Sep 03, 2005, 12:20 AM // 00:20
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#2
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Aquarius
Join Date: Jun 2005
Location: Somewhere between Boardwalk and Park Place
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I would be content if they reinstated the supposed ability to expert salvage ectos from remains from time to time. This, I think, would help a lot for those trying to get some special armor
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Sep 03, 2005, 12:26 AM // 00:26
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#3
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Moving this to the Sanitarium (Ideas forum).
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Sep 03, 2005, 01:32 AM // 01:32
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#4
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Wilds Pathfinder
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Good idea as far as I can tell. Discourages soloing to some extant, as finishing the quests when soloing is rather difficult.
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Sep 03, 2005, 02:14 AM // 02:14
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#5
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Frost Gate Guardian
Join Date: Jul 2005
Guild: Requiem Lords
Profession: R/Me
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Sounds like a great plan to me, reduce the drops of ecto slightly to compensate, but reward completion of the harder quests with 1 ecto for each party member. Everybody wins right? well, except the spiteful solo farmers :P
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Sep 03, 2005, 02:21 AM // 02:21
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#6
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Jungle Guide
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
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I agree.
This would make finding a group to do quests in UW more rewarding I think.
But only limit it to the more 'harder' quests so this feature would not be abused?
Good suggestion mate.
Cheers!
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Sep 03, 2005, 07:46 AM // 07:46
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#7
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Frost Gate Guardian
Join Date: Aug 2005
Profession: W/E
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yep, good idea... they should give items like this or money if you do uw or fow quest...
exp points are almost useless when you're at lev20....
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Sep 03, 2005, 08:57 AM // 08:57
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#8
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Krytan Explorer
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Very good idea. If theres anyone objecting, it would only be solo farmers :P This idea encourages teamwork, etc. Harder quests can be implemented if required.
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Sep 03, 2005, 11:24 AM // 11:24
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#9
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Krytan Explorer
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Very nice idea, indeed.
UW can be really frustrating sometimes. Haven't been down there since the spawning pool incidence. Damn, still making me mad. We had the UW all cleared with just two quests left (one was the reaper quest and one was the quest from the last reaper...). During the whole drop we had a total of 15 ecto drop. 7 went to a single elementalist. the rest went to his guildmate warrior. I was... pissed. To say the least. Seeing less ecto drop but being equally distributed rewards for taking on the quest challenges would be ... perfect to prevent these times of very unbalanced loot distribution.
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Sep 03, 2005, 03:04 PM // 15:04
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#10
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Academy Page
Join Date: Jul 2005
Location: Lyon, FRANCE
Profession: Mo/Me
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uuum, the whole point of ecto/shards IS the grind! I they weren't as rare, what gold sink would there be left? + having the fissure armor would lose it's "uniqueness"
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Sep 03, 2005, 03:10 PM // 15:10
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#11
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Jungle Guide
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Quote:
Originally Posted by medikamen
uuum, the whole point of ecto/shards IS the grind! I they weren't as rare, what gold sink would there be left? + having the fissure armor would lose it's "uniqueness"
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First off, a "gold sink" gets rid of gold. The gold is still in the economy when you trade 10k to another player for a glob. Second, this game is supposed to be about "Skill > Time Played". 3rd, A.Net discourages grond and farming, and dont give me that bull---- that they don't - they even said it in one of their update notes after nerfing Riverside. 4th, it would still be "unique". It's not like the ectoes are going to magically apear in the player's pockets.
When you grind towards something in another game, you usually gain something along the way (ie levels, differant skiills, etc, etc.). If you are calling Fissure armor the only grind in this game, then that's even worst - you either have the armor or you dont - therre are no mid-way achievements.
Last edited by BigTru; Sep 03, 2005 at 03:14 PM // 15:14..
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