fight (as long as it is played well)
a good ranger now will still have a place on their skill bar for NR. and the other ranger skills have been buffed. so that rangers have more options when fighting other classes.
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Aug 26, 2005, 02:53 PM // 14:53
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#18
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Desert Nomad
Join Date: May 2005
Location: USA
Guild: [GSS][SoF][DIII]
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All strats are/were beatable, but if you deny that spirit groups were overpowered, unskilled, and took the fun out of the game, then you are just stupid. Spirit groups were the #1 worst thing to happen to guild wars pvp. This patch has breathed life back into a game that would otherwise have died. Now people can actually use most of the skills in this game, instead of just 25% of them. Now pvp is open and frzntic, not the monotonous, boring, retarded gameplay that spirits lead to.
They were overpowered. They took the fun out of the game. It was 1 strategy that morons could use to completely pwn 95% of all other strategies. Spirit Spam is quite simply indefensible. As far as I know you are the only person who is unhappy that spirits are fair again. You are leaving? Good riddance. You are one of few. Thousands of gamers who left will come back.
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Aug 26, 2005, 02:53 PM // 14:53
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#19
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Academy Page
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Quote:
Originally Posted by Charcoal Ann
Rangers were not nerfed; NR was.
the NR build was not hard to do, took no skill.
the point is that the classes should be equal.
a good elementalist should have an equal fight against whatever class they fight (as long as it is played well)
a good ranger now will still have a place on their skill bar for NR. and the other ranger skills have been buffed. so that rangers have more options when fighting other classes.
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You're joking right? Since when does a Warrior, Monk, Elementalist, etc have a fair fight with a good Necro or Mesmer? They can't. They only way they can defeat a mesmer is if the person playing the mesmer is a peanut. If a monkey were to control a memser class, every other classes are pretty much pwned in 1v1 combat! (Just so you know...my mesmer can lay down 480 dmg in <15s....and this is not using Fragility + Virulence trick!)
It's not so much about trying to balance everything every time. If NCSoft tries to do this, the vicious cycle will never end!
They need to stop operating in reactive mode. They need to just let things be. NCSoft needs to stop "playing" this game for us.
Let us play the dammed game!
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Aug 26, 2005, 02:55 PM // 14:55
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#20
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Ascalonian Squire
Join Date: Jul 2005
Location: orlando
Profession: Me/Mo
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The problem was that any person could easily create a dozen spirits, any ONE person could do this, now you have a team of people creating them in various patterns to wall in certain areas. By the time another group even shows up, there are so many spirits everywhere that you have to move around very selectively to even get to this team. All this while they are still creating more and more spirits, which are limiting your hexes, enchantments, movements, damage, basically creating a senario where the odds are infinitely stacked up against you.
Sure, there are counters available to this kind of behavior, but honestly, I think anybody who would actually say spirits everywhere all the time in huge quantities is fun for anybody is just being dishonest. Its like playing a soccer game, where your team is 100x larger than the other team, and you effectively block the goal with a huge encampment of spirits which are constantly being replaces with new ones.
Its not fun, I know personally when I saw spirits everywhere in pvp games I just got irritated. I know if they are using any kind of decent setup, It will take me quite a bit of effort to kill any of the spirits and what is the point in killing them anyways when there are dozens more being made all over the place.
And NR was the most powerful ability in the game. No other skill has such a huge range, removes so much and leaves a lasting effect. Not to mention it was spammed everywhere in huge numbers to keep the effect up.
If you cannot take having a very cheeseball aspect of this game being fixed, then you should uninstal and take a break.
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